Taxi (minigame): Difference between revisions
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[[File:TaxiGameWariotitlescreen.png|thumb|250px|Taxi title screen.]] | [[File:TaxiGameWariotitlescreen.png|thumb|250px|Taxi title screen.]] | ||
'''Taxi''' is [[Dribble | '''Taxi''' is [[Dribble & Spitz]]'s [[minigame]] in the [[Wii U]] game, ''[[Game & Wario]]''. It is a single-player game. | ||
==Story== | ==Story== | ||
Dribble | Dribble & Spitz are driving [[Dribble's taxi|their taxi]] through [[Highway 56]], starting to fall asleep. Not long after, they encounter a hitchhiker waiting on the side of the road. A [[UFO]] suddenly appears overhead and abducts the person. Spitz then grabs a laser gun, opens the top of their taxi to come out of it, and tries using the laser gun to shoot at the UFO. He then tells Dribble to follow the UFO and Dribble cooperates, following the UFO over a hill leading to a farm. | ||
<gallery> | |||
Highway 56.png|[[Highway 56]] | |||
G&W Taxi (1).jpg|[[Dribble's taxi]] in the middle of Highway 56 | |||
G&W D&S (1).jpg|[[Dribble]] driving boredly and [[Spitz]] napping | |||
G&W Customer.jpg|Dribble & Spitz noticing a hitchhiker | |||
G&W D&S (2).jpg|Dribble & Spitz noticing a [[UFO]] appearing above them out of nowhere | |||
G&W UFO (1).jpg|The UFO abducting the hitchhiker | |||
Spitz's Sparkling Eyes.jpg|Spitz deciding to fight the UFO | |||
Spitz's Laser Gun.jpg|Spitz opening the top of the taxi to come out of it and using a laser gun to try shooting at the UFO | |||
G&W UFO (2).jpg|The UFO giggling at Spitz after dodging his laser gun's bullets | |||
G&W D&S (3).jpg|Spitz telling Dribble to chase the UFO and using a toy hammer to hit him | |||
Dribble saying "Yes, sir!".jpg|Dribble buffing up and cooperating | |||
G&W Taxi (2).jpg|Dribble's taxi ready to go | |||
Taxi VS UFO.jpg|Dribble's taxi chasing the UFO | |||
</gallery> | |||
==Gameplay== | ==Gameplay== | ||
[[File:Taxi.png|thumb|200px|A general view of the game.]] | [[File:Taxi.png|thumb|200px|A general view of the game.]] | ||
Taxi is played by moving around in | Taxi is played by moving around in the taxi and firing with Spitz's laser bazooka. The {{button|wiiu|GamePad}} is used for a first-person view of the game, including aiming with the gun, while the television screen is a bird's-eye view of the entire map. | ||
The player's goal is to accumulate a target amount of money | The player's goal is to accumulate a target amount of money, with the extra "Taxi King" objective (6000) offering a higher challenge in which completing for the first time rewards a [[File:GWA Cluck-A-Pop token.png|17px]] [[Cluck-A-Pop]] coin. To earn money, the primary objective of the game is to shoot down UFOs to release abducted clients, then give them a ride to a shelter. There are three types of UFOs: red (one hit point), blue (two hit points) and yellow (three hit points). Each kind of client pays the player a different amount of money when delivered to the shelter. Only three clients can fit in the taxi at a time. A [[Fronk (species)|Fronk]] occasionally flies overhead with a balloon; it can be picked up as well. | ||
After the first 150 seconds, the mothership arrives at the | After the first 150 seconds, the mothership arrives at the area and initiates an attack. The player is given five hit points and three minutes to take down the mothership by firing at its weak spots, dodging its own laser beam attacks in the meantime. Ten stars rain down to the ground as the mothership is destroyed, which the player must try to collect before the remaining time is over. | ||
Additionally, five treasure chests are hidden inside | Additionally, five treasure chests are hidden inside elements around the map. The player must fire at these spots or lure the mothership to attack them to reveal them. | ||
===Stages=== | |||
====Skyview Ranch==== | |||
{{multiple image | |||
|align=right | |||
|width=200 | |||
|direction=horizontal | |||
|image1=Taxi Level1.png | |||
|caption1= | |||
|image2=Taxi Ship1.png | |||
|caption2= | |||
}} | |||
The introductory level is a simple, grassy plain. The main features of the setting are a road that leads to the top of a cliff, a river and a windmill. The shelter is a barn, and the clients are the farmer's animals: chickens, pigs and cows. Treasure chests may be found in trees, bells or the water wheel. | |||
The first mothership fought has four weak spots, each of which must be hit three times to be destroyed. Lastly, the player must shoot the mothership's exposed core five times. | |||
*Objective: 2500 | |||
{{br}} | |||
====Coaster City==== | |||
{{multiple image | |||
|align=right | |||
|width=200 | |||
|direction=horizontal | |||
|image1=Taxi Level2.png | |||
|caption1= | |||
|image2=Taxi Ship2.png | |||
|caption2= | |||
}} | |||
Coaster City is an urban landscape with three levels. Both the second and third levels consist of two separate platforms. Two elevators connect the first level to each of the highest platforms, while coasters connect each platform in the second level to the one above it; a third coaster links the two parts of the third level. The shelter is the central building on ground level, and the clients are kids, adults and "moneybags." | |||
The mothership has twenty one-hit-point weak spots. Lastly, the player must shoot the mothership's exposed core five times. | |||
*Objective: 3000 | |||
*Description: "''This three-story roller coaster-connected city is straight out of the future! UFOs are barely even out of place here, but they still mean trouble. Our taxi can ride the elevators and coasters too. It's a cabbie's dreamland!''" | |||
{{br}} | |||
====Giant Bedroom==== | |||
{{multiple image | |||
|align=right | |||
|width=200 | |||
|direction=horizontal | |||
|image1=Taxi Level3.png | |||
|caption1= | |||
|image2=Taxi Ship3.png | |||
|caption2= | |||
}} | |||
The Giant Bedroom is the last level in the minigame. The geography of this course is formed by huge boxes and books, as well as a bookshelf in the back and a giant boy laying down on the ground. The shelter is a cookie box in the middle of the room, and the clients are ants, ladybugs and beetles. Treasure chests may hide in coins and figurines. | |||
According to the "[[Mona]] Superscoop 14" souvenir, the giant boy's name is Pat, works at the city hall in "the land of the giants", and has a crush on his co-worker "Lily". | |||
The final mothership has nine targets, each of which must be shot three times. Lastly, the player must shoot the mothership's exposed core five times. | |||
*Objective: 3500 | |||
*Description: "''What a cluttered room... Hey! There's a huge guy in here! And UFOs, of course. But who even needs a lift in a place like this?''" | |||
{{br}} | |||
===Rewards=== | ===Rewards=== | ||
*Catch bonus (pick up client before | *Catch bonus (pick up client before they hit the ground): +100 | ||
* | *Deliver client to shelter: | ||
** | **Chicken (Skyview Ranch), Kid (Coaster City), Ant (Giant Bedroom): +200 | ||
** | **Pig (Skyview Ranch), Adult (Coaster City), Ladybug (Giant Bedroom): +300 | ||
*Treasure | **Cow (Skyview Ranch), Moneybags (Coaster City), Beetle (Giant Bedroom): +400 | ||
* | **Fronk: +500 | ||
* | *Treasure chest: +200 | ||
* | *Star: +50 | ||
*Second remaining on timer: +10 | |||
*Repair (lost health point): -100 | |||
This is the only minigame in ''Game & Wario'' in which it is possible to achieve a negative score (in this case, whenever the repair cost exceeds the amount earned). | |||
==Controls== | ==Controls== | ||
*{{button|Pad}}/{{button|Stick}}: Steer | *{{button|wiiu|Pad}}/{{button|wiiu|Stick}}: Steer | ||
*{{button|A}}: Forward | *{{button|wiiu|A}}: Forward | ||
*{{button|B}}: Reverse | *{{button|wiiu|B}}: Reverse | ||
*{{button| | *{{button|wiiu|ZL}}: Pull bazooka out | ||
*{{button| | *{{button|wiiu|ZR}} (with bazooka out): Shoot bazooka | ||
*{{button|Pad}}/{{button|Stick}} (with bazooka out): Control bazooka | *{{button|wiiu|Pad}}/{{button|wiiu|Stick}} (with bazooka out): Control bazooka | ||
==Description== | ==Description== | ||
'' | "''Swerve, steer... and shoot UFOs?! Eh, just another day of life for us cabbies '''Dribble''' and '''Spitz'''!''" | ||
==Gallery== | |||
<gallery heights=90 widths=120> | |||
CluckAPop Prize 181.png|The design of the minigame's [[hint card]]s | |||
</gallery> | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=タクシー | |||
|JapR=Takushī | |||
|JapM=Taxi | |||
|SpaE=Taxi | |||
}} | |||
{{Game & Wario}} | {{Game & Wario}} | ||
[[Category:Game & Wario | [[Category:Game & Wario minigames]] |
Latest revision as of 06:36, July 31, 2024
Taxi is Dribble & Spitz's minigame in the Wii U game, Game & Wario. It is a single-player game.
Story[edit]
Dribble & Spitz are driving their taxi through Highway 56, starting to fall asleep. Not long after, they encounter a hitchhiker waiting on the side of the road. A UFO suddenly appears overhead and abducts the person. Spitz then grabs a laser gun, opens the top of their taxi to come out of it, and tries using the laser gun to shoot at the UFO. He then tells Dribble to follow the UFO and Dribble cooperates, following the UFO over a hill leading to a farm.
Dribble's taxi in the middle of Highway 56
Dribble & Spitz noticing a UFO appearing above them out of nowhere
Gameplay[edit]
Taxi is played by moving around in the taxi and firing with Spitz's laser bazooka. The is used for a first-person view of the game, including aiming with the gun, while the television screen is a bird's-eye view of the entire map.
The player's goal is to accumulate a target amount of money, with the extra "Taxi King" objective (6000) offering a higher challenge in which completing for the first time rewards a Cluck-A-Pop coin. To earn money, the primary objective of the game is to shoot down UFOs to release abducted clients, then give them a ride to a shelter. There are three types of UFOs: red (one hit point), blue (two hit points) and yellow (three hit points). Each kind of client pays the player a different amount of money when delivered to the shelter. Only three clients can fit in the taxi at a time. A Fronk occasionally flies overhead with a balloon; it can be picked up as well.
After the first 150 seconds, the mothership arrives at the area and initiates an attack. The player is given five hit points and three minutes to take down the mothership by firing at its weak spots, dodging its own laser beam attacks in the meantime. Ten stars rain down to the ground as the mothership is destroyed, which the player must try to collect before the remaining time is over.
Additionally, five treasure chests are hidden inside elements around the map. The player must fire at these spots or lure the mothership to attack them to reveal them.
Stages[edit]
Skyview Ranch[edit]
The introductory level is a simple, grassy plain. The main features of the setting are a road that leads to the top of a cliff, a river and a windmill. The shelter is a barn, and the clients are the farmer's animals: chickens, pigs and cows. Treasure chests may be found in trees, bells or the water wheel.
The first mothership fought has four weak spots, each of which must be hit three times to be destroyed. Lastly, the player must shoot the mothership's exposed core five times.
- Objective: 2500
Coaster City[edit]
Coaster City is an urban landscape with three levels. Both the second and third levels consist of two separate platforms. Two elevators connect the first level to each of the highest platforms, while coasters connect each platform in the second level to the one above it; a third coaster links the two parts of the third level. The shelter is the central building on ground level, and the clients are kids, adults and "moneybags."
The mothership has twenty one-hit-point weak spots. Lastly, the player must shoot the mothership's exposed core five times.
- Objective: 3000
- Description: "This three-story roller coaster-connected city is straight out of the future! UFOs are barely even out of place here, but they still mean trouble. Our taxi can ride the elevators and coasters too. It's a cabbie's dreamland!"
Giant Bedroom[edit]
The Giant Bedroom is the last level in the minigame. The geography of this course is formed by huge boxes and books, as well as a bookshelf in the back and a giant boy laying down on the ground. The shelter is a cookie box in the middle of the room, and the clients are ants, ladybugs and beetles. Treasure chests may hide in coins and figurines.
According to the "Mona Superscoop 14" souvenir, the giant boy's name is Pat, works at the city hall in "the land of the giants", and has a crush on his co-worker "Lily".
The final mothership has nine targets, each of which must be shot three times. Lastly, the player must shoot the mothership's exposed core five times.
- Objective: 3500
- Description: "What a cluttered room... Hey! There's a huge guy in here! And UFOs, of course. But who even needs a lift in a place like this?"
Rewards[edit]
- Catch bonus (pick up client before they hit the ground): +100
- Deliver client to shelter:
- Chicken (Skyview Ranch), Kid (Coaster City), Ant (Giant Bedroom): +200
- Pig (Skyview Ranch), Adult (Coaster City), Ladybug (Giant Bedroom): +300
- Cow (Skyview Ranch), Moneybags (Coaster City), Beetle (Giant Bedroom): +400
- Fronk: +500
- Treasure chest: +200
- Star: +50
- Second remaining on timer: +10
- Repair (lost health point): -100
This is the only minigame in Game & Wario in which it is possible to achieve a negative score (in this case, whenever the repair cost exceeds the amount earned).
Controls[edit]
- /: Steer
- : Forward
- : Reverse
- : Pull bazooka out
- (with bazooka out): Shoot bazooka
- / (with bazooka out): Control bazooka
Description[edit]
"Swerve, steer... and shoot UFOs?! Eh, just another day of life for us cabbies Dribble and Spitz!"
Gallery[edit]
The design of the minigame's hint cards
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | タクシー[?] Takushī |
Taxi | |
Spanish (NOE) | Taxi[?] | - |