Torch (Wario Land 3): Difference between revisions

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{{move|Torch (Wario Land 3)|reason=more common and more specific}}
{{italic title|id=yes}}
{{italic title|id=yes}}
{{species infobox
{{species infobox
|image=[[File:Hidama.png]]
|image=[[File:Hidama.png]]<br>Sprite from ''Wario Land 3''
|first_appearance=''[[Wario Land 3]]'' ([[List of games by date#2000|2000]])
|first_appearance=''[[Wario Land 3]]'' ([[List of games by date#2000|2000]])
}}
}}
'''Flames'''<ref>Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. ''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide. Page 92. "''Head right to the flame.''"</ref> are obstacles in the game ''[[Wario Land 3]]''. They are found atop tall '''torches'''.<ref>[https://web.archive.org/web/20010429062749/http://www.warioland3.com/strategy/body.asp?key_id=N1_GREEN&land_id=N1 Official American Wario Land 3 website (Internet Archive)]</ref><ref>Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. ''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide. Page 92. "''Light yourself on fire and, jumping and running, light all of the torches.''"</ref> If [[Wario]] touches a flame, he will turn into [[Flaming Wario|Hot Wario]]. In [[Out of the Woods]], [[Bank of the Wild River]], and [[The Tidal Coast]], the flames throw two smaller flames down to the ground, alternating between two distances, but never directly below it. In both [[Tower of Revival]] and [[The Steep Canyon]], there are unlit torches where the lit torch must be used to light up the rest by using Hot Wario when he is running under fire in a frenzy. Lighting up all unlit torches causes the nearby [[flame block]] to disappear, allowing progress past the block.
'''Torches'''<ref>{{cite|author=Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady|title=''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide|page=92|publisher=[[Prima Games]]|date=February 5, 2001|language=en-us|isbn=0-7615-3090-8|quote=Light yourself on fire and, jumping and running, light all of the torches.}}</ref> are obstacles in ''[[Wario Land 3]]''. They are found usually carrying '''flames'''.<ref name=site>{{cite|deadlink=y|archive=web.archive.org/web/20010429062749/http://www.warioland3.com/strategy/body.asp?key_id=N1_GREEN&land_id=N1|title=N1|publisher=Official American Wario Land 3 website|language=en-us|accessdate=June 4, 2024}}</ref><ref>{{cite|author=Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady|title=''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide|page=92|publisher=[[Prima Games]]|date=February 5, 2001|language=en-us|isbn=0-7615-3090-8|quote=Head right and into the flames.}}</ref> If [[Wario]] touches a flame, he will turn into [[Flaming Wario|Hot Wario]]. In [[Out of the Woods]], [[Bank of the Wild River]], and [[The Tidal Coast]], the flames throw two smaller sparks<ref name=site/> down to the ground, alternating between two distances, but never directly below it. In both [[Tower of Revival]] and [[The Steep Canyon]], there are unlit torches where the lit torch must be used to light up the rest by using Hot Wario when he is running under fire in a frenzy. Lighting up all unlit torches causes the nearby [[flame block]] to disappear, allowing progress past the block.
==Names in other languages==
==Names in other languages==
;Flame
;Flame
{{foreign names
{{foreign names
|Jap={{ruby|炎|ほのお}}<ref>''Wario Land 3: Fushigi na Orgel'' Shogakukan guide, page 22.</ref>
|Jap={{ruby|炎|ほのお}}<ref>{{cite|title=''Wario Land 3: Fushigi na Orgel'' Shogakukan guide|page=22|language=ja|publisher=[[Shogakukan]]}}</ref>
|JapR=Honō
|JapR=Honō
|JapM=Flame
|JapM=Flame
|Jap2={{ruby|火|ひ}}<ref name=Sho>''Wario Land 3: Fushigi na Orgel'' Shogakukan guide, page 35.</ref>
|Jap2={{ruby|火|ひ}}<ref name=Sho>{{cite|title=''Wario Land 3: Fushigi na Orgel'' Shogakukan guide|page=35|language=ja|publisher=Shogakukan}}</ref>
|Jap2R=Hi
|Jap2R=Hi
|Jap2M=Fire
|Jap2M=Fire

Latest revision as of 10:56, July 12, 2024

Torch
Flame
Sprite from Wario Land 3
First appearance Wario Land 3 (2000)

Torches[1] are obstacles in Wario Land 3. They are found usually carrying flames.[2][3] If Wario touches a flame, he will turn into Hot Wario. In Out of the Woods, Bank of the Wild River, and The Tidal Coast, the flames throw two smaller sparks[2] down to the ground, alternating between two distances, but never directly below it. In both Tower of Revival and The Steep Canyon, there are unlit torches where the lit torch must be used to light up the rest by using Hot Wario when he is running under fire in a frenzy. Lighting up all unlit torches causes the nearby flame block to disappear, allowing progress past the block.

Names in other languages[edit]

Flame
Language Name Meaning Notes
Japanese ほのお[4]
Honō
Flame
[5]
Hi
Fire
Torch
Language Name Meaning Notes
Japanese たいまつ[5]
Taimatsu
Torch

References[edit]

  1. ^ "Light yourself on fire and, jumping and running, light all of the torches." – Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady (February 5, 2001). Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-3090-8. Page 92.
  2. ^ a b N1. Official American Wario Land 3 website (American English). Archived April 29, 2001, 06:27:49 UTC from the original via Wayback Machine. Retrieved June 4, 2024.
  3. ^ "Head right and into the flames." – Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady (February 5, 2001). Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-3090-8. Page 92.
  4. ^ Wario Land 3: Fushigi na Orgel Shogakukan guide. Shogakukan (Japanese). Page 22.
  5. ^ a b Wario Land 3: Fushigi na Orgel Shogakukan guide. Shogakukan (Japanese). Page 35.