King Watinga: Difference between revisions

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|relatives=[[Fly Child]]
|relatives=[[Fly Child]]
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'''King Watinga'''<ref>''Mario Paint'' English instruction booklet, page 29.</ref> is a large, robotic [[fly (Mario Paint)|fly]]. He is the boss of the [[minigame]] [[Gnat Attack]] in ''[[Mario Paint]]'', where he appears at the end of each level, as well as ''[[Super Mario Maker]]'', where he only appears in the third and final level. In ''Mario Paint'', King Watinga is capable of flight, spawning [[Fly Child]]ren, and shooting out stinger missiles, while in ''Super Mario Maker'', he only spawns Fly Children and flies off-screen, returning when all the Fly Children are swatted. In ''Mario Paint'', he turns slightly red after taking 10 hits from the flyswatter, and turns redder after taking 15 hits. After taking 20 hits, he convulses and explodes.
'''King Watinga'''<ref>{{cite|language=en-us|title=''Mario Paint'' instruction booklet|page=29|date=1992|publisher=Nintendo of America|author=Nintendo}}</ref> is the boss of the [[minigame]] [[Gnat Attack]] in ''[[Mario Paint]]''. He is a large, robotic [[fly (Mario Paint)|fly]] who appears at the end of each level, as well as ''[[Super Mario Maker]]'', where he only appears in the third and final level. In ''Mario Paint'', King Watinga is capable of flight, spawning [[Fly Child]]ren, and shooting out stinger missiles, while in ''Super Mario Maker'', he only spawns Fly Children and flies off-screen, returning when all the Fly Children are swatted. In ''Mario Paint'', he turns slightly red after taking 10 hits from the flyswatter, and turns redder after taking 15 hits. After taking 20 hits, he convulses and explodes.


Following the release of the version 1.20 update for ''Super Mario Maker'', King Watinga can also appear on the level editor screen if a [[Muncher]] is shaken after flies have already spawned. Angering him by swatting him repeatedly will start a more challenging mode of Gnat Attack. Two King Watingas appear in the final level of this mode.
Following the release of the version 1.20 update for ''Super Mario Maker'', King Watinga can also appear on the level editor screen if a [[Muncher]] is shaken after flies have already spawned. Angering him by swatting him repeatedly will start a more challenging mode of Gnat Attack. Two King Watingas appear in the final level of this mode.


King Watinga's only other game appearance is in a remake of Gnat Attack called [[Fly Swatter]], a minigame that appears in ''[[WarioWare, Inc.: Mega Microgame$!]]''.
King Watinga appears in [[Fly Swatter]], a minigame that is a remake of Gnat Attack appearing in ''[[WarioWare, Inc.: Mega Microgame$!]]''.


King Watinga also makes a small appearance in [[Super Mario-kun Volume 5|volume 5]] of ''[[Super Mario-kun]]'', in which he is brought out of the ''Mario Paint'' game by [[Lemmy Koopa|Lemmy]]. After colliding with [[Yoshi]], King Watinga fuses with him to become [[Hae Yoshi]]. In the end, he is destroyed, and Mario is able to redraw Yoshi.
King Watinga also makes a small appearance in [[Super Mario-kun Volume 5|volume 5]] of ''[[Super Mario-kun]]'', in which he is brought out of the ''Mario Paint'' game by [[Lemmy Koopa|Lemmy]]. After colliding with [[Yoshi]], King Watinga fuses with him to become [[Hae Yoshi]]. In the end, he is destroyed, and Mario is able to redraw Yoshi.
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==Gallery==
==Gallery==
<gallery widths="150px">
<gallery widths="150px">
Watinga.png|thumb|King Watinga being defeated in Mario Paint
Watinga.png|thumb|King Watinga being defeated in Mario Paint
King Watinga (Super Mario-kun).png|King Watinga's appearance in ''Super Mario-kun''
King Watinga (Super Mario-kun).png|King Watinga's appearance in ''Super Mario-kun''
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===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jap=ハエたたきゲームのボス<ref>''Super Mario-kun'' volume 5, page 140.</ref>
|Jap=ハエたたきゲームのボス<ref>{{cite|title=''Super Mario-kun'' volume 5|page=140|date=December 16, 1992|language=ja|publisher=[[Shogakukan]]|author=Sawada, Yukio}}</ref>
|JapR=Hae Tataki Gēmu no Bosu
|JapR=Hae Tataki Gēmu no Bosu
|JapM=Fly Swatter Game's Boss
|JapM=Fly Swatter Game's Boss

Revision as of 19:38, July 11, 2024

King Watinga
King Watinga as seen in Super Mario Maker
King Watinga in Super Mario Maker
First appearance Mario Paint (1992)
Latest appearance Super Mario Maker (2015)
Variant of Fly (Mario Paint)
Relatives

King Watinga[1] is the boss of the minigame Gnat Attack in Mario Paint. He is a large, robotic fly who appears at the end of each level, as well as Super Mario Maker, where he only appears in the third and final level. In Mario Paint, King Watinga is capable of flight, spawning Fly Children, and shooting out stinger missiles, while in Super Mario Maker, he only spawns Fly Children and flies off-screen, returning when all the Fly Children are swatted. In Mario Paint, he turns slightly red after taking 10 hits from the flyswatter, and turns redder after taking 15 hits. After taking 20 hits, he convulses and explodes.

Following the release of the version 1.20 update for Super Mario Maker, King Watinga can also appear on the level editor screen if a Muncher is shaken after flies have already spawned. Angering him by swatting him repeatedly will start a more challenging mode of Gnat Attack. Two King Watingas appear in the final level of this mode.

King Watinga appears in Fly Swatter, a minigame that is a remake of Gnat Attack appearing in WarioWare, Inc.: Mega Microgame$!.

King Watinga also makes a small appearance in volume 5 of Super Mario-kun, in which he is brought out of the Mario Paint game by Lemmy. After colliding with Yoshi, King Watinga fuses with him to become Hae Yoshi. In the end, he is destroyed, and Mario is able to redraw Yoshi.

Gallery

Additional names

Internal names

Game File Name Meaning

Super Mario Maker content/Pack/Edit.pack/Cmn_fly_boss.szs Cmn_fly_boss Fly Boss

Names in other languages

Language Name Meaning Notes
Japanese ハエたたきゲームのボス[2]
Hae Tataki Gēmu no Bosu
Fly Swatter Game's Boss

References

  1. ^ Nintendo (1992). Mario Paint instruction booklet. Nintendo of America (American English). Page 29.
  2. ^ Sawada, Yukio (December 16, 1992). Super Mario-kun volume 5. Shogakukan (Japanese). Page 140.