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'''Nintendo Research & Development 2''' (often abbreviated as '''Nintendo R&D2''') was one of Nintendo's first internal development | '''{{wp|Nintendo Research & Development 2}}''' (often abbreviated as '''Nintendo R&D2''') was one of [[Nintendo]]'s first internal development teams. The division focused on hardware development and porting games.<ref>{{cite|language=en-us|publisher=Nintendo of America|url=iwataasks.nintendo.com/interviews/wii/nsmb/1/0|title=Iwata Asks: ''New Super Mario Bros. Wii''|accessdate=July 8, 2024}}</ref> It was headed by [[Masayuki Uemura]]. | ||
In 2004, all of the R&D departments were disolved due to a corporate restructuring. Most of the staff were folded into [[Nintendo EAD]] or the newly | In 2004, all of the R&D departments were disolved due to a corporate restructuring. Most of the staff were folded into [[Nintendo Entertainment Analysis and Development|Nintendo EAD]] or the newly created [[Nintendo Software Planning & Development]] group. | ||
==List of ''Super Mario'' games== | |||
===Home consoles=== | ===Home consoles=== | ||
====[[NES]]==== | ====[[Family Computer]]/[[Nintendo Entertainment System|NES]]==== | ||
{|class=sortable style=" | {|class="wikitable sortable" style="text-align:center" | ||
! Game | ! Game | ||
! Release date | ! Release date | ||
|- | |- | ||
|''[[Donkey Kong (game)|Donkey Kong]]'' | |''[[Donkey Kong (game)|Donkey Kong]]'' | ||
|1983 | |1983 | ||
|- | |- | ||
|''[[Mario Bros. (game)|Mario Bros.]]'' | |''[[Mario Bros. (game)|Mario Bros.]]'' | ||
|1983 | |1983 | ||
|- | |- | ||
|''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' | |''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' | ||
|1983 | |1983 | ||
|- | |- | ||
|''[[Donkey Kong Jr. Math]]'' | |''[[Donkey Kong Jr. Math]]'' | ||
|1983 | |1983 | ||
|- | |- | ||
|''[[Golf]]'' | |''[[Golf]]'' | ||
|1984 | |1984 | ||
|- | |- | ||
|''[[NES Open Tournament Golf]]'' | |''[[NES Open Tournament Golf]]'' | ||
|1991 | |1991 | ||
|} | |} | ||
===Handheld systems=== | ===Handheld systems=== | ||
====[[Game Boy Color]]==== | ====[[Game Boy Color]]==== | ||
{|class=sortable style=" | {|class="wikitable sortable" style="text-align:center" | ||
! Game | ! Game | ||
! Release date | ! Release date | ||
|- | |- | ||
|''[[Super Mario Bros. Deluxe]]'' | |''[[Super Mario Bros. Deluxe]]'' | ||
|1999 | |1999 | ||
Line 45: | Line 40: | ||
====[[Game Boy Advance]]==== | ====[[Game Boy Advance]]==== | ||
{|class=sortable style=" | {|class="wikitable sortable" style="text-align:center" | ||
! Game | ! Game | ||
! Release date | ! Release date | ||
|- | |- | ||
|''[[Super Mario Advance]]'' | |''[[Super Mario Advance]]'' | ||
|2001 | |2001 | ||
Line 55: | Line 49: | ||
==References== | ==References== | ||
{{NIWA|StrategyWiki=1}} | |||
<references/> | <references/> | ||
{{Companies}} | {{Companies}} | ||
[[Category:Nintendo]] | [[Category:Nintendo]] | ||
[[Category: | [[Category:Developers]] | ||
[[it:Nintendo Research & Development 2]] |
Revision as of 22:22, July 8, 2024
Nintendo Research & Development 2 (often abbreviated as Nintendo R&D2) was one of Nintendo's first internal development teams. The division focused on hardware development and porting games.[1] It was headed by Masayuki Uemura.
In 2004, all of the R&D departments were disolved due to a corporate restructuring. Most of the staff were folded into Nintendo EAD or the newly created Nintendo Software Planning & Development group.
List of Super Mario games
Home consoles
Family Computer/NES
Game | Release date |
---|---|
Donkey Kong | 1983 |
Mario Bros. | 1983 |
Donkey Kong Jr. | 1983 |
Donkey Kong Jr. Math | 1983 |
Golf | 1984 |
NES Open Tournament Golf | 1991 |
Handheld systems
Game Boy Color
Game | Release date |
---|---|
Super Mario Bros. Deluxe | 1999 |
Game Boy Advance
Game | Release date |
---|---|
Super Mario Advance | 2001 |
References
- ^ Iwata Asks: New Super Mario Bros. Wii. Nintendo of America (American English). Retrieved July 8, 2024.