Krow's Nest (Donkey Kong Country 2): Difference between revisions

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{{italic title|id=yes}}
{{italic title|id=yes}}
{{levelbox
{{level infobox
|title=Krow's Nest
|image=[[File:Krow's Nest DKC2.png]]
|image=[[File:Krow's Nest DKC2.png]]
|code=1 - BOSS
|code=1 - BOSS
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|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|boss=[[Krow]]
|boss=[[Krow]]
|song=Boss Bossanova
|track=Boss Bossanova
|before=[[Topsail Trouble (Donkey Kong Country 2: Diddy's Kong Quest)|<<]]
|before=[[Topsail Trouble (Donkey Kong Country 2)|<<]]
|after=[[Hot-Head Hop|>>]]
|after=[[Hot-Head Hop|>>]]
}}
}}
'''Krow's Nest''' is the boss level of [[Gangplank Galleon (world)|Gangplank Galleon]], the first world of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. The [[Kong]]s must face [[Krow]] in order to reach the second world, [[Crocodile Cauldron]]. Krow's Nest is a pun on {{wp|crow's nest}}, the lookout post of a ship, and similarly, Krow's Nest is the one of Gangplank Galleon.
'''Krow's Nest''' is the boss level of [[Gangplank Galleon (world)|Gangplank Galleon]], the first world of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. The [[Kong]]s must face [[Krow]] in order to reach the second world, [[Crocodile Cauldron]]. Krow's Nest is a pun on {{wp|crow's nest}}, the lookout post of a ship, and similarly, Krow's Nest is the one of Gangplank Galleon.


Krow's Nest takes place at a mast on the peak of Gangplank Galleon, with the top of a sail acting as a floor. There are two [[Banana Coin|Banana Bunch Coins]] hiding above his nest, and the Kongs can reach it by performing [[team up]].
In the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]], like other bosses, [[Diddy Kong]] and [[Dixie Kong]] must pay ten [[Banana Coin]]s to [[Swanky Kong]] in order to rematch Krow at his location. After defeating Krow, the Kongs are rewarded with two blue [[Extra Life Balloon]]s.


==Battle==
Krow's Nest was originally supposed to take place during the storm, right after [[Topsail Trouble (Donkey Kong Country 2)|Topsail Trouble]], which takes place during the storm.{{ref needed}} However, in the final version, it is set in a windy setting like [[Mainbrace Mayhem (Donkey Kong Country 2)|Mainbrace Mayhem]].
[[File:Krows Nest DKC2 GBA.png|thumb|left|The boss fight in the Game Boy Advance version]]
As the battle starts, Krow flies up to its nest and takes out an egg. He tosses the egg on the ground, and it slowly bounces in the direction of [[Diddy Kong|Diddy]] and [[Dixie Kong]], gradually bounces lower with until it stops. Both Kongs must avoid the egg from hitting them and wait for it to stop bouncing. Alternatively, Diddy or Dixie can stop the egg by jumping on top of it. When the egg stops moving, Krow begins to charge after the Kongs, and the lead Kong must pick up the egg and hit Krow with it.


After taking a second hit, Krow changes his attack by ramming his head into his nest. This causes a few eggs to individually fall down from the nest while spinning while Krow himself becomes temporarily dizzy. The Kongs must avoid the eggs until one lands on the ground, and the lead Kong must pick up the egg that landed and hit Krow with it. If the Kongs do not pick up the egg in time or hit Krow with the egg, the process repeats.
==Layout==
[[File:Krows Nest DKC2 GBA.png|thumb|left|Krow's Nest in the Game Boy Advance version]]
Krow's Nest takes place at a mast on the peak of Gangplank Galleon, with the top of a sail acting as a floor. There are two [[Banana Coin]]s hiding above his nest, and the Kongs can reach it by performing [[team up]].


After taking a fourth hit, Krow is defeated, and the Kongs are awarded a [[Kremkoin]] and can proceed to the next world, [[Crocodile Cauldron]]. In the [[Game Boy Advance]] version, when Krow is defeated, his spirit is shown leaving his body, thus foreshadowing the battle with [[Kreepy Krow|his ghost]] in [[Gloomy Gulch]].
The battle starts with Krow taking out an egg from his nest and dropping it on the ground; the egg slowly bounces in the direction of Diddy and Dixie, going lower with each bounce, until it stops moving. When the egg stops moving, either from being hit or by having the Kongs jump onto it themselves, Krow charges at the Kongs. Diddy or Dixie have to pick up the egg and hit Krow with it. Eventually, after a second hit, Krow begins to attack by ramming his head into his nest, causing a few eggs to fall from the nest individually while spinning. One of the eggs eventually lands on the ground, allowing Diddy or Dixie to use it. If the Kongs do not pick up the egg on time or hit Krow with the egg, the process repeats. After taking a fourth hit, Krow is defeated, the Kongs rewarded with a [[Kremkoin]], and the next world, [[Crocodile Cauldron]], is unlocked.
 
In the Game Boy Advance version, like other bosses, Diddy and Dixie must pay ten [[Banana Coin|Banana Bunch Coin]]s to [[Swanky Kong]] in order to rematch Krow at his location. After defeating Krow, the Kongs are rewarded with two blue [[Extra Life Balloon]]s.
{{br|left}}
{{br|left}}
==Gallery==
==Gallery==
<gallery>
<gallery>
Krow's Nest DKC2 Banana Coins.png|The Kongs can find two Banana Bunch Coins above the nest
Krow's Nest DKC2 Banana Coins.png|The two Banana Coins above the nest
Krow's Nest GBA defeat.png|Krow's spirit flying off after his defeat in the Game Boy Advance version
Krow's Nest GBA defeat.png|Krow's spirit flying off after his defeat in the Game Boy Advance version
</gallery>
</gallery>
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=たいせん!ボス ゾッキー
|Jap=たいせん!ボス ゾッキー
|JapR=Taisen! Bosu Zokkī
|JapR=Taisen! Bosu Zokkī
|JapM=Battle starts! Boss [[Krow|Zocky]]
|JapM=Battle! Boss [[Krow#Names in other languages|Zocky]]
|Fre=Nid de Krow
|FreM=Krow's Nest
|Ger=Krows Nest
|GerM=Krow's Nest
|Ita=Il Nido di Korvo
|ItaM=Krow's Nest
|Spa=Nido de Krow
|SpaM=Krow's Nest
}}
}}
==Trivia==
*Krow's Nest was originally supposed to take place during the storm, right after [[Topsail Trouble (Donkey Kong Country 2: Diddy's Kong Quest)|Topsail Trouble]], which takes place during the storm.{{ref needed}} However, in the final version, it is set in a windy setting like [[Mainbrace Mayhem (Donkey Kong Country 2: Diddy's Kong Quest)|Mainbrace Mayhem]].


{{DKC2}}
{{DKC2}}
[[Category:Donkey Kong Country 2: Diddy's Kong Quest Levels]]
[[Category:Pirate areas]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest levels]]

Latest revision as of 19:56, June 22, 2024

Level
Krow's Nest
Krow's Nest from Donkey Kong Country 2: Diddy's Kong Quest
Level code 1 - BOSS
World Gangplank Galleon
Game Donkey Kong Country 2: Diddy's Kong Quest
Boss Krow
Music track Boss Bossanova
<< Directory of levels >>

Krow's Nest is the boss level of Gangplank Galleon, the first world of Donkey Kong Country 2: Diddy's Kong Quest. The Kongs must face Krow in order to reach the second world, Crocodile Cauldron. Krow's Nest is a pun on crow's nest, the lookout post of a ship, and similarly, Krow's Nest is the one of Gangplank Galleon.

In the Game Boy Advance version, like other bosses, Diddy Kong and Dixie Kong must pay ten Banana Coins to Swanky Kong in order to rematch Krow at his location. After defeating Krow, the Kongs are rewarded with two blue Extra Life Balloons.

Krow's Nest was originally supposed to take place during the storm, right after Topsail Trouble, which takes place during the storm.[citation needed] However, in the final version, it is set in a windy setting like Mainbrace Mayhem.

Layout[edit]

The Krow battle in the level Krow's Nest.
Krow's Nest in the Game Boy Advance version

Krow's Nest takes place at a mast on the peak of Gangplank Galleon, with the top of a sail acting as a floor. There are two Banana Coins hiding above his nest, and the Kongs can reach it by performing team up.

The battle starts with Krow taking out an egg from his nest and dropping it on the ground; the egg slowly bounces in the direction of Diddy and Dixie, going lower with each bounce, until it stops moving. When the egg stops moving, either from being hit or by having the Kongs jump onto it themselves, Krow charges at the Kongs. Diddy or Dixie have to pick up the egg and hit Krow with it. Eventually, after a second hit, Krow begins to attack by ramming his head into his nest, causing a few eggs to fall from the nest individually while spinning. One of the eggs eventually lands on the ground, allowing Diddy or Dixie to use it. If the Kongs do not pick up the egg on time or hit Krow with the egg, the process repeats. After taking a fourth hit, Krow is defeated, the Kongs rewarded with a Kremkoin, and the next world, Crocodile Cauldron, is unlocked.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese たいせん!ボス ゾッキー[?]
Taisen! Bosu Zokkī
Battle! Boss Zocky
French Nid de Krow[?] Krow's Nest
German Krows Nest[?] Krow's Nest
Italian Il Nido di Korvo[?] Krow's Nest
Spanish Nido de Krow[?] Krow's Nest