Adult Shine Block: Difference between revisions

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{{item infobox
{{item infobox
|image=[[File:MLPiT Adult Shine Block M.png|40px]] [[File:MLPiT Adult Shine Block L.png|40px]]
|image=[[File:MLPiT Adult Shine Block M.png|40px]] [[File:MLPiT Adult Shine Block L.png|40px]]
|description=''A large block that has a Shine Sprite emblem on it.''
|description=A large block that has a Shine Sprite emblem on it.
|first_appearance=''[[Mario & Luigi: Partners in Time]]'' ([[List of games by date#2005|2005]])
|first_appearance=''[[Mario & Luigi: Partners in Time]]'' ([[List of games by date#2005|2005]])
|effect=Sends a Small Shine Block to the babies
|effect=Sends a small Shine Block to the babies
}}
'''Adult Shine Blocks'''<ref>{{cite|author=Hoffman, Chris|title=''Mario & Luigi: Partners in Time'' Player's Guide|page=10|date=November 18, 2005|publisher=Nintendo of America|language=en-us|isbn=1-59812-006-9}}</ref> are objects found in ''[[Mario & Luigi: Partners in Time]]''. They are semi-rare blocks with a [[Shine Sprite]] symbol. These can only be hit by adult [[Mario]] and [[Luigi]]. An Adult Shine Block is always found near the entrance of a pitch-black room, which [[Baby Mario]] and [[Baby Luigi]] must enter by themselves. It is impossible to see the correct path through the room unless the Adult Shine Block is hit. If the Adult Shine Block is red, [[Mario]] has to hit it, while it is green, [[Luigi]] has to hit it. Once the block is hit by the correct brother, a chime plays and a [[small Shine Block]] appears and floats over to the babies. When struck, this block illuminates the room for a short period of time, after which the light fades and the Adult Shine Block must be hit again. If the wrong brother hits the Shine Block, a [[fireball]] can land on the babies, forcing them to restart the room from the entrance (although it can be avoided). There is a Shine Block puzzle at [[Bowser's Castle]], [[Koopaseum]], [[Star Shrine]], and the exterior of [[Shroob Castle]], for a total of four.
 
==Names in other languages==
{{foreign names
|Ita=Blocco Sole<ref>{{cite|quote=Colpite il {{Color|blue|Blocco Sole}} e la luce illuminerà il vostro cammino!|author=[[Sign]]|title=''[[Mario & Luigi: Partners in Time]]''}}</ref>
|ItaM=Sun Block
}}
}}
'''Adult Shine Blocks'''<ref name="NP">Hoffman, Chris. ''Mario & Luigi: Partners in Time'' Official Nintendo Player's Guide, page 21.</ref> are objects found in ''[[Mario & Luigi: Partners in Time]]''. They are semi-rare blocks with a [[Shine Sprite]] symbol. These can only be hit by adult [[Mario]] and [[Luigi]]. An Adult Shine Block is always found near the entrance of a pitch-black room, which Baby Mario and Baby Luigi must enter by themselves. It is impossible to see the correct path through the room unless the Adult Shine Block is hit. If the Adult Shine Block is red, [[Mario]] has to hit it, while it is green, [[Luigi]] has to hit it. Once the block is hit by the correct brother, a chime plays and a [[Small Shine Block]] appears and floats over to the babies. When struck, this block illuminates the room for a short period of time, after which the light fades and the Adult Shine Block must be hit again. If the wrong brother hits the Shine Block, a [[Fireball]] can land on the babies, forcing them to restart the room from the entrance (although it can be avoided).


==References==
==References==

Latest revision as of 11:44, June 22, 2024

Adult Shine Block
Mario's Adult Shine Block Luigi's Adult Shine Block
Description
A large block that has a Shine Sprite emblem on it.
First appearance Mario & Luigi: Partners in Time (2005)
Effect Sends a small Shine Block to the babies

Adult Shine Blocks[1] are objects found in Mario & Luigi: Partners in Time. They are semi-rare blocks with a Shine Sprite symbol. These can only be hit by adult Mario and Luigi. An Adult Shine Block is always found near the entrance of a pitch-black room, which Baby Mario and Baby Luigi must enter by themselves. It is impossible to see the correct path through the room unless the Adult Shine Block is hit. If the Adult Shine Block is red, Mario has to hit it, while it is green, Luigi has to hit it. Once the block is hit by the correct brother, a chime plays and a small Shine Block appears and floats over to the babies. When struck, this block illuminates the room for a short period of time, after which the light fades and the Adult Shine Block must be hit again. If the wrong brother hits the Shine Block, a fireball can land on the babies, forcing them to restart the room from the entrance (although it can be avoided). There is a Shine Block puzzle at Bowser's Castle, Koopaseum, Star Shrine, and the exterior of Shroob Castle, for a total of four.

Names in other languages[edit]

Language Name Meaning Notes
Italian Blocco Sole[2] Sun Block

References[edit]

  1. ^ Hoffman, Chris (November 18, 2005). Mario & Luigi: Partners in Time Player's Guide. Nintendo of America (American English). ISBN 1-59812-006-9. Page 10.
  2. ^ "Colpite il Blocco Sole e la luce illuminerà il vostro cammino!" – Sign. Mario & Luigi: Partners in Time.