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{{ | {{about|the object in Pinball|the object in the [[Super Smash Bros. (series)|Super Smash Bros.]] series|[[Break the Targets!]]}} | ||
[[File:Pinball gameplay 2.png|thumb|A ball about to hit a target in scene A]] | [[File:Pinball gameplay 2.png|thumb|A ball about to hit a target in scene A]] | ||
'''Targets'''<ref name=sceneB>''Pinball'' North American instruction booklet, page 7.</ref> are [[Pinball Part]]s that appear in ''[[Pinball (game)|Pinball]]'' and ''[[Pinball (game)|VS. Pinball]]''. [[Scene A]] features four targets, collectively known as '''Target 1'''<ref>''Pinball'' North American instruction booklet, page 6.</ref> or '''Targets 1''',<ref name=pinballparts>''Pinball'' North American instruction booklet, page 5.</ref> while [[scene B]] features seven targets, collectively known as '''target 2'''<ref name=sceneB/> or '''Targets 2'''.<ref name=pinballparts/> | '''Targets'''<ref name=sceneB>''Pinball'' North American instruction booklet, page 7.</ref> are [[Pinball Part]]s that appear in ''[[Pinball (game)|Pinball]]'' and ''[[Pinball (game)|VS. Pinball]]''. [[Scene A]] features four targets, collectively known as '''Target 1'''<ref>''Pinball'' North American instruction booklet, page 6.</ref> or '''Targets 1''',<ref name=pinballparts>''Pinball'' North American instruction booklet, page 5.</ref> while [[scene B]] features seven targets, collectively known as '''target 2'''<ref name=sceneB/> or '''Targets 2'''.<ref name=pinballparts/> | ||
If the ball touches a target, it disappears and the player earns 100 [[point]]s. If all of the targets in scene A disappear, a bonus of 1,000 points is awarded. If all of the targets in scene B disappear, in addition to a 1,000 point bonus, an exit briefly opens that allows the ball to reach the [[striker]]. | If the ball touches a target, it disappears and the player earns 100 [[point]]s. If all of the targets in scene A disappear, a bonus of 1,000 points is awarded. If all of the targets in scene B disappear, in addition to a 1,000 point bonus, an exit briefly opens that allows the ball to reach the [[striker]]. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> |
Latest revision as of 02:33, May 31, 2024
- This article is about the object in Pinball. For the object in the Super Smash Bros. series, see Break the Targets!
Targets[1] are Pinball Parts that appear in Pinball and VS. Pinball. Scene A features four targets, collectively known as Target 1[2] or Targets 1,[3] while scene B features seven targets, collectively known as target 2[1] or Targets 2.[3]
If the ball touches a target, it disappears and the player earns 100 points. If all of the targets in scene A disappear, a bonus of 1,000 points is awarded. If all of the targets in scene B disappear, in addition to a 1,000 point bonus, an exit briefly opens that allows the ball to reach the striker.
Gallery[edit]
Names in other languages[edit]
- Target 1
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ターゲット・1[4] Tāgetto 1 |
Target 1 |
- Target 2
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ターゲット・2[4] Tāgetto 2 |
Target 2 |
References[edit]
Pinball / VS. Pinball | |
---|---|
Characters | Mario • Lady |
Pinball Parts | Flipper • Lane • Slot window • Slot target • Up-post • Target • Lane light • Hole kicker • Bumper • Striker • Card • Card lane • Hole • Egg • Chick • Stopper • Side lane • Bingo lamp • Floor |
Scenes | Scene A • Scene B • Bonus Stage |