Sir Shovalot: Difference between revisions
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'''Sir Shovalots'''<ref name=MvDK>''Mario vs. Donkey Kong'' North American instruction booklet. Page 28.</ref> are enemies that | '''Sir Shovalots'''<ref name=MvDK>''Mario vs. Donkey Kong'' North American instruction booklet. Page 28.</ref> are mechanical knight enemies that use a shield to push players. Their name is a portmanteau of "{{wp|Lancelot|Sir Lancelot}}", a knight of Arthurian legend, and "shove", relating to their behavior. | ||
==History== | ==History== | ||
===''Donkey Kong'' (Game Boy)=== | ===''Donkey Kong'' (Game Boy)=== | ||
Sir Shovalots debut in the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'', first appearing in [[Stage 3-2]]. When [[Mario]] is in their line of sight, they stop to gradually extend their shield and then charge at him. They do not hurt Mario themselves, but push him away, and can only walk back if he is on a [[ladder]]. They can push Mario off the platform he is currently standing on, but they can also push him against a wall, flattening him and making him lose a life in the process. Sir Shovalots can also push Mario | Sir Shovalots debut in the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'', first appearing in [[Stage 3-2]]. When [[Mario]] is in their line of sight, they stop to gradually extend their shield and then charge at him. They do not hurt Mario themselves, but push him away, and can only walk back if he is on a [[ladder]]. They can push Mario off the platform he is currently standing on, but they can also push him against a wall, flattening him and making him lose a life in the process. Sir Shovalots can also push Mario through narrow corridors while he is [[crouch]]ing, allowing him to access new areas. | ||
===''Mario vs. Donkey Kong''=== | ===''Mario vs. Donkey Kong''=== | ||
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[[Category:Toys]] | [[Category:Toys]] | ||
[[Category:Knights]] | [[Category:Knights]] | ||
[[Category:Mario vs. Donkey Kong enemies]] | [[Category:Mario vs. Donkey Kong enemies]] | ||
[[Category:Mechanical enemies]] | |||
[[it:Sir Shovalot]] | [[it:Sir Shovalot]] |
Revision as of 08:54, May 24, 2024
Sir Shovalot | |||
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Artwork of a Sir Shovalot from Mario vs. Donkey Kong (Nintendo Switch) | |||
First appearance | Donkey Kong (Game Boy) (1994) | ||
Latest appearance | Mario vs. Donkey Kong (Nintendo Switch) (2024) | ||
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Sir Shovalots[1] are mechanical knight enemies that use a shield to push players. Their name is a portmanteau of "Sir Lancelot", a knight of Arthurian legend, and "shove", relating to their behavior.
History
Donkey Kong (Game Boy)
Sir Shovalots debut in the Game Boy version of Donkey Kong, first appearing in Stage 3-2. When Mario is in their line of sight, they stop to gradually extend their shield and then charge at him. They do not hurt Mario themselves, but push him away, and can only walk back if he is on a ladder. They can push Mario off the platform he is currently standing on, but they can also push him against a wall, flattening him and making him lose a life in the process. Sir Shovalots can also push Mario through narrow corridors while he is crouching, allowing him to access new areas.
Mario vs. Donkey Kong
Sir Shovalots appear in Mario vs. Donkey Kong and the Nintendo Switch remake of the same name, with them showing up prominently in Spooky House and Twilight City. In this game, they are redesigned to feature wheels instead of feet. Sir Shovalots act the same as their previous appearances, but when spotting a player, they will now charge towards them. Sir Shovalots are one of the only ways to get crushed sideways, the other being the true final boss in Donkey Kong Plus.
Other appearances
Though Sir Shovalots do not appear in Mario vs. Donkey Kong 2: March of the Minis, monkey robot enemies named Crash Kongs are introduced, which behave similarly to them in that game, charging and pushing Minis and potentially knocking them down or flattening them (using cymbals instead of a shield).
Profiles and statistics
Perfect Ban Mario Character Daijiten
Mario vs. Donkey Kong
- English instruction booklet: These guys will push you into a wall if you let them. Make sure you jump once they push you through those narrow gaps.[1]
Gallery
Additional names
Internal names
Game | File | Name | Meaning
|
---|---|---|---|
Mario vs. Donkey Kong (Nintendo Switch) | Model/Shovalot.bfres.zs | Shovalot | - |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | テッカメン[2][3] Tekkamen |
Iron Mask | |
Dutch | Sir Shovalot[6] | - | |
French | Sir Shovalot[5] | - | |
German | Sir Shovalot[4] | - | |
Italian | Sir Shovalot[9] | - | |
Spanish | Sir Shovalot[7] | - | |
Enemigo del escudo[8] | Enemy with shield |
References
- ^ a b Mario vs. Donkey Kong North American instruction booklet. Page 28.
- ^ Cite error: Invalid
<ref>
tag; no text was provided for refs namedDaijiten
- ^ Mario vs. Donkey Kong Japanese instruction booklet. Page 15.
- ^ Mario vs. Donkey Kong European instruction booklet. Page 40.
- ^ Mario vs. Donkey Kong European instruction booklet. Page 60.
- ^ Mario vs. Donkey Kong European instruction booklet. Page 80.
- ^ Mario vs. Donkey Kong European instruction booklet. Page 100.
- ^ Official Mario vs. Donkey Kong website (Guías Nintendo)
- ^ Mario vs. Donkey Kong European instruction booklet. Page 120.
Donkey Kong | |
---|---|
Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Other | 25m Theme • Gallery • Media • Opening • Staff |