Wallop: Difference between revisions
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{{species | {{species infobox | ||
|image=[[File:Wallop Art - Super Mario 3D Land.png|185px | |image=[[File:Wallop Art - Super Mario 3D Land.png|185px]] | ||
|first_appearance=''[[Super Mario 3D Land]]'' ([[List of games by date#2011|2011]]) | |first_appearance=''[[Super Mario 3D Land]]'' ([[List of games by date#2011|2011]]) | ||
|variants=[[Walleye]] | |||
|comparable=[[Whomp]]<br>[[Hoppycat]] | |||
}} | }} | ||
'''Wallops'''<ref>von Esmarch, Nick. ''Super Mario 3D Land'' PRIMA Official Game Guide. Page 14.</ref> are stone enemies in ''[[Super Mario 3D Land]]''. They look like [[Whomp]]s with small battlements on their heads and without arms. Their mouths resemble the mouths of [[Rhomp]]s and later [[Grumblump]]s. Like Whomps, Wallops seem to be inspired by the Japanese mythological creature {{wp|nurikabe}}, which block the path of travelers, just as Wallops do, but Wallops also bear a striking resemblance to [[wikirby:Blocky|Blocky]] from the [[wikirby:Kirby (series)|''Kirby'' series]]. Their name is a pun on "wall," due to how Wallops look and behave like walls, and "wallop," which means "to make a loud crushing noise" or "a large attack or beating." | |||
'''Wallops'''<ref>von Esmarch, Nick. ''Super Mario 3D Land'' | |||
Wallops first appear in [[World 3-1 (Super Mario 3D Land)|World 3-1]]; they also appear in [[World 6-4 (Super Mario 3D Land)|World 6-4]], [[World 8-6 (Super Mario 3D Land)|World 8-6]], [[Special 3-5]], [[Special 6-1]], [[Special 8-4]], and lastly [[Special 8-Crown]]. When the player is behind or a certain distance away from a Wallop, it stays dormant, with its pupils unlit and its feet retreated into its body. Once [[Mario]] or [[Luigi]] is in front of a Wallop, it attempts to block his way by mimicking his movements. A Wallop also jumps and slams the ground whenever Mario or Luigi [[jump]]s, after which the Wallop is unable to move for a few seconds, giving the player a chance to bypass it. By [[dash|running]] in a direction and immediately turning the other way, Mario or Luigi can get past a Wallop without jumping. A Wallop can be defeated only from either Mario or Luigi [[Statue Mario|turning into a statue]] using the [[Statue Leaf]] above or below the Wallop when it jumps. | |||
==Names in other languages== | Although no regular Wallops return in ''[[Super Mario 3D World]]'', the game introduces a spiky variant known as [[Walleye]]s, which also attempt to block the player but cannot jump. | ||
==Profiles== | |||
*'''''Super Mario 3D Land'' European website bio:''' "''Annoying enemies that copy Mario's every move. When you jump, they jump!''" | |||
==Gallery== | |||
<gallery> | |||
WallopSM3DL.png|Rendered model from ''Super Mario 3D Land'' | |||
SM3DL 3-1.png|A Wallop near Mario in World 3-1 of ''Super Mario 3D Land'' | |||
SM3DL W3.png|''Super Mario 3D Land'' | |||
</gallery> | |||
==Additional names== | |||
===Internal names=== | |||
{{internal names | |||
|game1=''[[Super Mario 3D Land]]'' | |||
|file1=<tt>romfs/ObjectData/Kabehei.szs</tt> | |||
|name1=Kabehei | |||
|meaning1=Portmanteau of「壁」(''kabe'', "wall") and「兵」(''hei'', "soldier") or「塀」(''hei'', "fence") | |||
}} | |||
===Names in other languages=== | |||
{{foreign names | {{foreign names | ||
|Jap=ドンピョン<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario 3D Land'' section, page 181.</ref> | |Jap=ドンピョン<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario 3D Land'' section, page 181.</ref> | ||
|JapR=Donpyon | |JapR=Donpyon | ||
|JapM= | |JapM=Portmanteau of「ドン」(''don'', onomatopoeia for crashing sound) and「ぴょん」(''pyon'', onomatopoeia for bouncing noise) | ||
| | |Chi=咚蹦<ref>https://www.ique.com/3ds/arej/adventure/index.html</ref><ref>https://www.nintendo.com.hk/3dland/adventure/index.html</ref> | ||
| | |ChiR=Dōngbèng | ||
| | |ChiM=Transliteration of the Japanese name; possibly from「咚咚」(''Dōngdōng'', "Thwomp") | ||
|Dut=Wallop | |Dut=Wallop | ||
| | |Fre=Passerapas | ||
|FreM=Contraction of ''passeras pas'' ("will not pass") | |||
|Ger=Kawummp | |||
|GerM=Portmanteau of ''kawumm'' ("kaboom") and ''Wummp'' ("[[Whomp]]") | |||
|Ita=Wallop | |Ita=Wallop | ||
|Kor=폴짝쿵 | |Kor=폴짝쿵 | ||
|KorR=Poljjak-Kung | |KorR=Poljjak-Kung | ||
|KorM= | |KorM=Portmanteau of "폴짝폴짝" (''poljjak-poljjak'', onomatopoeia for bouncing) and "쿵쿵" (''Kung-kung'', "Thwomp") | ||
| | |Por=Paralélio | ||
| | |PorM=Portmanteau of ''parar'' ("to stop") and possibly the male given name "Hélio", as well as a rough homophone of ''paralelo'' ("parallel") | ||
|Rus=Бабамс | |Rus=Бабамс | ||
|RusR=Babams | |RusR=Babams | ||
|RusM=Onomatopoeia for something hitting the ground | |RusM=Onomatopoeia for something hitting the ground | ||
| | |SpaE=Rocopión | ||
| | |SpaEM=Portmanteau of ''roca'' ("rock") and ''copión'' ("copycat") | ||
}} | }} | ||
==References== | ==References== |
Revision as of 13:10, May 12, 2024
Wallop | |||
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First appearance | Super Mario 3D Land (2011) | ||
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Wallops[1] are stone enemies in Super Mario 3D Land. They look like Whomps with small battlements on their heads and without arms. Their mouths resemble the mouths of Rhomps and later Grumblumps. Like Whomps, Wallops seem to be inspired by the Japanese mythological creature nurikabe, which block the path of travelers, just as Wallops do, but Wallops also bear a striking resemblance to Blocky from the Kirby series. Their name is a pun on "wall," due to how Wallops look and behave like walls, and "wallop," which means "to make a loud crushing noise" or "a large attack or beating."
Wallops first appear in World 3-1; they also appear in World 6-4, World 8-6, Special 3-5, Special 6-1, Special 8-4, and lastly Special 8-Crown. When the player is behind or a certain distance away from a Wallop, it stays dormant, with its pupils unlit and its feet retreated into its body. Once Mario or Luigi is in front of a Wallop, it attempts to block his way by mimicking his movements. A Wallop also jumps and slams the ground whenever Mario or Luigi jumps, after which the Wallop is unable to move for a few seconds, giving the player a chance to bypass it. By running in a direction and immediately turning the other way, Mario or Luigi can get past a Wallop without jumping. A Wallop can be defeated only from either Mario or Luigi turning into a statue using the Statue Leaf above or below the Wallop when it jumps.
Although no regular Wallops return in Super Mario 3D World, the game introduces a spiky variant known as Walleyes, which also attempt to block the player but cannot jump.
Profiles
- Super Mario 3D Land European website bio: "Annoying enemies that copy Mario's every move. When you jump, they jump!"
Gallery
Additional names
Internal names
Game | File | Name | Meaning
|
---|---|---|---|
Super Mario 3D Land | romfs/ObjectData/Kabehei.szs | Kabehei | Portmanteau of「壁」(kabe, "wall") and「兵」(hei, "soldier") or「塀」(hei, "fence") |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ドンピョン[2] Donpyon |
Portmanteau of「ドン」(don, onomatopoeia for crashing sound) and「ぴょん」(pyon, onomatopoeia for bouncing noise) | |
Chinese | 咚蹦[3][4] Dōngbèng |
Transliteration of the Japanese name; possibly from「咚咚」(Dōngdōng, "Thwomp") | |
Dutch | Wallop[?] | - | |
French | Passerapas[?] | Contraction of passeras pas ("will not pass") | |
German | Kawummp[?] | Portmanteau of kawumm ("kaboom") and Wummp ("Whomp") | |
Italian | Wallop[?] | - | |
Korean | 폴짝쿵[?] Poljjak-Kung |
Portmanteau of "폴짝폴짝" (poljjak-poljjak, onomatopoeia for bouncing) and "쿵쿵" (Kung-kung, "Thwomp") | |
Portuguese | Paralélio[?] | Portmanteau of parar ("to stop") and possibly the male given name "Hélio", as well as a rough homophone of paralelo ("parallel") | |
Russian | Бабамс[?] Babams |
Onomatopoeia for something hitting the ground | |
Spanish (NOE) | Rocopión[?] | Portmanteau of roca ("rock") and copión ("copycat") |
References
- ^ von Esmarch, Nick. Super Mario 3D Land PRIMA Official Game Guide. Page 14.
- ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario 3D Land section, page 181.
- ^ https://www.ique.com/3ds/arej/adventure/index.html
- ^ https://www.nintendo.com.hk/3dland/adventure/index.html
Thwomps | ||
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Characters | Dossunmengyo • Gattai monster • Head Thwomp • Mr. Thwomp • Mrs. Thwomp • Sphinx Zō • Super Dossun • Thwomp Bros. • Thwomp Elevator • Waruiwa-gumi (leader) • Whomp King | |
Species | Grindels | Grindel • Spindel |
Pouncers | Omodon • Pouncer | |
Whomps | Big Whomp • Whimp • Whomp | |
Miscellaneous | Big Thwomp • Bone Thwomp • Karamenbo • Mega Thwomp • Security Thwomp • Shoomp • Sniffle Thwomp • Spiked Thwomp • Star Thwomp • Stone Elevator • Tail Thwomp • Thwimp • Thwomp • Thwomp Platform | |
Relatives | Grrrols | Grrrol • Mega Grrrol |
Ka-thunks | Ka-thunk • King Ka-thunk | |
Konks | Konk • Wonder Gottsun | |
Spiny Tromps | Spiky Tromp • Spiny Tromp | |
Thwacks | Thwack • Thwack Totem • Wonder Thwack | |
Wallops | Wallop • Walleye | |
Other | Bomp • Flomp • Grumblump • Rhomp • Stairface Ogre • Stone-Eye • Tox Box • Tsuboshi • Walking Block |