Golem: Difference between revisions

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The '''Golem''' is an enemy in the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]''. As its name and countenance disclose, it is a well-structured moving anthropomorphic statue. Only one Golem is ever encountered, specifically in [[Stage 9-1]]. The Golem behaves identically to [[Aqua Man]], [[Miira]], and [[Penpen]] in that it patrols its platform in a set direction and at a constant slow pace, turning around after bumping into a solid wall or meeting one of the platform's margins. Mario can lose a life if he runs into the foe's front or back side, but is capable of standing upright on the Golem after jumping on it. It is further possible for him to pick it up and toss it anywhere. The Golem is the only interactive enemy of Stage 9-1, and with no weapons around, it cannot be knocked out. The Golem resides on a [[Conveyor Belt]] located underneath a stone-block ceiling, together forming a tight tunnel. However, the enemy remains unaffected by the Conveyor Belt's works, and proceeds in walking on it as if it was a generic immovable platform.
The '''Golem''' is an enemy in the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]''. As its name and countenance disclose, it is a well-structured moving anthropomorphic statue. Only one Golem is ever encountered, specifically in [[Stage 9-1]] of the [[Tower (world)|Tower]]. The Golem behaves identically to [[Aqua Man]], [[Miira]], and [[Penpen]] in that it patrols its platform in a set direction and at a constant slow pace, turning around after bumping into a solid wall or meeting one of the platform's margins. Mario can lose a life if he runs into the foe's front or back side, but is capable of standing upright on the Golem after jumping on it. It is further possible for him to pick it up and toss it anywhere. The Golem is the only interactive enemy of Stage 9-1, and with no weapons around, it cannot be knocked out. The Golem resides on a [[Conveyor Belt]] located underneath a stone-block ceiling, together forming a tight tunnel. However, the enemy remains unaffected by the Conveyor Belt's works, and proceeds in walking on it as if it was a generic immovable platform.


==Profiles and statistics==
==Profiles and statistics==

Revision as of 10:02, May 7, 2024

The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

Golem
Golem Artwork.png
Artwork of Golem from Perfect Ban Mario Character Daijiten
First appearance Donkey Kong (1994)
Comparable

The Golem is an enemy in the Game Boy version of Donkey Kong. As its name and countenance disclose, it is a well-structured moving anthropomorphic statue. Only one Golem is ever encountered, specifically in Stage 9-1 of the Tower. The Golem behaves identically to Aqua Man, Miira, and Penpen in that it patrols its platform in a set direction and at a constant slow pace, turning around after bumping into a solid wall or meeting one of the platform's margins. Mario can lose a life if he runs into the foe's front or back side, but is capable of standing upright on the Golem after jumping on it. It is further possible for him to pick it up and toss it anywhere. The Golem is the only interactive enemy of Stage 9-1, and with no weapons around, it cannot be knocked out. The Golem resides on a Conveyor Belt located underneath a stone-block ceiling, together forming a tight tunnel. However, the enemy remains unaffected by the Conveyor Belt's works, and proceeds in walking on it as if it was a generic immovable platform.

Profiles and statistics

Perfect Ban Mario Character Daijiten

Template:PEGMCE profile

Gallery

Names in other languages

Language Name Meaning Notes
Japanese ゴーレム[1][2]
Gōremu
Golem

References

  1. ^ Kazuki, Motoyama. Volume 30 of the KC Deluxe manga. Page 51.
  2. ^ Cite error: Invalid <ref> tag; no text was provided for refs named Daijiten