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'''Adult Shine Blocks'''<ref>Hoffman, Chris. ''Mario & Luigi: Partners in Time'' Player's Guide. Page 10.</ref> are objects found in ''[[Mario & Luigi: Partners in Time]]''. They are semi-rare blocks with a [[Shine Sprite]] symbol. These can only be hit by adult [[Mario]] and [[Luigi]]. An Adult Shine Block is always found near the entrance of a pitch-black room, which Baby Mario and Baby Luigi must enter by themselves. It is impossible to see the correct path through the room unless the Adult Shine Block is hit. If the Adult Shine Block is red, [[Mario]] has to hit it, while it is green, [[Luigi]] has to hit it. Once the block is hit by the correct brother, a chime plays and a [[small Shine Block]] appears and floats over to the babies. When struck, this block illuminates the room for a short period of time, after which the light fades and the Adult Shine Block must be hit again. If the wrong brother hits the Shine Block, a [[fireball]] can land on the babies, forcing them to restart the room from the entrance (although it can be avoided).
'''Adult Shine Blocks'''<ref>Hoffman, Chris. ''Mario & Luigi: Partners in Time'' Player's Guide. Page 10.</ref> are objects found in ''[[Mario & Luigi: Partners in Time]]''. They are semi-rare blocks with a [[Shine Sprite]] symbol. These can only be hit by adult [[Mario]] and [[Luigi]]. An Adult Shine Block is always found near the entrance of a pitch-black room, which Baby Mario and Baby Luigi must enter by themselves. It is impossible to see the correct path through the room unless the Adult Shine Block is hit. If the Adult Shine Block is red, [[Mario]] has to hit it, while it is green, [[Luigi]] has to hit it. Once the block is hit by the correct brother, a chime plays and a [[small Shine Block]] appears and floats over to the babies. When struck, this block illuminates the room for a short period of time, after which the light fades and the Adult Shine Block must be hit again. If the wrong brother hits the Shine Block, a [[fireball]] can land on the babies, forcing them to restart the room from the entrance (although it can be avoided).


There are four Shine Block puzzles in this game, located at [[Bowser's Castle]], [[Koopaseum]], [[Star Shrine]], and the exterior of [[Shroob Castle]].  
There are four Shine Block puzzles in this game, located at [[Bowser's Castle]], [[Koopaseum]], [[Star Shrine]], and the exterior of [[Shroob Castle]].
 
==Names in other languages==
{{foreign names
|Ita=Blocco Sole
|ItaM=Sun Block
}}
==References==
==References==
<references/>
<references/>

Revision as of 11:39, April 22, 2024

Adult Shine Block
Mario's Adult Shine Block Luigi's Adult Shine Block
Description
A large block that has a Shine Sprite emblem on it.
First appearance Mario & Luigi: Partners in Time (2005)
Effect Sends a small Shine Block to the babies

Adult Shine Blocks[1] are objects found in Mario & Luigi: Partners in Time. They are semi-rare blocks with a Shine Sprite symbol. These can only be hit by adult Mario and Luigi. An Adult Shine Block is always found near the entrance of a pitch-black room, which Baby Mario and Baby Luigi must enter by themselves. It is impossible to see the correct path through the room unless the Adult Shine Block is hit. If the Adult Shine Block is red, Mario has to hit it, while it is green, Luigi has to hit it. Once the block is hit by the correct brother, a chime plays and a small Shine Block appears and floats over to the babies. When struck, this block illuminates the room for a short period of time, after which the light fades and the Adult Shine Block must be hit again. If the wrong brother hits the Shine Block, a fireball can land on the babies, forcing them to restart the room from the entrance (although it can be avoided).

There are four Shine Block puzzles in this game, located at Bowser's Castle, Koopaseum, Star Shrine, and the exterior of Shroob Castle.

Names in other languages

Language Name Meaning Notes
Italian Blocco Sole[?] Sun Block

References

  1. ^ Hoffman, Chris. Mario & Luigi: Partners in Time Player's Guide. Page 10.