Bat (Mario vs. Donkey Kong): Difference between revisions

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{{articleabout|the bat creature debuting in ''Super Mario World 2: Yoshi's Island''|other uses of the word Bat|[[Bat (disambiguation)]]|the [[Magikoopa]] with the nickname "Fang"|[[Kamek]]|the ''Super Mario RPG'' attack|[[Fangs]]}}
{{dev data}}
{{italic title|id=yes}}
{{species infobox
|image=[[File:MvDKNSKōmori.png|119px]]
|first_appearance=''[[Mario vs. Donkey Kong]]'' ([[List of games by date#2004|2004]])
|latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|variant_of=[[Dorakyū]]
|comparable=[[Bird (Mario vs. Donkey Kong series)|Bird (''Mario vs. Donkey Kong'' series)]]}}
[[File:MvsDK Bat.png|frame|left]]
'''Bats''' are enemies that appear in ''[[Mario vs. Donkey Kong]]''. They fly in a straight horizontal line across the screen from a small [[Bird Nest|nest]], making a minor descent and changing direction whenever they pass one of the level's margins, usually traveling past [[rope]]s.


[[Image:Fangs.PNG|frame|right|'''Bats''' swoop at their target.]]
Whenever Bats fly into [[Mario]], they hang onto and throttle him, causing Mario to fall off the rope he is currently climbing. Mario can either survive crashing onto the ground or lose a life, depending on the height reached where the bat enemies intercepted him.


'''Bats''', which may also be called '''Fangs''' as they have a subspecies named [[Glad Fang]], are blue bats that have the same mannerisms as the [[Swooper]]s. Bats appear in the cave levels of ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Super Princess Peach]]'', and ''[[Yoshi's Island DS]]''. When [[Yoshi]] (or the protagonist of whatever game they are encountered in) gets too close to one, the Bat will fly in his direction from its sleeping position. For some reason, when Bats fly, small, white dots appear behind them before disappearing. Yoshi can lick one up to make an [[Yoshi Egg|Egg]].
In the [[Mario vs. Donkey Kong (Nintendo Switch)|remake]], Bats more closely resemble [[Dorakyū]] from [[Game Boy]] ''[[Donkey Kong (Game Boy)|Donkey Kong]]''.
==Gallery==
<gallery>
KOMORI MVDK.PNG|Credits artwork
</gallery>


Bats make a brief appearance as an obstacle in the games ''[[Mario Kart 64]]'' and ''[[Mario Kart DS]]'', on the track [[Banshee Boardwalk]]. When the driver enters the old building towards the end of the course, Bats will attack, baring him or her from moving forward. They do not, however, make the driver spin out.
==Additional names==
===Internal names===
{{internal names
|game1=[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'' (Nintendo Switch)]]
|file1=<tt>Model/Bat.bfres.zs</tt>
|name1=Bat
}}


Bats were also seen in ''[[Yoshi Touch & Go]]'', where they patrolled ground areas and appeared not only in caves, but also in additional areas such as jungles and fields. These Fangs could only be found sleeping on ceilings in cave stages, and were otherwise always in flight, soaring up and down at varying intervals. If shot down with an egg or [[Jump#Stomp|stomped]], these Bats were worth two points, and encasing them in a bubble could earn the [[player]] a [[Blue Coin]]. On a related note, Bats were also present in the ''[[Balloon Trip]]'' tech demo which eventually evolved into the final ''Yoshi Touch & Go''. In ''Balloon Trip'', Bats were found in the sky (an area they were ironically absent from in ''Yoshi Touch & Go'') and continually circled around; such a role was taken up by red [[Fly Guy]]s in the final ''Yoshi Touch & Go''.
===Names in other languages===
{{foreign names
|Jap=こうもり<ref>[[Media:Mvsdk book ii.jpg|''Mario vs. Donkey Kong'' Shogakukan book]]</ref>
|JapR=Kōmori
|JapM=Bat
}}


A miniature, unnamed Bat sub-species appeared in ''[[Super Princess Peach]]''. These small Bats were always huddled in groups and could be removed from [[Peach]]'s way with the [[Rage]] [[Vibe]]. There were also [[Vibe Scepter|Vibe Infused]] Bats, known as Glad Fangs, that flew randomly on the screen.
==References==
<references/>


{{Yoshi}}
{{MVDK}}
 
[[Category:Bats]]
[[Category: Species]]
[[Category:Mario vs. Donkey Kong enemies]]
[[Category: Enemies]]
[[it:Kōmori]]
[[Category: Yoshi Species]]
[[Category: Yoshi Enemies]]
[[Category: Traps and Obstacles]]

Latest revision as of 21:13, March 10, 2024

The title of this article is official, but it comes from development data such as an internal filename. If an acceptable public source is found, then the article should be moved to its appropriate title.

Bat
A Bat in Mario vs. Donkey Kong for Nintendo Switch
First appearance Mario vs. Donkey Kong (2004)
Latest appearance Mario vs. Donkey Kong (Nintendo Switch) (2024)
Variant of Dorakyū
Comparable
Bat

Bats are enemies that appear in Mario vs. Donkey Kong. They fly in a straight horizontal line across the screen from a small nest, making a minor descent and changing direction whenever they pass one of the level's margins, usually traveling past ropes.

Whenever Bats fly into Mario, they hang onto and throttle him, causing Mario to fall off the rope he is currently climbing. Mario can either survive crashing onto the ground or lose a life, depending on the height reached where the bat enemies intercepted him.

In the remake, Bats more closely resemble Dorakyū from Game Boy Donkey Kong.

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Mario vs. Donkey Kong (Nintendo Switch) Model/Bat.bfres.zs Bat -

Names in other languages[edit]

Language Name Meaning Notes
Japanese こうもり[1]
Kōmori
Bat

References[edit]