King Kruizer IV: Difference between revisions
m (Robot: Removing template: BoxTop) |
LinkTheLefty (talk | contribs) mNo edit summary |
||
(27 intermediate revisions by 13 users not shown) | |||
Line 1: | Line 1: | ||
[[ | [[File:DKJC - King Kruiser IV.png|thumb|The King Kruizer IV's exterior]] | ||
{{quote|The King Kruizer IV is primed and ready for action!|King K. Rool|DK: Jungle Climber}} | |||
The '''King | The '''King Kruizer IV''' is a large spaceship owned by [[King K. Rool]], the fourth in a line of aircrafts built by him and the [[Kremling Krew|Kremling gang]]. Like King K. Rool's previous vehicles, the King Kruizer IV resembles a [[crocodile]], and is heavily armed and adorned with a large engine, satellite and red fins. | ||
In ''[[DK: Jungle Climber]]'', after his second-last [[Kritter]] | [[File:King Kruiser IV2.png|thumb|left|Inside the King Kruizer IV]] | ||
In ''[[DK: Jungle Climber]]'', after his second-last [[Kritter]] henchman is defeated in [[Chill 'n' Char Island]] and another [[Crystal Banana]] is taken from him, King K. Rool will flee from [[Xananab]], [[Donkey Kong|Donkey]], [[Diddy Kong|Diddy]] and [[Cranky Kong]] in the King Kruizer IV, though not before taunting them and revealing his plan to conquer [[Planet Plantaen]] and the universe. | |||
Chasing King K. Rool and the King | [[File:King Kruiser IV.png|thumb|The King Kruizer IV flying over High-High Island's summit]] | ||
Chasing King K. Rool and the King Kruizer IV to [[High-High Island]], Donkey, Diddy, Cranky and Xananab will just miss it as it passes the very top of the island; as the King Kruizer IV begins to leave the planet, Donkey Kong will need to chase it into the atmosphere using a [[Booster Barrel]]. Avoiding explosive [[mine]]s filling the sky, Donkey Kong will reach the King Kruizer IV and enter it through an opened portion of it, guarded by Kritters. | |||
The interior of the King | The interior of the King Kruizer IV is similar to the many factory-themed levels of ''DK: Jungle Climber'', being filled with such obstacles as flying mines, buzzsaws and [[Spike Trap|spike]]s, along with an abundance of Kritter guards. After traveling through the King Kruizer IV, Donkey, Diddy, Cranky and Xananab will find King K. Rool and a Kritter. As King K. Rool flees the scene, his Kritter associate will, after powering himself up using a Crystal Banana, activate the [[Mega Amp]] and use it to attack Donkey Kong. | ||
After the Mega | After the Mega Amp is destroyed, Donkey, Diddy, Cranky and Xananab will find King K. Rool, who, shocked that they managed to eliminate the Mega Amp, will abandon the King Kruizer IV using a [[Spirowarp]], with Donkey, Diddy, Cranky and Xananab chasing him. | ||
==Names in other languages== | |||
{{DKJC | {{foreign names | ||
|Jap=キングクルーザーIV | |||
|JapR=Kingu Kurūzā Fō | |||
|JapM=King Kruizer IV | |||
|Ita=Korazzata K. IV | |||
|ItaM=Kruizer K. IV | |||
|Ger=K.-Kreuzer | |||
|GerM=K. Kruizer | |||
|Fre=King Kroiseur IV | |||
}} | |||
{{DKJC levels}} | |||
[[Category:Spacecraft]] | [[Category:Spacecraft]] | ||
[[Category:DK: Jungle Climber]] | [[Category:DK: Jungle Climber]] |
Latest revision as of 18:24, March 7, 2024
- “The King Kruizer IV is primed and ready for action!”
- —King K. Rool, DK: Jungle Climber
The King Kruizer IV is a large spaceship owned by King K. Rool, the fourth in a line of aircrafts built by him and the Kremling gang. Like King K. Rool's previous vehicles, the King Kruizer IV resembles a crocodile, and is heavily armed and adorned with a large engine, satellite and red fins.
In DK: Jungle Climber, after his second-last Kritter henchman is defeated in Chill 'n' Char Island and another Crystal Banana is taken from him, King K. Rool will flee from Xananab, Donkey, Diddy and Cranky Kong in the King Kruizer IV, though not before taunting them and revealing his plan to conquer Planet Plantaen and the universe.
Chasing King K. Rool and the King Kruizer IV to High-High Island, Donkey, Diddy, Cranky and Xananab will just miss it as it passes the very top of the island; as the King Kruizer IV begins to leave the planet, Donkey Kong will need to chase it into the atmosphere using a Booster Barrel. Avoiding explosive mines filling the sky, Donkey Kong will reach the King Kruizer IV and enter it through an opened portion of it, guarded by Kritters.
The interior of the King Kruizer IV is similar to the many factory-themed levels of DK: Jungle Climber, being filled with such obstacles as flying mines, buzzsaws and spikes, along with an abundance of Kritter guards. After traveling through the King Kruizer IV, Donkey, Diddy, Cranky and Xananab will find King K. Rool and a Kritter. As King K. Rool flees the scene, his Kritter associate will, after powering himself up using a Crystal Banana, activate the Mega Amp and use it to attack Donkey Kong.
After the Mega Amp is destroyed, Donkey, Diddy, Cranky and Xananab will find King K. Rool, who, shocked that they managed to eliminate the Mega Amp, will abandon the King Kruizer IV using a Spirowarp, with Donkey, Diddy, Cranky and Xananab chasing him.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | キングクルーザーIV[?] Kingu Kurūzā Fō |
King Kruizer IV | |
French | King Kroiseur IV[?] | - | |
German | K.-Kreuzer[?] | K. Kruizer | |
Italian | Korazzata K. IV[?] | Kruizer K. IV |