World 3-2 (Super Mario 3D Land): Difference between revisions
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|game=''[[Super Mario 3D Land]]'' | |game=''[[Super Mario 3D Land]]'' | ||
|limit=500 seconds | |limit=500 seconds | ||
| | |before_alt= | ||
|before=[[World 3-1 (Super Mario 3D Land)|<<]] | |before=[[World 3-1 (Super Mario 3D Land)|<<]] | ||
|after=[[World 3-3 (Super Mario 3D Land)|>>]] | |after=[[World 3-3 (Super Mario 3D Land)|>>]] | ||
|secret= | |secret= | ||
|sample=Overworld<br>[[File:SM3DL-Beach Theme.oga]]<br>Underwater<br>[[File:SM3DL-Underwater Theme.oga]] | |||
}} | }} | ||
'''World 3-2''' is the second course of [[World 3 (Super Mario 3D Land)|World 3]] in ''[[Super Mario 3D Land]]''. | '''World 3-2''' is the second course of [[World 3 (Super Mario 3D Land)|World 3]] in ''[[Super Mario 3D Land]]''. | ||
==Layout== | ==Layout== | ||
Mario will start in front of a lake, and he must dive in the water. Underwater, Mario will find a [[Cheep Cheep]] swimming around a [[Warp Pipe]], which will lead him back to the surface. Mario will find a [[P | Mario will start in front of a lake, and he must dive in the water. Underwater, Mario will find a [[Cheep Cheep]] swimming around a [[Warp Pipe]], which will lead him back to the surface. Mario will find a [[P Switch]] here, which will form a trail of coins leading to the bottom of the water. Here, he will find a [[Fire Flower]], some [[Crate]]s, a Cheep Cheep, and a [[+ Clock]] above the water. Progressing through the lake, Mario will find several Yellow Rings that give him five coins, along with a [[? Block]], some [[Brick Block]]s, and a [[Red Ring]] right above a pit. He'll also find three Cheep Cheeps patrolling an area. After this, Mario will be able to jump out of the water, following the path to a [[Checkpoint Flag]], and then diving again. Here, Mario can press a P Switch to cause several Yellow Rings to appear. He will also have to dodge [[Porcupuffer]]s swimming between small fences. Not only Porcupuffers will try to harm Mario here, but a Spike Eel will also give a challenge to the plumber. Right after the eel, Mario will find a pipe, leading to the [[Goal Pole]]. | ||
==[[Star Medal]]s== | ==[[Star Medal]]s== | ||
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*[[Spike Eel]]s | *[[Spike Eel]]s | ||
*[[Blooper]]s | *[[Blooper]]s | ||
{{SM3DL}} | |||
==Level map== | |||
<gallery> | |||
M3DL-map-A-3-2.jpg | |||
</gallery> | |||
{{SM3DL levels}} | |||
[[Category:Aquatic areas]] | |||
[[Category:Super Mario 3D Land levels]] | [[Category:Super Mario 3D Land levels]] | ||
[[it:Mondo 3-2 (Super Mario 3D Land)]] | [[it:Mondo 3-2 (Super Mario 3D Land)]] |
Revision as of 04:26, February 29, 2024
Level | |||
---|---|---|---|
World 3-2 | |||
Level code | World 3-2 | ||
World | World 3 | ||
Game | Super Mario 3D Land | ||
Time limit | 500 seconds | ||
| |||
<< Directory of levels >> |
World 3-2 is the second course of World 3 in Super Mario 3D Land.
Layout
Mario will start in front of a lake, and he must dive in the water. Underwater, Mario will find a Cheep Cheep swimming around a Warp Pipe, which will lead him back to the surface. Mario will find a P Switch here, which will form a trail of coins leading to the bottom of the water. Here, he will find a Fire Flower, some Crates, a Cheep Cheep, and a + Clock above the water. Progressing through the lake, Mario will find several Yellow Rings that give him five coins, along with a ? Block, some Brick Blocks, and a Red Ring right above a pit. He'll also find three Cheep Cheeps patrolling an area. After this, Mario will be able to jump out of the water, following the path to a Checkpoint Flag, and then diving again. Here, Mario can press a P Switch to cause several Yellow Rings to appear. He will also have to dodge Porcupuffers swimming between small fences. Not only Porcupuffers will try to harm Mario here, but a Spike Eel will also give a challenge to the plumber. Right after the eel, Mario will find a pipe, leading to the Goal Pole.
Star Medals
- Star Medal 1: At the end of the first underwater section of the level after entering the first pipe, there will be a cave, which leads behind the area with the Star Medal.
- Star Medal 2: Near the end of the level, there will be a Spike Eel, with a hole in the ground near it. By going down the hole, there will be a warp pipe, which will take the player to an area filled with coins, blocks, and the Star Medal.
- Star Medal 3: Towards the end of the level, there is a Spike Eel that will be swimming upward after the pipe. By swimming in that direction, the player will be taken to a hidden area with another pipe and the Star Medal.