Buzzer Barrage: Difference between revisions

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{{level infobox
{{level infobox
|image={{tabber|title1=Original|content1=[[File:Buzzer Barrage.png]]|title2=Remake|content2=[[File:Buzzer Barrage GBA two barrels.png]]<br>Quawks picks up a barrel to the right of a green Buzz and a red Buzz in the Game Boy Advance version}}
|image=[[File:Buzzer Barrage.png]]
|code=6 - 1
|code=6 - 1
|world=[[Razor Ridge]]
|world=[[Razor Ridge]]
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'''Buzzer Barrage''' is the twenty-sixth [[level]] in  ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is the first level of [[Razor Ridge]] and the first cavern level overall. The vast majority of the level is spent controlling [[Quawks]], who must use [[barrel]]s and [[Iron Barrel|Steel Barrel]]s to defeat the various [[Buzz (enemy)|Buzz]]es and [[Booty Bird]]s in the cave. Some Red Buzzes will obscure Quawks' ability to directly drop barrels onto enemies; if a barrel cannot be dropped onto its intended target, Quawks can drop the barrel near the target so that it rolls into it instead. The level also introduces [[Kopter]], an aerial enemy that flies in set paths and cannot be hurt.
'''Buzzer Barrage''' is the twenty-sixth [[level]] in  ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is the first level of [[Razor Ridge]] and the first cavern level overall. The vast majority of the level is spent controlling [[Quawks]], who must use [[barrel]]s and [[Iron Barrel|Steel Barrel]]s to defeat the various [[Buzz (enemy)|Buzz]]es and [[Booty Bird]]s in the cave. Some Red Buzzes will obscure Quawks' ability to directly drop barrels onto enemies; if a barrel cannot be dropped onto its intended target, Quawks can drop the barrel near the target so that it rolls into it instead. The level also introduces [[Kopter]], an aerial enemy that flies in set paths and cannot be hurt.
==Layout==
==Layout==
[[File:Buzzer Barrage Y-shaped banana group.png|thumb|left|256px|Quawks flies to a group of bananas shaping a "Y", indicating the button to press for Quawks to drop the barrel on the Buzz]]
[[File:Buzzer Barrage GBA two barrels.png|thumb|left|Buzzer Barrage in the Game Boy Advance version]]
At the start of the level, Dixie and Kiddy must jump into an [[Animal Barrel]] to turn into Quawks. He should then fly through the level and enter a nearby barrel with a Buzz blocking Quawks's path. Once the enemy is defeated, Quawks must traveling throughout the cavern, while avoiding many Kopters. Quawks then must descend into a small gap at the end of the area and flap west. After Quawks makes a small U turn around the area, he will find a barrel. Picking it up with his talons, Quawks must carry it to three red Buzzes and a Booty Bird. He will need to let the barrel roll under the Buzzes and hit the Booty Bird, revealing the letter O. Then Quawks must continue avoiding more Kopters and use another barrel to defeat a Buzz underneath three red Buzzes. Afterwards, Quawks must descend down out of the unblocked passage. Quawks must then evade two Kopters as he falls into a small gap. At the end of the gap, Quawks must continue to find another gap in the ceiling. Quawks must then a Kopter in a gap and a Buzz to enter a wide area full of Kopters. Quawks must then continue on to reach the [[Star Barrel]].
At the start of the level, Dixie and Kiddy must jump into an [[Animal Barrel]] to turn into Quawks. He should then fly through the level and enter a nearby barrel with a Buzz blocking Quawks's path. Once the enemy is defeated, Quawks must traveling throughout the cavern, while avoiding many Kopters. Quawks then must descend into a small gap at the end of the area and flap west. After Quawks makes a small U turn around the area, he will find a barrel. Picking it up with his talons, Quawks must carry it to three red Buzzes and a Booty Bird. He will need to let the barrel roll under the Buzzes and hit the Booty Bird, revealing the letter O. Then Quawks must continue avoiding more Kopters and use another barrel to defeat a Buzz underneath three red Buzzes. Afterwards, Quawks must descend down out of the unblocked passage. Quawks must then evade two Kopters as he falls into a small gap. At the end of the gap, Quawks must continue to find another gap in the ceiling. Quawks must then a Kopter in a gap and a Buzz to enter a wide area full of Kopters. Quawks must then continue on to reach the [[Star Barrel]].


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Buzzer Barrage Quawks and Kopter.png|Quawks approaches a Kopter
Buzzer Barrage Quawks and Kopter.png|Quawks approaches a Kopter
Buzzer Barrage Quawks and Buzzes.png|Quawks near some Buzzes
Buzzer Barrage Quawks and Buzzes.png|Quawks near some Buzzes
Buzzer Barrage Y-shaped banana group.png|Quawks flies to a group of bananas shaping a "Y", indicating the button to press for Quawks to drop the barrel on the Buzz
Buzzer Barrage G.png|The letter G
Buzzer Barrage G.png|The letter G
Buzzer Barrage GBA Star Barrel.png|Quawks flies to the Star Barrel in the Game Boy Advance version
Buzzer Barrage GBA Star Barrel.png|Quawks flies to the Star Barrel in the Game Boy Advance version

Revision as of 16:11, January 20, 2024

Level
Buzzer Barrage
Quawks hurls a metal barrel at a Booty Bird under a duo of red Buzz bees at Buzzer Barrage.
Level code 6 - 1
World Razor Ridge
Game Donkey Kong Country 3: Dixie Kong's Double Trouble!
Music track Cavern Caprice
<< Directory of levels >>

Buzzer Barrage is the twenty-sixth level in Donkey Kong Country 3: Dixie Kong's Double Trouble! It is the first level of Razor Ridge and the first cavern level overall. The vast majority of the level is spent controlling Quawks, who must use barrels and Steel Barrels to defeat the various Buzzes and Booty Birds in the cave. Some Red Buzzes will obscure Quawks' ability to directly drop barrels onto enemies; if a barrel cannot be dropped onto its intended target, Quawks can drop the barrel near the target so that it rolls into it instead. The level also introduces Kopter, an aerial enemy that flies in set paths and cannot be hurt.

Layout

Quawks picks up a barrel to the right of a red Buzz and a green Buzz in Buzzer Barrage in the Game Boy Advance remake
Buzzer Barrage in the Game Boy Advance version

At the start of the level, Dixie and Kiddy must jump into an Animal Barrel to turn into Quawks. He should then fly through the level and enter a nearby barrel with a Buzz blocking Quawks's path. Once the enemy is defeated, Quawks must traveling throughout the cavern, while avoiding many Kopters. Quawks then must descend into a small gap at the end of the area and flap west. After Quawks makes a small U turn around the area, he will find a barrel. Picking it up with his talons, Quawks must carry it to three red Buzzes and a Booty Bird. He will need to let the barrel roll under the Buzzes and hit the Booty Bird, revealing the letter O. Then Quawks must continue avoiding more Kopters and use another barrel to defeat a Buzz underneath three red Buzzes. Afterwards, Quawks must descend down out of the unblocked passage. Quawks must then evade two Kopters as he falls into a small gap. At the end of the gap, Quawks must continue to find another gap in the ceiling. Quawks must then a Kopter in a gap and a Buzz to enter a wide area full of Kopters. Quawks must then continue on to reach the Star Barrel.

Halfway throughout the level, Quawks must continue on and enter a wide area with several Buzzes. After Quawks goes around every Buzz, he will move through a small passageway and fly to the far-right part of the area to spot a small gap again. Quawks must then sneak through a small alcove and dodge a Kopter and can nab the letter N. Afterwards, Quawks must exit the area and continue traveling through another open area. Once Quawks heads upwards between some rocky walls, he will find a barrel to the right. Quawks must carry it and defeat the bees with the barrel, Quawks must then pass the Buzzes and get another barrel and pass a Kopter, to defeat a green Buzz blocking his path. Quawks must then defeat a Buzz with the barrel and fall downwards, where he will find a wide, open space, along with a barrel. Quawks must carry the barrel past two Kopters in a tight gap and defeat a Buzz blocking his path. Once Quawks defeats the Buzz, he must pass a DK Barrel and continue through a small, U shaped pathway. After Quawks gets through the U-shaped pathway, he must fly to a Barrel and drop it between some red Buzzes. The barrel will roll down the rocky surface into a Buzz, defeating it. Quawks can then continue throughout the level. When Quawks exits the long, tube-like pathway, he will find another barrel below him. The barrel should be used to defeat some green Buzzes. If Quawks manages to pass the Buzzes, he will hover through another area with many Kopters. Quawks must avoid the Buzzes and move through a second U shaped pathway to find another barrel. If Quawks drops it past a red Buzz, the barrel will roll into another green Buzz, creating another opening for Quawks. Once Quawks goes through this opening, he will pass a No Animal Sign, turning him back into Dixie and Kiddy. The Kongs must then pass a lone Kopter to find a flagpole to advance to the next level.

Enemies

Items and objects

The following items and objects appear in the following quantities:

K-O-N-G Letters

The N in Buzzer Barrage from Donkey Kong Country 3: Dixie Kong's Double Trouble!
The location of the letter N
  • K: Obtained by defeating a Booty Bird past some Kopters at the beginning.
  • O: Obtained by defeating a different Booty Bird, which is located below two Red Buzzes; a Steel Barrel can be rolled under the Buzzes to reach the Booty Bird.
  • N: Found past the Koin
  • G: There will be a point in the level where the path is blocked by three Green Buzzes. A wooden barrel must be used to defeat the top Buzz to access the "G" Letter.

DK Coin

Donkey Kong Country 3: Dixie Kong's Double Trouble!: Quawks carrying the Steel Barrel to Koin in Buzzer Barrage
The Koin of Buzzer Barrage

Shortly after the Star Barrel, Quawks can locate the Koin. Quawks cannot directly attack Koin to defeat it, so he must fly upwards and move between two Kopters in a small alcove to find a Steel Barrel. Quawks must pick up the Steel Barrel, go back to the Koin, and then drop the Steel Barrel to the left of it. The barrel slowly rolls to the wall, and Quawks must stay over Koin for the Steel Barrel to roll into the side, defeating it and rewarding the DK Coin to the Kongs.

Bonus Levels

The first Bonus Level in Buzzer Barrage from Donkey Kong Country 3: Dixie Kong's Double Trouble! Kiddy Kong bouncing from a Kopter in the second Bonus Level of Buzzer Barrage
The first and second Bonus Levels respectively

Buzzer Barrage has two Bonus Levels, listed by type:

  • Bash the Baddies!: At the start, the Kongs must transform into Quawks and fly east. Quawks must fly through a long cavern until he finds a wide passageway leading downwards. Quawks must ignore it and continue on to find a red Buzz and a green Buzz under it. Quawks must defeat the green Buzz and continue down into a gap below to enter a Bonus Barrel. In the Bonus Level, Quawks has 55 seconds to defeat seven Buzzes. Once all Buzzes are defeated, the Bonus Coin appears in the top-right corner of the area.
  • Collect 40 Stars!: Right before the Level Flag, the Kongs can find a Kopter flying in and out of a few gaps in the ceiling. When the Kopter hovers over to the left gap, the Kongs must bounce on its helmet to go up with it. They can the Bonus Barrel at the end of the vertical narrow path. In the Bonus Level, the Kongs must collect 40 stars within 30 seconds, and they collect them by bouncing on a Kopter. After the Kongs collect all the stars, the Bonus Coin appears nearby.

Gallery

Names in other languages

Language Name Meaning Notes
Japanese とつげきコークス[?]
Totsugeki Kōkusu
Quawks, assault!
French Barrage des Buzz[?] Buzz Barrage
German Summendes Sperrfeuer[?] Buzzing Barrage
Italian Rimessa di Penne[?] ?
Spanish Cortina de Fuego[?] Barrage