Template:PM bestiary: Difference between revisions
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|rowspan=7 colspan=2 style="border-bottom:3px solid #74A5ED;text-align:center;width:20%"|{{{image|[[File:Nocoverart.png|100px|center|class=notpageimage]]<br>[[Special:Upload|<small>Upload one!</small>]]}}} | |rowspan=7 colspan=2 style="border-bottom:3px solid #74A5ED;text-align:center;width:20%"|{{{image|[[File:Nocoverart.png|100px|center|class=notpageimage]]<br>[[Special:Upload|<small>Upload one!</small>]]}}} | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''HP | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''HP''' | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue;width:20%"|{{{hp|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue;width:20%"|{{{hp|}}} | ||
|style="border-bottom:3px solid #74A5ED"|'''Attack | |style="border-bottom:3px solid #74A5ED"|'''Attack''' | ||
|style="border-bottom:3px solid #74A5ED;width:20%"|{{{atk|}}} | |style="border-bottom:3px solid #74A5ED;width:20%"|{{{atk|}}} | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''Defense | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''Defense''' | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue;width:20%"|{{{def|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue;width:20%"|{{{def|}}} | ||
|- | |- | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The enemy's role (such as a common enemy or boss).">'''Role | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The enemy's role (such as a common enemy or boss).">'''Role'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{role|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{role|}}} | ||
|style="border-bottom:3px solid #74A5ED"|<span title="The enemy's type (determines if/how certain moves affect it).">'''Type | |style="border-bottom:3px solid #74A5ED"|<span title="The enemy's type (determines if/how certain moves affect it).">'''Type'''</span> | ||
|style="border-bottom:3px solid #74A5ED"|{{{type|}}} | |style="border-bottom:3px solid #74A5ED"|{{{type|}}} | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The enemy's level relative to Mario's determines if/how many Star Points are earned upon its defeat.">'''Level | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The enemy's level relative to Mario's determines if/how many Star Points are earned upon its defeat.">'''Level'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{lvl|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{lvl|}}} | ||
|- | |- | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The types of attacks the enemy is immune to.">'''Immune | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The types of attacks the enemy is immune to.">'''Immune'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{strong|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{strong|}}} | ||
|style="border-bottom:3px solid #74A5ED"|<span title="The types of attacks that deal extra damage to the enemy.">'''Weakness | |style="border-bottom:3px solid #74A5ED"|<span title="The types of attacks that deal extra damage to the enemy.">'''Weakness'''</span> | ||
|style="border-bottom:3px solid #74A5ED"|{{{weak|}}} | |style="border-bottom:3px solid #74A5ED"|{{{weak|}}} | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''Moves | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|'''Moves''' | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{moves|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{moves|}}} | ||
|- | |- | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of putting the enemy to sleep with Lullaby, Sleep Stomp or a Sleepy Sheep, and how many turns it lasts.">'''Sleep | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of putting the enemy to sleep with Lullaby, Sleep Stomp or a Sleepy Sheep, and how many turns it lasts.">'''Sleep'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{sleep|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{sleep|}}} | ||
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of making the enemy dizzy with Dizzy Stomp, Dizzy Shell or a Dizzy Dial, and how many turns it lasts.">'''Dizzy | |style="border-bottom:3px solid #74A5ED"|<span title="The odds of making the enemy dizzy with Dizzy Stomp, Dizzy Shell or a Dizzy Dial, and how many turns it lasts.">'''Dizzy'''</span> | ||
|style="border-bottom:3px solid #74A5ED"|{{{dizzy|}}} | |style="border-bottom:3px solid #74A5ED"|{{{dizzy|}}} | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of paralyzing the enemy with Power Shock or Mega Shock, and how many turns it lasts.">'''Shock | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of paralyzing the enemy with Power Shock or Mega Shock, and how many turns it lasts.">'''Shock'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{shock|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{shock|}}} | ||
|- | |- | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of shrinking the enemy with Shrink Stomp, and how many turns it lasts.">'''Shrink | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of shrinking the enemy with Shrink Stomp, and how many turns it lasts.">'''Shrink'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{shrink|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{shrink|}}} | ||
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of immobilizing the enemy with a Stop Watch/Time Out, and how many turns it lasts, respectively.">'''Stop | |style="border-bottom:3px solid #74A5ED"|<span title="The odds of immobilizing the enemy with a Stop Watch/Time Out, and how many turns it lasts, respectively.">'''Stop'''</span> | ||
|style="border-bottom:3px solid #74A5ED"|{{{stop|}}} | |style="border-bottom:3px solid #74A5ED"|{{{stop|}}} | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of scaring away the enemy with Spook or a Fright Jar.">'''Fright | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of scaring away the enemy with Spook or a Fright Jar.">'''Fright'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{fright|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{fright|}}} | ||
|- | |- | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of Air Lift carrying the enemy away.">'''Air Lift | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="The odds of Air Lift carrying the enemy away.">'''Air Lift'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{airlift|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{airlift|}}} | ||
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of Hurricane blowing away the enemy when the gauge is not 100% filled.">'''Hurricane | |style="border-bottom:3px solid #74A5ED"|<span title="The odds of Hurricane blowing away the enemy when the gauge is not 100% filled.">'''Hurricane'''</span> | ||
|style="border-bottom:3px solid #74A5ED"|{{{hurricane|}}} | |style="border-bottom:3px solid #74A5ED"|{{{hurricane|}}} | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="How many coins the enemy drops in battle, plus coins that may be dropped on the field.">'''Coins | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="How many coins the enemy drops in battle, plus coins that may be dropped on the field.">'''Coins'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{coins|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{coins|}}} | ||
|- | |- | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="Item(s) that may be dropped by the enemy upon defeat.">'''Items | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|<span title="Item(s) that may be dropped by the enemy upon defeat.">'''Items'''</span> | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{items|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{items|}}} | ||
|style="border-bottom:3px solid #74A5ED"|<span title="The amount of 'A' presses required for a 100% run chance.">'''Run | |style="border-bottom:3px solid #74A5ED"|<span title="The amount of 'A' presses required for a 100% run chance.">'''Run'''</span> | ||
|style="border-bottom:3px solid #74A5ED"|{{{run|}}} | |style="border-bottom:3px solid #74A5ED"|{{{run|}}} | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{nowrap|'''Location(s) | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{nowrap|'''Location(s)'''}} | ||
|style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{location|}}} | |style="border-bottom:3px solid #74A5ED;background:aliceblue"|{{{location|}}} | ||
|- | |- | ||
|style="border-bottom:3px solid #CFEEFF;background:#AADDFF"|'''Tattle | |style="border-bottom:3px solid #CFEEFF;background:#AADDFF"|'''Tattle''' | ||
|style="border-bottom:3px solid #CFEEFF;background:#AADDFF" colspan=9|{{{tattle|}}} | |style="border-bottom:3px solid #CFEEFF;background:#AADDFF" colspan=9|{{{tattle|}}} | ||
|-<noinclude> | |-<noinclude> |
Revision as of 12:40, January 19, 2024
Enemy Name | |||||||||
Upload one! |
HP | Attack | Defense | ||||||
Role | Type | Level | |||||||
Immune | Weakness | Moves | |||||||
Sleep | Dizzy | Shock | |||||||
Shrink | Stop | Fright | |||||||
Air Lift | Hurricane | Coins | |||||||
Items | Run | Template:Nowrap | |||||||
Tattle |
This template is used in the Paper Mario bestiary page.