Skyway Highway (microgame): Difference between revisions

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'''Skyway Highway''' is one of [[Mona]]'s microgames and boss level in ''[[WarioWare: Twisted!]]''. It involves a Car, A limo, and a Pick-Up-Truck flying over water and volts of lightning. To control them, a player has to spin the Game Boy back and forth. Hitting the lighting or water would result in dying.
'''Skyway Highway''' is one of [[Mona]]'s microgames and a boss level in the game ''[[WarioWare: Twisted!]]''. It involves a Car, A limo, and a Pick-Up-Truck flying over water and volts of lightning. To control them, a player has to spin the Game Boy back and forth. Hitting the lighting or water would result in dying.


1st play: The player is a small car, and must navigate through water. After getting through a bit of it, then the player will stumble upon the first lighting bolt, it is random where it appears though. After getting past more, then the player will be at a platform, and a hand-drawn person is waiting for it.
1st play: The player is a small car, and must navigate through water. After getting through a bit of it, then the player will stumble upon the first lighting bolt, it is random where it appears though. After getting past more, then the player will be at a platform, and a hand-drawn person is waiting for it.

Revision as of 21:35, July 7, 2008

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Skyway Highway is one of Mona's microgames and a boss level in the game WarioWare: Twisted!. It involves a Car, A limo, and a Pick-Up-Truck flying over water and volts of lightning. To control them, a player has to spin the Game Boy back and forth. Hitting the lighting or water would result in dying.

1st play: The player is a small car, and must navigate through water. After getting through a bit of it, then the player will stumble upon the first lighting bolt, it is random where it appears though. After getting past more, then the player will be at a platform, and a hand-drawn person is waiting for it.

2nd play: The player is a giant limbo. This makes it harder for the player, since he/she can touch the lighting bolts easier. Nothing is different in this level.

3rd play: the player is a Pick-Up-Truck. This makes it harder for the player to fly, since the truck is so heavy, so it takes a few spinms to get up to the top of the screen. There are many parts of this level where a wall of lighting is blocking the player exept at a small opening at the bottom.