Gust Dash: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
No edit summary
Tag: Mobile edit
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{more images|On-field effect}}
{{See also|Shock Dash|Splash Dash|Vamp Dash|Frostbite Dash}}
{{See also|Shock Dash|Splash Dash|Vamp Dash}}
[[File:Gust Dash.png|thumb|right|[[Mario]] using Gust Dash against a [[Bob-omb]].]]
'''Gust Dash''' is a [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] Power ability in ''[[Mario + Rabbids Sparks of Hope]]'', used in battle by the Spark [[Zephyrdash]]. For a single turn, it imbues the Hero's [[Dash (Mario + Rabbids)|Dashes]] with the [[Gust]] Super Effect as well as raising the damage output by a certain amount. Its cooldown lasts for two turns. The percentage at which Gust Dash raises damage of Dashes for the Hero is determined by Zephyrdash's current LVL.
'''Gust Dash''' is a [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] Power ability in ''[[Mario + Rabbids Sparks of Hope]]'', used in battle by the Spark [[Zephyrdash]]. For a single turn, it imbues the Hero's [[Dash (Mario + Rabbids)|Dashes]] with the [[Gust]] Super Effect as well as raising the damage output by a certain amount. Its cooldown lasts for two turns. The percentage at which Gust Dash raises damage of Dashes for the Hero is determined by Zephyrdash's current LVL.
{{br}}


==Statistics==
==Statistics==
Line 37: Line 38:
|JapR=Windo Suraidingu
|JapR=Windo Suraidingu
|JapM=Wind Sliding  
|JapM=Wind Sliding  
|Ita=Scivolata ventosa
|ItaM=Windy Slide
}}
}}
{{M+RSOH}}
{{M+RSOH}}
[[Category:Spark abilities]]
[[Category:Spark abilities]]

Latest revision as of 10:43, December 21, 2023

See also: Shock Dash, Splash Dash, Vamp Dash, Frostbite Dash
Zephyrdash's Gust Dash in battle in Mario + Rabbids Sparks of Hope
Mario using Gust Dash against a Bob-omb.

Gust Dash is a Spark Power ability in Mario + Rabbids Sparks of Hope, used in battle by the Spark Zephyrdash. For a single turn, it imbues the Hero's Dashes with the Gust Super Effect as well as raising the damage output by a certain amount. Its cooldown lasts for two turns. The percentage at which Gust Dash raises damage of Dashes for the Hero is determined by Zephyrdash's current LVL.

Statistics[edit]

Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Dash
Duration: 1 turn - Cooldown: 2 turns
Spark LVL Description +LVL upgrade bonus
1 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect and deal 150% damage.
2 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect and deal 160% damage. +10% DMG
3 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect and deal 170% damage. +10% DMG
4 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect and deal 185% damage. +15% DMG
5 All Dash icon from Mario + Rabbids Sparks of Hope Dashes are charged with the Gust Super Effect icon from Mario + Rabbids Sparks of Hope Gust Super Effect and deal 200% damage. +15% DMG

Names in other languages[edit]

Language Name Meaning Notes
Japanese ウィンドスライディング[?]
Windo Suraidingu
Wind Sliding
Italian Scivolata ventosa[?] Windy Slide