World 2-6 (New Super Mario Bros. Wii): Difference between revisions
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{{ | {{italic title|id=yes}} | ||
{{ | {{level infobox | ||
|title={{world|2|6}} | |title={{world|2|6}} | ||
|image=[[File:NSMBW World 2-6 Screenshot.png|250px]] | |image=[[File:NSMBW World 2-6 Screenshot.png|250px]] | ||
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|game=''[[New Super Mario Bros. Wii]]'' | |game=''[[New Super Mario Bros. Wii]]'' | ||
|limit=400 seconds | |limit=400 seconds | ||
| | |before_alt= | ||
|before=[[World 2-4 (New Super Mario Bros. Wii)|<<]] | |before=[[World 2-4 (New Super Mario Bros. Wii)|<<]] | ||
|after=[[World 2-Castle (New Super Mario Bros. Wii)|>>]] | |after=[[World 2-Castle (New Super Mario Bros. Wii)|>>]] | ||
|secret= | |secret=[[World 5-1 (New Super Mario Bros. Wii)|**]] | ||
}} | }} | ||
'''World 2-6''' is the sixth level of [[World 2 (New Super Mario Bros. Wii)|World 2]] in ''[[New Super Mario Bros. Wii]]''. This is a mushroom level that mostly has | '''World 2-6''' is the sixth level of [[World 2 (New Super Mario Bros. Wii)|World 2]] in ''[[New Super Mario Bros. Wii]]''. This is a mushroom level that mostly has [[coin]]s and [[block]]s that sway left and right with the music. The player has to ride a pink block for the majority of the course. [[Flame Chomp]]s make an appearance here. Completing this level through the normal goal or [[World 2-5 (New Super Mario Bros. Wii)|World 2-5]] unlocks the world's [[Enemy Course]] and {{world-link|2|castle|World 2-Castle (New Super Mario Bros. Wii)}}, while finding the hidden goal unlocks the [[Warp Cannon]]. | ||
==Layout== | ==Layout== | ||
As aforementioned, the player rides a pink block for most of the course. Near the end of the first path, there are four sets of moving blocks. There is a green [[Warp Pipe]] leading to an area with [[Bouncy Cloud]]s and two [[Propeller Block]]s. Around the [[Checkpoint Flag|midway point]] are a few platforms and another pink block; it goes a short distance until it stops at the [[Goal Pole| | As aforementioned, the player rides a pink block for most of the course. Near the end of the first path, there are four sets of moving blocks. There is a green [[Warp Pipe]] leading to an area with [[Bouncy Cloud]]s and two [[Propeller Block]]s. Around the [[Checkpoint Flag|midway point]] are a few platforms and another pink block; it goes a short distance until it stops at the [[Goal Pole|pole]]. | ||
==[[Star Coin]]s== | ==[[Star Coin]]s== | ||
*'''Star Coin 1''': The first Star Coin is floating to the high-right of the first [[? Block]]. Mario and co. can fly to it with a [[Propeller Suit]], or wait for the mushroom block to get close enough and jump to it. | *'''Star Coin 1''': The first Star Coin is floating to the high-right of the first [[? Block]]. [[Mario]] and co. can fly to it with a [[Propeller Suit]], or wait for the mushroom block to get close enough and jump to it. | ||
*'''Star Coin 2''': To the right of the area where the pink mushroom block makes its first descent is an upside-down green [[Warp Pipe]] overlooking three rows of [[Brick Block]]s and one row of three | *'''Star Coin 2''': To the right of the area where the pink mushroom block makes its first descent is an upside-down green [[Warp Pipe]] overlooking three rows of [[Brick Block|brick]]s and one row of three bricks and one ? Block. Mario and co. must use the rows of Blocks to enter the pipe, which leads to an area with several [[Bouncy Cloud]]s, two [[Koopa Paratroopa]]s, two [[Propeller Block]]s, several [[coin]]s, and the second Star Coin. Mario and co. should grab one of the Propeller Blocks (if not already powered up with a [[Propeller Mushroom]]), bounce off of one of the Bouncy Clouds, then activate the Propeller Block/Suit to fly up to the Star Coin. | ||
*'''Star Coin 3''': Shortly before the [[Red Ring]], the third Star Coin floats high in the air above three | *'''Star Coin 3''': Shortly before the [[Red Ring]], the third Star Coin floats high in the air above three [[Hidden Coin]]s. Mario and co. can fly to it with a Propeller Suit, or activate the nearby [[P Switch]] and use the temporary bricks to jump to it. | ||
== | ==Hidden goal== | ||
The player needs a Propeller Suit or a well-timed jump off of a [[Flame Chomp]] to reach the red pipe in the sky near the end of the course. | The player needs a Propeller Suit or a well-timed jump off of a [[Flame Chomp]] to reach the red pipe in the sky near the end of the course. | ||
The pipe leads to the secret | The pipe leads to the [[Goal Pole (secret)|hidden goal]], which unlocks the {{world|2|cannon}} [[Warp Cannon]] that leads to [[World 5 (New Super Mario Bros. Wii)|World 5]]. | ||
==Enemies== | ==Enemies== | ||
{|border=2 cellspacing=0 cellpadding=3 style="border-collapse:collapse" style="text-align: center" | {|border=2 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center" | ||
|- | |- | ||
!Name | !Name | ||
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[[File:NSMBW World 2-6 Map.png|600px|thumb|left|]] | [[File:NSMBW World 2-6 Map.png|600px|thumb|left|]] | ||
{{NSMBW | {{NSMBW levels}} | ||
[[Category:Deserts]] | [[Category:Deserts]] | ||
[[Category:New Super Mario Bros. Wii | [[Category:Levels with a secret exit]] | ||
[[Category:New Super Mario Bros. Wii levels]] |
Revision as of 00:49, December 17, 2023
Level | |
---|---|
World 2-6 | |
World | World 2 |
Game | New Super Mario Bros. Wii |
Time limit | 400 seconds |
<< Directory of levels >> ** |
World 2-6 is the sixth level of World 2 in New Super Mario Bros. Wii. This is a mushroom level that mostly has coins and blocks that sway left and right with the music. The player has to ride a pink block for the majority of the course. Flame Chomps make an appearance here. Completing this level through the normal goal or World 2-5 unlocks the world's Enemy Course and World 2-Castle, while finding the hidden goal unlocks the Warp Cannon.
Layout
As aforementioned, the player rides a pink block for most of the course. Near the end of the first path, there are four sets of moving blocks. There is a green Warp Pipe leading to an area with Bouncy Clouds and two Propeller Blocks. Around the midway point are a few platforms and another pink block; it goes a short distance until it stops at the pole.
Star Coins
- Star Coin 1: The first Star Coin is floating to the high-right of the first ? Block. Mario and co. can fly to it with a Propeller Suit, or wait for the mushroom block to get close enough and jump to it.
- Star Coin 2: To the right of the area where the pink mushroom block makes its first descent is an upside-down green Warp Pipe overlooking three rows of bricks and one row of three bricks and one ? Block. Mario and co. must use the rows of Blocks to enter the pipe, which leads to an area with several Bouncy Clouds, two Koopa Paratroopas, two Propeller Blocks, several coins, and the second Star Coin. Mario and co. should grab one of the Propeller Blocks (if not already powered up with a Propeller Mushroom), bounce off of one of the Bouncy Clouds, then activate the Propeller Block/Suit to fly up to the Star Coin.
- Star Coin 3: Shortly before the Red Ring, the third Star Coin floats high in the air above three Hidden Coins. Mario and co. can fly to it with a Propeller Suit, or activate the nearby P Switch and use the temporary bricks to jump to it.
Hidden goal
The player needs a Propeller Suit or a well-timed jump off of a Flame Chomp to reach the red pipe in the sky near the end of the course.
The pipe leads to the hidden goal, which unlocks the World 2-Cannon Warp Cannon that leads to World 5.
Enemies
Name | Image | Amount |
---|---|---|
Flame Chomps | infinite | |
Green Koopa Paratroopas | 4 | |
Piranha Plants | 2 | |
Red Koopa Paratroopas | 3 | |
Red Koopa Troopas | 1 |