Hidden Treasure: Difference between revisions

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(→‎Surprise Box locations: Added that fact the remake lets you get the chest in Mushroom Kingdom anytime.)
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|'''[[Missable content|In the original, this Surprise Box can only be opened the first time Mario enters the castle.]]''' When Mario sees [[Toad]], he should jump on his head. As Toad approaches the door, the player should jump up from him to the platform above the doorway. Jumping at the center of the platform reveals the Surprise Box.
|'''[[Missable content|In the original, this Surprise Box can only be opened the first time Mario enters the castle.]]''' When Mario sees [[Toad]], he should jump on his head. As Toad approaches the door, the player should jump up from him to the platform above the doorway. Jumping at the center of the platform reveals the Surprise Box.


In [[Super Mario RPG (Nintendo Switch)|the remake]], the player can get the chest at anytime my jumping on a Toad's head and jumping up to it.  
In [[Super Mario RPG (Nintendo Switch)|the remake]], the player can get the chest at anytime by jumping on a Toad's head and jumping up to it.  
|[[File:HiddenChest01.png]]
|[[File:HiddenChest01.png]]
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|-

Revision as of 04:13, November 17, 2023

An old Toad telling Mario to jump beside him; this action results in revealing a Surprise Box

Template:Quote2 Hidden Treasures (originally called Surprise Boxes[1]) are invisible treasure boxes in Super Mario RPG: Legend of the Seven Stars. Mario learns about Surprise Boxes from an old Toad living in the basement of the Mushroom Kingdom Item Shop. By jumping, Mario can discover the location of the invisible treasures. Thirty-nine of them are found in the game. A friendly Chester in Monstro Town provides Mario the number of Surprise Boxes left to be found. Later in the game, Mario can collect and equip an Accessory from Croco, the Signal Ring, which makes a noise whenever he is in an area with a Surprise Box. There is no reward for opening every Surprise Box, and the Chester from Montro Town will say, "Wow, you found them all." for doing so.

The concept of hidden containers are carried over with Hidden Blocks in the Paper Mario and Mario & Luigi games.

Surprise Box locations

Location Item Description Image
Mushroom Kingdom Frog Coin.png
Frog Coin
In the original, this Surprise Box can only be opened the first time Mario enters the castle. When Mario sees Toad, he should jump on his head. As Toad approaches the door, the player should jump up from him to the platform above the doorway. Jumping at the center of the platform reveals the Surprise Box.

In the remake, the player can get the chest at anytime by jumping on a Toad's head and jumping up to it.

Third Treasure in Mushroom Kingdom of Super Mario RPG: Legend of the Seven Stars.
Mushroom Kingdom RPG Flower.png
Flower
In the shop's basement, Mario finds an elderly Toad. When talking to her, she tells him to stand before her and order him to jump. By doing so, Mario reveals the Surprise Box.
Alternatively, the player can reveal the Surprise Box without talking to the Toad by jumping at the spot three tiles southwest and one tile northwest from the bottom of the stairs.

In the remake, after opening the chest the player gets the Signal Ring from the elderly Toad.

First Hidden Treasure in Mushroom Kingdom of Super Mario RPG: Legend of the Seven Stars.
Mushroom Kingdom RPG Flower.png
Flower
In the same room, Mario needs to stand on top of the elderly Toad and wait until she approaches the eastern corner of the room. Jumping at the corner from the Toad reveals the Surprise Box. Second Hidden Treasure in Mushroom Kingdom of Super Mario RPG: Legend of the Seven Stars.
Bandit's Way Green Something Drink.png
Kerokero Cola
In the second area of Bandit's Way, over the two plateaus, is a Spinning Flower next to a blue one. The player should ride the Spinning Flower and jump when Mario faces the blue flower. When launched, Mario hits the Surprise Box at the middle of the jump. First Treasure in Bandit's Way of Super Mario RPG: Legend of the Seven Stars.
Rose Town Frog Coin.png
Frog Coin
In the Rose Town shop, Mario should climb on top of the bookshelf behind the counter. Jumping at the northwestern end reveals the Surprise Box. Second Treasure in Rose Town of Super Mario RPG: Legend of the Seven Stars.
Rose Town Frog Coin.png
Frog Coin
In the northeastern section of town is a house on a hill too high for Mario to reach. The player could climb on top of the Toad nearby and jump from him to the hill. Going inside the house, Mario should climb the stairs to the second floor. Jumping at the center of the bed reveals the Surprise Box. Fifth Treasure in Rose Town of Super Mario RPG: Legend of the Seven Stars.
Forest Maze Green Something Drink.png
Kerokero Cola
At the forest's entrance, Mario should jump at the western corner to reveal the Surprise Box. First Treasure in Forest Maze of Super Mario RPG: Legend of the Seven Stars.
Forest Maze Frog Coin.png
Frog Coin
After working through the first cavern and out of the tree stump, Mario should walk to the bushes directly northwest of the stump and jump from that spot to reveal the Surprise Box. Second Treasure in Forest Maze of Super Mario RPG: Legend of the Seven Stars.
Forest Maze Green Something Drink.png
Kerokero Cola
In the next area are seven tree stumps. Mario should enter the one farthest northwest. In the cavern, he should make his way to the northwest until he finds a sleeping Wiggler. After awakening the Wiggler, the player should go back into the cavern, and jumping in the northeast corner of the recessed area behind where the Wiggler was reveals the Surprise Box. Fifth Treasure in Forest Maze of Super Mario RPG: Legend of the Seven Stars.
Forest Maze RPG Flower.png
Flower
In the area with the seven tree stumps, Mario should enter the one farthest east (the one north of the southeastern entrance). In the cavern, Mario should head southwest from the springboard to a lit area. Jumping at the spot reveals the Surprise Box. Third Treasure in Forest Maze of Super Mario RPG: Legend of the Seven Stars.
Forest Maze Empty In the area with the seven tree stumps, Mario should enter the west-central one. In the cavern, Mario should head north-northwest from the springboard to the first corner. Jumping at the spot reveals an empty Surprise Box, with the screen displaying, "You missed!" Fourth Treasure in Forest Maze of Super Mario RPG: Legend of the Seven Stars.
Forest Maze The Red Essence item from Super Mario RPG: Legend of the Seven Stars
Red Essence
After working through the second cavern and out of the tree stump, Mario should head all the way to the other side of the area, near the entrance. Jumping at the eastern corner reveals another Surprise Box. Sixth Treasure in Forest Maze of Super Mario RPG: Legend of the Seven Stars.
Pipe Vault Frog Coin.png
Frog Coin
In the third area of the Pipe Vault, Mario should down the first pipe in front of him. In the next area, Mario must reveal an invisible platform to get to the brick platform above by jumping at the spot before the brick platform begins. Once at the top, Mario should stand at the second brick crease from the revealed platform to reveal the Surprise Box. Second Treasure in Pipe Vault of Super Mario RPG: Legend of the Seven Stars.
Pipe Vault Frog Coin.png
Frog Coin
In the same area, on the same brick platform, two brick creases from the visible treasure box, Mario should jump at the spot to reveal another Surprise Box. Third Treasure in Pipe Vault of Super Mario RPG: Legend of the Seven Stars.
Yo'ster Isle Frog Coin.png
Frog Coin
From the Warp Pipe, Mario should go behind the Save Block and jump at the spot northwest of it to reveal the Surprise Box. Only Treasure on Yo'ster Isle of Super Mario RPG: Legend of the Seven Stars.
Booster Pass RPG Flower.png
Flower
In the first area, from the southwestern entrance, Mario should head north and climb up and over the two rocky steps then over two more northwest until he finds a lone bush against the area's boundary. Jumping on top of the bush reveals the Surprise Box. First Treasure in Booster Pass of Super Mario RPG: Legend of the Seven Stars.
Booster Pass Lucky Jewel.png
Rock Candy
In the same area, Mario should make his way to the rocky hill in the east and climb up the steps all the way to the highest ground, near the entrance to the next area. Jumping at the northern corner near this entrance reveals another Surprise Box. Second Treasure in Booster Pass of Super Mario RPG: Legend of the Seven Stars.
Booster Tower Frog Coin.png
Frog Coin
In the hallway with the Spookums walking down the stairs, Mario should climb up to the highest ground and jump one tile west from the northern corner to reveal the Surprise Box. First Treasure in Booster Tower of Super Mario RPG: Legend of the Seven Stars.
Booster Tower Frog Coin.png
Frog Coin
In the room where Mario is propelled up from the Thwomp on a see-saw below, the player would walk northwest along the lowest ground then jump at the westernmost corner to reveal the Surprise Box. Fourth Treasure in Booster Tower of Super Mario RPG: Legend of the Seven Stars.
Booster Tower RPG Bag.png
Goodie Bag
In the area just before Booster's room, Mario should jump to the orange platform in the southeast and continue jumping to the other ones until he finds a treasure box. Jumping from the treasure box reveals the Surprise Box. Seventh Treasure in Booster Tower of Super Mario RPG: Legend of the Seven Stars.
Booster Tower Red Mushroom.png
Mushroom
In the same area, Mario should jump in the southeastern corner near the low orange platform to reveal another Surprise Box. Last Treasure in Booster Tower of Super Mario RPG: Legend of the Seven Stars.
Marrymore Frog Coin.png
Frog Coin
In the hotel's regular room, Mario should jump on top of the bookcase in the western corner to reveal the Surprise Box. Only Treasure in Marrymore of Super Mario RPG: Legend of the Seven Stars.
Sunken Ship Green Something Drink.png
Kerokero Cola
In the room with the doppelgänger of Mario, either one should jump in the center lit area, almost against the eastern wall, to reveal a J block which also reveals the Surprise Box on the opposite side. To reach the Surprise Box, Mario and the doppelgänger need to stand on top of each other, then jump to open it. Third Treasure in Sunken Ship of Super Mario RPG: Legend of the Seven Stars.
Land's End The Red Essence item from Super Mario RPG: Legend of the Seven Stars
Red Essence
In the first area, Mario should hop into the cannon and fire to the moving platform in front of it. Once on the platform, Mario should jump from the northern corner of the platform at its highest point to hit the Surprise Box in the middle of the jump. First Treasure in Land's End of Super Mario RPG: Legend of the Seven Stars.
Land's End Green Something Drink.png
Kerokero Cola
In the second area, Mario should hop into the cannon and fire into the hole in the rocky hill. Jumping out of the hole, Mario should jump at the southwestern edge of the hole to reveal a platform. Going into the cannon and firing out once more, Mario lands on the platform. Jumping to the highest ground on the rocky hill, Mario should jump at the western corner to reveal the Surprise Box. Third Treasure in Land's End of Super Mario RPG: Legend of the Seven Stars.
Land's End Frog Coin.png
Frog Coin
In the fourth area, with the Spinning Flowers, Mario should find two blue flowers at the area's boundary in the east. Jumping between the two flowers reveals the Surprise Box. Fourth Treasure in Land's End of Super Mario RPG: Legend of the Seven Stars.
Land's End Frog Coin.png
Frog Coin
At the Sky Bridge, Mario should jump into the cave beneath it to enter the secret passage to Kero Sewers. Avoiding the Geckits and the Chow in the first area, Mario should then find a corner closest to the steps heading down. Jumping at the northern spot at the corner reveals the Surprise Box. Sixth Treasure in Land's End of Super Mario RPG: Legend of the Seven Stars.
Belome Temple Frog Coin.png
Frog Coin
After having the first part of Mario's fortune revealed, a gate opens, admitting him to a passageway with two visible treasure boxes. Jumping from the wall to the treasure box, Mario should jump again to reveal the Surprise Box. Surprise Box Location
Belome Temple Frog Coin.png
Frog Coin
In the same area, going down the stairs, Mario should jump in the recessed corner nearby to reveal another Surprise Box. Surprise Box Location
Monstro Town Frog Coin.png
Frog Coin
In the room leading to the exit, Mario should stand northwest between the flowering bush and the wall, then jump to reveal the Surprise Box. Surprise Box Location
Bean Valley Frog Coin.png
Frog Coin
In the first area, Mario should go down the pipe in the east. Out of the pipe in the next area, Mario should make his way west all the way to a dead end and jump to reveal the Surprise Box. Surprise Box Location
Bean Valley Green Something Drink.png
Kerokero Cola
In the area with the five Piranha Plants growing from the pipes, Mario should defeat the one blocking the lower-right pipe, then enter it. In the passageway, Mario should circle around to the far side and jump near the dead end to reveal the Surprise Box. Surprise Box Location
Bean Valley The Red Essence item from Super Mario RPG: Legend of the Seven Stars
Red Essence
In the area with the five Piranha Plants growing from the pipes, Mario should defeat the one blocking the pipe on the far right, then enter it. In the passageway, Mario should head northeast to the corner near the yellow steps. Jumping near the corner reveals the Surprise Box. Surprise Box Location
Nimbus Land Frog Coin.png
Frog Coin
In the Item Shop, Mario should climb up the boxes behind the shopkeep and jump at the highest point to reveal the Surprise Box. First Treasure in Nimbus Land of Super Mario RPG: Legend of the Seven Stars.
Nimbus Castle Frog Coin.png
Frog Coin
This Surprise Box is only available after defeating Valentina. Inside the castle, in the grand hallway with the three doorways, Mario should find a bird in a cage near the northwestern corner of the room. Jumping at the corner reveals the Surprise Box. Last Treasure in Nimbus Land of Super Mario RPG: Legend of the Seven Stars.
Nimbus Castle Frog Coin.png
Frog Coin
In the same area, Mario should enter the middle doorway to the next room, and -- after defeating Birdo -- proceed to the next area and jump on the visible treasure box. Jumping from it reveals the Surprise Box. Eighth Treasure in Nimbus Land of Super Mario RPG: Legend of the Seven Stars.
Nimbus Castle Frog Coin.png
Frog Coin
Back into the grand hallway with the three doorways, Mario should enter the one on the left and continue until he finds a set of stairs in the second room. Just near the entrance to a room with a Save Block, Mario should jump against the wall to reveal the Surprise Box. Sixth Treasure in Nimbus Land of Super Mario RPG: Legend of the Seven Stars.
Nimbus Castle Frog Coin.png
Frog Coin
In the same area, at the bottom of the stairs, Mario should walk along the boundary of the hallway until he eventually walks on an invisible path. Mario should jump at the end of this invisible path to reveal another Surprise Box. Seventh Treasure in Nimbus Land of Super Mario RPG: Legend of the Seven Stars.
Gate Red Mushroom.png
Mushroom
The final Surprise Box is west of the second Save Block. Jumping at the western corner reveals it. First Treasure in the Gate of Super Mario RPG: Legend of the Seven Stars.

Surprise Box count

This table shows the number of Surprise Boxes for each location, with the total amount at the bottom. Locations are listed in the order the player can visit them.

Surprise Box Count
Location Count
Mushroom Kingdom 3
Bandit's Way 1
Rose Town 2
Forest Maze 6
Pipe Vault 2
Yo'ster Isle 1
Booster Pass 2
Booster Tower 4
Marrymore 1
Sunken Ship 1
Land's End 4
Belome Temple 2
Monstro Town 1
Bean Valley 3
Nimbus Land 1
Nimbus Castle 4
Gate 1
Total 39

See also

References

  1. ^ "Sometimes if you jump at the right places, a treasure box will pop out of thin air. Anything like this happen to you? These treasure boxes are known as “Surprise Boxes”, because they appear out of nowhere." — Chester, Super Mario RPG: Legend of the Seven Stars