Bell Chorus: Difference between revisions

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==Gameplay==
==Gameplay==
The object of the game is to ring each bell at the right time when a note is positioned in front of it. Missing a note or ringing a bell when no note is in front of it results in a loss.
The object of the game is to ring each bell at the right time when a note is positioned in front of it. Missing a note or ringing a bell when no note is in front of it results in a loss and the background becomes monochromatic.


* '''1st level difficulty:''' There are three notes.
* '''1st level difficulty:''' There are three notes.

Revision as of 00:27, November 6, 2023

Bell Chorus
Bell Chorus microgame, 1-player variant
Appears in WarioWare: Move It!
Type Wario
Command(s) Ring the bells!
Info "Ring the bell along with the notes comin' at you! The trick to good sound is to shake with a snap."
Controls Joy-Con
Form(s) "Choo Choo"

Bell Chorus is one of Wario's microgames in WarioWare: Move It!

Gameplay

The object of the game is to ring each bell at the right time when a note is positioned in front of it. Missing a note or ringing a bell when no note is in front of it results in a loss and the background becomes monochromatic.

  • 1st level difficulty: There are three notes.
  • 2nd level difficulty: There are five notes, two of which are on the same beat.
  • 3rd level difficulty: There are six notes, one of which is on an offbeat and two of which are on the same beat.

In multiplayer, the players are side-by-side, with the first player holding blue bells while the second player holds red bells. The number of total notes also increase.

  • 1st level difficulty: Each player has two notes.
  • 2nd level difficulty: Each player has three notes, one of which is on the same beat for both players.
  • 3rd level difficulty: Each player has five notes, one of which is on an offbeat and two of which are on the same beat for both players.

Gallery