Ball: Difference between revisions
Power Flotzo (talk | contribs) (Undo revision 3976841 by Dragongoku (talk) Vandal.) Tag: Undo |
(focus on Super Mario) |
||
Line 1: | Line 1: | ||
{{italic title}} | {{italic title}} | ||
{{about|the Game & Watch game|other uses of the term "Ball"|[[Ball (disambiguation)]]}} | {{about|the Game & Watch game|other uses of the term "Ball"|[[Ball (disambiguation)]]}} | ||
{{ | {{multiframe|[[File:Ball (Classic version).png|200px]] [[File:Ball (Modern, Yoshi).png]]|''Ball''{{'}}s Classic version (left) and Modern version with Yoshi (right) in ''Game & Watch Gallery 2''}} | ||
| | '''''Ball''''' is the very first [[Game & Watch]] game, originally released as part of the Silver series on April 28, 1980. Its first ''[[Super Mario (franchise)|Super Mario]]'' appearance is in the original ''[[Game & Watch Gallery]]'' as one games in the [[Museum|Gallery Corner]]. It is also an unlockable [[minigame]] in ''[[Game & Watch Gallery 2]]'', which includes an updated "Modern" version of the game. ''Ball'' also appears in ''[[Game & Watch Gallery 2]]'', where only the Classic version is available by default, unlike most Game & Watch games included in the [[Game & Watch Gallery (series)|''Game & Watch Gallery'' series]], and in order to unlock the Modern version, they first have to either obtain five stars on both modes in the Classic version or possess a star count of 25 or more. Easy Mode seems to be like Game A, while Hard Mode is Game B. | ||
| | |||
This Game & Watch game was later reworked into the ''[[Super Mario (franchise)|Super Mario]]''-themed ''[[Mario the Juggler]]''. A different ''Super Mario''-themed variation of ''Ball'' similarly appears in ''[[Game & Watch: Super Mario Bros.]]'' | |||
The [[WarioWare (series)|''WarioWare'' series]] has a few [[microgame]]s based on ''Ball'': [[Game & Watch Toss Up]] in ''[[WarioWare: Touched!]]'' and [[Ball (G&W)|Ball]] in ''[[Game & Wario]]''. | |||
==Gameplay== | ==Gameplay== | ||
===Classic version=== | ===Classic version=== | ||
The player controls a character who has to juggle balls for as long as possible. If one ball breaks, it is [[Game Over]]. Game A has two balls to juggle (one [[point]] per catch), while Game B has three balls (10 points per catch). This has, unlike the other Game & Watch games, one chance to play, before a Game Over. | |||
The player controls | |||
===Modern version=== | ===Modern version=== | ||
The player starts out playing as [[Yoshi]] (depicted as a [[Yoshi (species)|Light Blue Yoshi]] in the [[Game Boy Color]] version), but as they collect more stars, they can later play as [[Mario]], then as [[Wario]], and finally as [[Bowser|King Koopa]] (who is represented by a ''K'' instead of a ''B''), each more difficult than the last. The first mode has Yoshi juggling [[Yoshi's Egg|Yoshi Egg]]s. The Mario mode has the player juggling a [[Super Star|Star]], a [[Super Mushroom]], and a [[Heart (item)|heart]], actually just like ''Mario the Juggler'' but with the Super Mushroom added. These items have varying arcs of flight as opposed to the fixed patterns of the eggs. The heart is also worth only two points as opposed to three. Wario's mode gives the player the same heart, the same Star, and a [[Wanderin' Goom]] to juggle. The objects have varying arcs of flight, and the Goom occasionally flies offscreen. King Koopa's mode features a [[shell|Koopa Shell]], a [[Boo|Boo Buddy]], and a [[Goomba]] to keep aloft. Like the Wanderin' Goom, the Goomba and shell sometimes fly offscreen. The Boo Buddy also occasionally stops while traveling across its arc. Like the heart, the Goomba and shell are worth only two points apiece. | The player starts out playing as [[Yoshi]] (depicted as a [[Yoshi (species)|Light Blue Yoshi]] in the [[Game Boy Color]] version), but as they collect more stars, they can later play as [[Mario]], then as [[Wario]], and finally as [[Bowser|King Koopa]] (who is represented by a ''K'' instead of a ''B''), each more difficult than the last. The first mode has Yoshi juggling [[Yoshi's Egg|Yoshi Egg]]s. The Mario mode has the player juggling a [[Super Star|Star]], a [[Super Mushroom]], and a [[Heart (item)|heart]], actually just like ''Mario the Juggler'' but with the Super Mushroom added. These items have varying arcs of flight as opposed to the fixed patterns of the eggs. The heart is also worth only two points as opposed to three. Wario's mode gives the player the same heart, the same Star, and a [[Wanderin' Goom]] to juggle. The objects have varying arcs of flight, and the Goom occasionally flies offscreen. King Koopa's mode features a [[shell|Koopa Shell]], a [[Boo|Boo Buddy]], and a [[Goomba]] to keep aloft. Like the Wanderin' Goom, the Goomba and shell sometimes fly offscreen. The Boo Buddy also occasionally stops while traveling across its arc. Like the heart, the Goomba and shell are worth only two points apiece. | ||
Line 45: | Line 28: | ||
*{{button|gbc|b}}: Move left | *{{button|gbc|b}}: Move left | ||
*{{button|gbc|a}}: Move right | *{{button|gbc|a}}: Move right | ||
==Gallery== | ==Gallery== | ||
Line 72: | Line 34: | ||
Game and Watch SMB Ball Mario.png|''Game & Watch: Super Mario Bros.'' | Game and Watch SMB Ball Mario.png|''Game & Watch: Super Mario Bros.'' | ||
Game and Watch SMB Ball Luigi.png|''Game & Watch: Super Mario Bros.'' | Game and Watch SMB Ball Luigi.png|''Game & Watch: Super Mario Bros.'' | ||
GWSMB SleepModeArtwork Ball.png|''Game & Watch: Super Mario Bros.'' sleep mode artwork | |||
Game | |||
</gallery> | </gallery> | ||
Line 102: | Line 59: | ||
G&WG2 Modern Ball Piranha Plant Statue.png|[[Piranha Plant (statue)|Piranha Plant statue]] | G&WG2 Modern Ball Piranha Plant Statue.png|[[Piranha Plant (statue)|Piranha Plant statue]] | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*One of the tips for this game is inaccurate; [[Toad]] tells the player they have to catch the characters (the characters being Bob-ombs) and avoid the coins, when it is actually the other way around. This may have been an error in translation; the tip is accurate in the Japanese version. | *One of the tips for this game is inaccurate; [[Toad]] tells the player they have to catch the characters (the characters being Bob-ombs) and avoid the coins, when it is actually the other way around. This may have been an error in translation; the tip is accurate in the Japanese version. | ||
*In ''Game & Watch Gallery 2'', [[Princess Peach]] was planned to be one of the playable characters in Modern Mode, with most of her graphical data still intact. In her variation, she was going to juggle cookies like those seen in ''[[Yoshi's Cookie]]''.<ref>https://tcrf.net/Game_%26_Watch_Gallery_2#Ball</ref> | *In ''Game & Watch Gallery 2'', [[Princess Peach]] was planned to be one of the playable characters in Modern Mode, with most of her graphical data still intact. In her variation, she was going to juggle cookies like those seen in ''[[Yoshi's Cookie]]''.<ref>https://tcrf.net/Game_%26_Watch_Gallery_2#Ball</ref> | ||
==References== | ==References== | ||
Line 128: | Line 69: | ||
{{Game & Watch}} | {{Game & Watch}} | ||
[[Category:Game & Watch Gallery series minigames]] | |||
[[Category:Game & Watch | |||
Revision as of 17:30, November 4, 2023
- This article is about the Game & Watch game. For other uses of the term "Ball", see Ball (disambiguation).
Ball is the very first Game & Watch game, originally released as part of the Silver series on April 28, 1980. Its first Super Mario appearance is in the original Game & Watch Gallery as one games in the Gallery Corner. It is also an unlockable minigame in Game & Watch Gallery 2, which includes an updated "Modern" version of the game. Ball also appears in Game & Watch Gallery 2, where only the Classic version is available by default, unlike most Game & Watch games included in the Game & Watch Gallery series, and in order to unlock the Modern version, they first have to either obtain five stars on both modes in the Classic version or possess a star count of 25 or more. Easy Mode seems to be like Game A, while Hard Mode is Game B.
This Game & Watch game was later reworked into the Super Mario-themed Mario the Juggler. A different Super Mario-themed variation of Ball similarly appears in Game & Watch: Super Mario Bros.
The WarioWare series has a few microgames based on Ball: Game & Watch Toss Up in WarioWare: Touched! and Ball in Game & Wario.
Gameplay
Classic version
The player controls a character who has to juggle balls for as long as possible. If one ball breaks, it is Game Over. Game A has two balls to juggle (one point per catch), while Game B has three balls (10 points per catch). This has, unlike the other Game & Watch games, one chance to play, before a Game Over.
Modern version
The player starts out playing as Yoshi (depicted as a Light Blue Yoshi in the Game Boy Color version), but as they collect more stars, they can later play as Mario, then as Wario, and finally as King Koopa (who is represented by a K instead of a B), each more difficult than the last. The first mode has Yoshi juggling Yoshi Eggs. The Mario mode has the player juggling a Star, a Super Mushroom, and a heart, actually just like Mario the Juggler but with the Super Mushroom added. These items have varying arcs of flight as opposed to the fixed patterns of the eggs. The heart is also worth only two points as opposed to three. Wario's mode gives the player the same heart, the same Star, and a Wanderin' Goom to juggle. The objects have varying arcs of flight, and the Goom occasionally flies offscreen. King Koopa's mode features a Koopa Shell, a Boo Buddy, and a Goomba to keep aloft. Like the Wanderin' Goom, the Goomba and shell sometimes fly offscreen. The Boo Buddy also occasionally stops while traveling across its arc. Like the heart, the Goomba and shell are worth only two points apiece.
The Yoshi and King Koopa variants of the Modern version of Ball have Bob-ombs that sometimes fly down from the sky, while the Mario variant has fireballs and the Wario variant has Spiked Balls. If a Bob-omb, fireball, or Spiked Ball hits one of the paddles, it causes a Game Over too. At 100 points for Yoshi, 200 points for Mario, 300 points for Wario, and 400 points for King Koopa, coins rain down from the sky. Touching the coins with the paddles rewards the player with bonus points. By getting all of the coins, the player receives a 20-point bonus as well.
Unlike in the Classic version, music is featured, with the tempo changing depending on the speed of the game.
Controls
- (left and right): Move
- : Move left
- : Move right
Gallery
Artwork
Sprites
Warp Pipe (Yoshi variant)
Trivia
- One of the tips for this game is inaccurate; Toad tells the player they have to catch the characters (the characters being Bob-ombs) and avoid the coins, when it is actually the other way around. This may have been an error in translation; the tip is accurate in the Japanese version.
- In Game & Watch Gallery 2, Princess Peach was planned to be one of the playable characters in Modern Mode, with most of her graphical data still intact. In her variation, she was going to juggle cookies like those seen in Yoshi's Cookie.[1]
References
Game & Watch games | ||
---|---|---|
Super Mario franchise | Donkey Kong (1982, MS) • Mario Bros. (1983, MS) • Mario's Cement Factory (1983, TT/NWS) • Mario's Bombs Away (1983, PS) • Donkey Kong Hockey (1984, MVS) • Super Mario Bros. (1986, CrS | 1987, Sp | 1988, NWS) • Mario the Juggler (1991, NWS) • Game & Watch: Super Mario Bros. (2020, CoS) | |
Donkey Kong franchise | Donkey Kong (1982, MS) • Donkey Kong Jr. (1982, NWS | 1983, TT & PS) • Donkey Kong II (1983, MS) • Donkey Kong 3 (1984, MVS) • Donkey Kong Circus (1984, PS) • Donkey Kong Hockey (1984, MVS) | |
Miscellaneous | Green House (1982, MS) | |
MS: Multi Screen • TT: Table Top • PS: Panorama Screen • NWS: New Wide Screen • MVS: Micro VS. System • CrS: Crystal Screen • Sp: Special • CoS: Color Screen |