Wii Mushroom Gorge: Difference between revisions

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(Undid revision 402207 by Dodoman ([[User talk:Dodoman|talk this is about the course itself, not tournaments)
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Another much harder shortcut, probably not intended by the programmers, is as soon as you exit the cave, power slide to the left. Go towards the crack and use a mushroom just before you get on the grass. Hop right t the end before you leave the ground. If performed correctly, you should make it across, saving a fair few seconds. This is how some of the Top Ten and others use their three mushrooms.
Another much harder shortcut, probably not intended by the programmers, is as soon as you exit the cave, power slide to the left. Go towards the crack and use a mushroom just before you get on the grass. Hop right t the end before you leave the ground. If performed correctly, you should make it across, saving a fair few seconds. This is how some of the Top Ten and others use their three mushrooms.
==Tournament==
The second tournament of June 2008 was a Time Trial of Mushroom Gorge - however, the course had to be driven through backwards. Ramps were added to the beginnings of the mushroom paths (or else it would be impossible to land on them).
{{racecourses}}
{{racecourses}}

Revision as of 09:42, June 22, 2008

File:Mkwii-shroomgorge.jpg
Panorama of Mushroom Gorge, featuring the mushroom platforms.

Mushroom Gorge is the third course of the Mushroom Cup from Mario Kart Wii. The course is located on a mountainous zone with tall mushrooms rising over cloudy abysses, where racers have to use some of them as platforms to pass certain gorges. Characters travel the course mainly on land thoughout the course. However, in the middle of the route, they enter a cave where they find an abyss full of mushroom platforms. Players can drive two different ways over these mushrooms to cross the cave. Red mushrooms will cause drivers to bounce, so players can elaborate a trick while they are in the air to get a small boost of speed later. The green-capped mushrooms, however, do not cause vehicles to bounce. Some Goombas appear serving as obstacles on the track.

Shortcut

In Mushroom Gorge, there is a shortcut that will allow the player to speed past the regular curving route and get a boost, although it requires a Mushroom, and is recommended for Time Trials. After starting the race with a turbo boost, the player should head to the left. After the player has headed left, they'll see that there's no fence and that there's a crevice. As soon as the player is a few lengths away from the crevice, use a Mushroom to get a boost. The player will be flung onto a large Mushroom. Perform a trick, bounce on the other giant Mushroom, perform a trick, and the player should land back on the pathway.

Another much harder shortcut, probably not intended by the programmers, is as soon as you exit the cave, power slide to the left. Go towards the crack and use a mushroom just before you get on the grass. Hop right t the end before you leave the ground. If performed correctly, you should make it across, saving a fair few seconds. This is how some of the Top Ten and others use their three mushrooms.

Tournament

The second tournament of June 2008 was a Time Trial of Mushroom Gorge - however, the course had to be driven through backwards. Ramps were added to the beginnings of the mushroom paths (or else it would be impossible to land on them). Template:Racecourses