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| {{merge to|Little Mac|proposal=MarioWiki:Proposals/Archive 51#Smash Bros. Articles: What Stays and What Goes?}}
| | #REDIRECT[[List of fighters debuting in Super Smash Bros. for Nintendo 3DS / Wii U#Little Mac]] |
| [[File:Mac Jolt Haymaker Wii U.jpg|thumb|upright=1.4|right|[[Little Mac]]'s '''Jolt Haymaker''' in ''[[Super Smash Bros. for Wii U]]'']] | | [[Category:Punch-Out!! series]] |
| The '''Jolt Haymaker''' is [[Little Mac]]'s side special move in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. When it is used, Little Mac leaps forward and delivers a downward-swinging punch. The player can press the special button again while Little Mac is in the air to punch early. Little Mac cannot be controlled after using this move, and if he remains in the air after using it, he is left in a helpless state until he lands.
| | [[Category:Super Smash Bros. for Nintendo 3DS / Wii U special moves]] |
| | | [[Category:Super Smash Bros. Ultimate special moves]] |
| The first variation of this move is the '''Grounding Blow''', in which Little Mac leaps up higher and delivers a punch directly downward; this move can bury opponents, and has meteor smash abilities if sweetspotted. However, its horizontal movement is worse than that of the default Jolt Haymaker, making it a lot less effective for recovery.
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| The second custom variant is '''Guard Breaker''', which is slower, and the jump does not have as much horizontal distance, but it is more powerful, and unblockable. Pressing the special move button again does not make the move execute quicker. Interestingly, this move has an inconvenient property, where it doesn't offer Little Mac any horizontal movement if used immediately out of knockback.
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| {{NIWA|SmashWiki=1}}
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| {{SSB4 Moves}}
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| [[Category:Punch-Out!! Series]] | |
| [[Category:Super Smash Bros. for Nintendo 3DS / Wii U Special Moves]] | |