Flutter Jump: Difference between revisions

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[[File:Yoshi does Flutter Jump YTT art.jpg|thumb|upright=1.1|Yoshi performing the Flutter Jump]]
[[File:Yoshi does Flutter Jump YTT art.jpg|thumb|upright=1.1|Yoshi performing the Flutter Jump]]
{{quote2|{{color|Press and hold|blue}} {{button|wii|A}} while riding [[File:SMG2 Asset Sprite UI Yoshi.png|x15x]] [[Yoshi]] to do a {{color|flutter jump|red}}! It's perfect for when you need to {{color|go just a LITTLE higher|blue}} than normal!|[[Boards (Super Mario Galaxy)|Board]]|[[Super Mario Galaxy 2]]}}
{{quote2|{{color|Press and hold|blue}} {{button|wii|A}} while riding [[File:SMG2 Asset Sprite UI Yoshi.png|20px]] [[Yoshi]] to do a {{color|flutter jump|red}}! It's perfect for when you need to {{color|go just a LITTLE higher|blue}} than normal!|[[Boards (Super Mario Galaxy)|Board]]|[[Super Mario Galaxy 2]]}}
The '''Flutter Jump''' (alternatively formatted as '''Flutter-Jump'''<ref>Black, Fletcher. ''Yoshi's Island DS'' PRIMA Official Game Guide. Page 9.</ref> or '''flutter jump'''), also known as the '''Hovering Jump''' in ''[[Super Mario World 2: Yoshi's Island]]'', '''Sustained Jump''' in ''[[Yoshi's Story]]'' [[Prima Games|Prima]] material,<ref>Prima Bath. ''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide. Pages 102, 106, 110, 113.</ref> '''Hover''' in ''[[Super Smash Bros. Melee]]'', and '''flutter kick''' in ''[[Super Mario 64 DS]]'' and ''[[Yoshi Touch & Go]]'', is a characteristic [[jump]]ing technique used by [[Yoshi]] and various other characters throughout the ''[[Mario (franchise)|Mario]]'' and ''[[Yoshi (franchise)|Yoshi]]'' franchises. It can be used to prolong descending after a jump and to keep a character airborne temporarily. The Flutter Jump has a distinctive appearance and is executed by rapidly moving one's legs and in some cases one's arms as well, until the character starts to float and "walk" on air. This technique can be utilized to reach remote locations, or simply to rescue a character from a [[pit|bottomless pit]].
The '''Flutter Jump''' (alternatively formatted as '''Flutter-Jump'''<ref>Black, Fletcher. ''Yoshi's Island DS'' PRIMA Official Game Guide. Page 9.</ref> or '''flutter jump'''), also known as the '''Hovering Jump''' in ''[[Super Mario World 2: Yoshi's Island]]'', '''Sustained Jump''' in ''[[Yoshi's Story]]'' [[Prima Games|Prima]] material,<ref>Prima Bath. ''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide. Pages 102, 106, 110, 113.</ref> '''Hover''' in ''[[Super Smash Bros. Melee]]'', and '''flutter kick''' in ''[[Super Mario 64 DS]]'' and ''[[Yoshi Touch & Go]]'', is a characteristic [[jump]]ing technique used by [[Yoshi]] and various other characters throughout the ''[[Mario (franchise)|Mario]]'' and ''[[Yoshi (franchise)|Yoshi]]'' franchises. It can be used to prolong descending after a jump and to keep a character airborne temporarily. The Flutter Jump has a distinctive appearance and is executed by rapidly moving one's legs and in some cases one's arms as well, until the character starts to float and "walk" on air. This technique can be utilized to reach remote locations, or simply to rescue a character from a [[pit|bottomless pit]].



Revision as of 00:58, April 29, 2023

Artwork of Yoshi performing a Flutter Jump in Yoshi Topsy-Turvy
Yoshi performing the Flutter Jump

Template:Quote2 The Flutter Jump (alternatively formatted as Flutter-Jump[1] or flutter jump), also known as the Hovering Jump in Super Mario World 2: Yoshi's Island, Sustained Jump in Yoshi's Story Prima material,[2] Hover in Super Smash Bros. Melee, and flutter kick in Super Mario 64 DS and Yoshi Touch & Go, is a characteristic jumping technique used by Yoshi and various other characters throughout the Mario and Yoshi franchises. It can be used to prolong descending after a jump and to keep a character airborne temporarily. The Flutter Jump has a distinctive appearance and is executed by rapidly moving one's legs and in some cases one's arms as well, until the character starts to float and "walk" on air. This technique can be utilized to reach remote locations, or simply to rescue a character from a bottomless pit.

The Flutter Jump was first used by Yoshi and seemed like an ability exclusively available for his species alone, similar to the Ground Pound. During the different installments, however, other characters were shown to be able to perform a Flutter Jump, such as Ludwig von Koopa, Baby Bowser,[3] Poochy, and the Poochy Pups.

History

Super Mario series

Super Mario Bros. 2

While the Flutter Jump was not introduced until Super Mario World 2: Yoshi's Island, Luigi could use a similar jump called a Scuttle in Super Mario Bros. 2. This was a holdover from the original mechanics of Yume Kōjō: Doki Doki Panic, from which Super Mario Bros. 2 was adapted, but was probably welcomed as a way to help make Luigi less similar to Mario.

Super Mario 64 DS

Yoshi Flutter Jumping in Super Mario 64 DS

Long after its debut in the Yoshi series (see below), Yoshi's Flutter Jump reappeared in Super Mario 64 DS. In this game, it is called the Flutter Kick and it helps the player jump slightly higher. Luigi's Scuttle also reappears and allows him to slow his descent, rather than gain height.

Super Mario Sunshine

The Flutter Jump ability returns in Super Mario Sunshine, now used by Yoshis who serve as Mario's mounts. It can be used after every jump of Yoshi's Triple Jump to extend its covered distance.

New Super Mario Bros. Wii

Yellow Toad (character) riding on a Light Blue Yoshi.
Light Blue Yoshi using the Flutter Jump while carrying Yellow Toad in New Super Mario Bros. Wii

The Flutter Jump returns in New Super Mario Bros. Wii where it can be performed by Yoshis. In this game, Ludwig von Koopa is also capable of using a similar technique during his two boss battle appearances. With this technique, he is able to execute it multiple times in a row without descending or touching the ground.

Super Mario Galaxy 2

Yoshi Flutter Jumping.
Yoshi flutter jumping in Super Mario Galaxy 2

The Flutter Jump can be performed with Yoshi in Super Mario Galaxy 2. As with previous games, players can perform this trick by holding down the A Button button on the Wii Remote after jumping with Yoshi. This move can be used to get to places that Mario and Luigi can't usually reach. It can also help to stop the player from falling and it can be used to avoid enemies. There is also a glitch that allows Yoshi to endlessly Flutter Jump. Yoshi can still eat while in a Flutter Jump in this game.

New Super Mario Bros. 2

Once again, Ludwig, as in New Super Mario Bros. Wii, uses a technique similar to the Flutter Jump during his fight against Mario in New Super Mario Bros. 2. This time, however, he uses it to grab some chains hanging from his arena's ceiling.

New Super Mario Bros. U

In New Super Mario Bros. U, when riding a Yoshi, players can perform the Flutter Jump, by jumping and holding the jump button while in the air. Ludwig von Koopa also demonstrates a move similar to the Flutter Jump in his boss battle.

Super Mario Maker / Super Mario Maker for Nintendo 3DS

In Super Mario Maker and Super Mario Maker for Nintendo 3DS, Yoshi can Flutter Jump as standard in the New Super Mario Bros. U style, but not the Super Mario World style.

Mario can also Flutter Jump while in a Goomba's Shoe with wings in both the Super Mario Bros. and Super Mario Bros. 3 styles.

Super Mario Run

Yoshi performing a Flutter Jump.
Yoshi flutter jumping in Super Mario Run, as seen in the Tips and Tricks screen.

In Super Mario Run, the Yoshis can perform a Flutter Jump by touching and holding the screen.

Super Mario Odyssey

In Super Mario Odyssey, after players capture Yoshi via a Cap Throw, they can then flutter jump by holding A Button or B Button, which increases their jump height.

Super Mario Maker 2

Flutter Jumping in Super Mario Maker 2 works identically to how it did in the original. Ludwig returns in the version 3.0.0 update acting the same as in his New Super Mario Bros. U appearance.

Yoshi franchise

Yoshi seen Flutter Jumping
Yoshi flutter-jumping in Super Mario World 2: Yoshi's Island
Animation of Yoshi flutter-jumping in Super Mario World 2: Yoshi's Island

The Flutter Jump first was shown during the events of Super Mario World 2: Yoshi's Island and was featured as a unique trait of the Yoshi species. The move allows the Yoshis to move through the air for a short time, aiding them on their quest to reunite Baby Mario with his brother. Its mechanics then were adapted for all of the following Yoshi franchise platformers. Yoshi can flutter far by jumping off of an enemy or a bouncy surface with good timing.

In Yoshi's Woolly World and Poochy & Yoshi's Woolly World, the Flutter Jump aesthetically transmutates Yoshi's legs into a propeller, only in Classic Mode.

Super Princess Peach

Within the Toad Jump minigame of Super Princess Peach, Toad is capable of performing a "Flutter Jump" of sorts as the player controls him within the minigame. Toad's variation of the jump involves him wildly flapping his arm to keep himself afloat for a longer period of time. This jump allows him to stay above enemies and various pits throughout the course he must complete. The duration of his jump is dependent on how long the player blows into the mic of the Nintendo DS (as his jumps are initiated by blowing into the microphone).

Paper Mario: The Thousand-Year Door

Yoshi Flutter Jumping.
Mini-Yoshi flutter jumping in Paper Mario: The Thousand-Year Door.

Another variation of the Flutter Jump appears in Paper Mario: The Thousand-Year Door. It serves as the field ability of Mario's Yoshi partner and while riding on him, he can use it to reach ledges that cannot be reached with a normal jump. The ability is similar to Parakarry's move in the previous game.

Mario & Luigi series

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions

The Flutter Jump makes a reappearance as the Floating/Floaty Jump effect in Mario & Luigi: Superstar Saga and its remake, Mario & Luigi: Superstar Saga + Bowser's Minions. During the game, Mario and Luigi can obtain the ability to use the Floating Jump by equipping the Excite Spring.

Mario & Luigi: Paper Jam

In Mario & Luigi: Paper Jam, Paper Mario can use an ability strikingly similar to (if not) the Flutter Jump. He uses it as a counter in combat and lets him float in the air, and even ascend for a short amount of time.

Super Smash Bros. series

The Flutter Jump appears in all installments of the Super Smash Bros. series, again as a move exclusive to Yoshi. The Flutter Jump serves as Yoshi's mid-air jump and covers the greatest distance of all the other mid-air jumps (except for Mewtwo's since Super Smash Bros. for Nintendo 3DS / Wii U) as well as granting knockback armor to compensate for the fact that Yoshi lacks a significant recovery move. Yoshi also weaponizes this jump in his down aerial move. It deals up to 56% in the original Super Smash Bros., 53% / 39% in the NTSC and PAL versions of Super Smash Bros. Melee respectively, 35% in Super Smash Bros. Brawl, 29% in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, and 34% in Super Smash Bros. Ultimate.

Mario & Sonic at the Olympic Winter Games

The Flutter Jump is Yoshi's special ability in Mario & Sonic at the Olympic Winter Games.

Gallery

See also

Names in other languages

Language Name Meaning Notes
Japanese ふんばりジャンプ
Funbari Janpu
[?]
Straddling Jump
Chinese (simplified) 浮游跳[4][5] (iQue)
Fúyóu Tiào
空中踏步跳跃 (Nintendo)
Kōngzhōng Tàbù Tiàoyuè
坚忍跳跃[6] (Tencent)
Jiānrěn Tiàoyuè
Floating Jump

Midair Stepping Jump

Stoic Jump

Chinese (traditional) 空中踏步跳躍[?]
Kōngzhōng Tàbù Tiàoyuè
Midair Stepping Jump
Dutch Fladdersprong[?] Flutter Jump
German Flatterflug[?] Flutterflight
Italian Salto svolazzo/svolazzante
Calcio volante (Super Mario 64 DS)
[?]
Flutter jump
Flying kick
Korean 버티기 점프[?]
Beotigi Jeompeu
Withstanding Jump
Portuguese Salto pairante[?] Hovering jump
Russian Прыжок-полет[?]
Pryzhok-polet
Flying jump
Spanish (NOA) Pataleo
Revolotear
[?]
Kicking
Flutter
Spanish (NOE) Revoloteo[?] Flutter

References

  1. ^ Black, Fletcher. Yoshi's Island DS PRIMA Official Game Guide. Page 9.
  2. ^ Prima Bath. Nintendo 64 Game Secrets, 1999 Edition Prima's Official Strategy Guide. Pages 102, 106, 110, 113.
  3. ^ KokiriGaming (March 13, 2014). Yoshi's New Island - Final Boss + Ending. YouTube.
  4. ^ Official Chinese website for Yoshi's Island: Super Mario Advance 3 and Metroid Fusion. Retrieved February 29, 2020.
  5. ^ Official Chinese website for Super Mario 64 DS. Retrieved February 29, 2020.
  6. ^ https://t.bilibili.com/337500978254550915

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