The Final Battle (New Super Mario Bros. U): Difference between revisions

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==Trivia==
==Trivia==
*The music that plays during the first part of the level (as well as the challenge course [[Ultimate Boost Blast]]) is a slightly more sinister-sounding arrangement of the Peach's Castle theme, which a part of it also plays in the world map.
*The music that plays during the first part of the level (as well as the challenge course [[Ultimate Boost Blast]]) is a slightly more sinister-sounding arrangement of the Peach's Castle theme, which a part of it also plays in the world map.
*One second elapses from the timer even after the player lands the final hit on Bowser, meaning the player will still get a "Time's Up!" if they have one second on the timer upon defeating Bowser.
{{NSMBU levels}}
{{NSMBU levels}}
[[Category:Peach's castles]]
[[Category:Peach's castles]]

Revision as of 02:44, April 11, 2023

This article is about the level in New Super Mario Bros. U. For other uses, see The Final Battle.
Level
The Final Battle
The Final Battle
Level code Peach's Castle-The Icon of Princess Peach's Castle from New Super Mario Bros. Wii.2
World Peach's Castle
Game New Super Mario Bros. U
Time limit 700 seconds
800 seconds (when playing as Toadette or Nabbit)
500 seconds (Starting from Checkpoint)
Boss Bowser
Giant Bowser (with Bowser Jr.)
<< Directory of levels >>

The Final Battle, or Peach's Castle-The Icon of Princess Peach's Castle from New Super Mario Bros. Wii.2, is the final course of Peach's Castle in New Super Mario Bros. U and features the final boss of the game, Super Bowser (with Bowser Jr. in his Junior Clown Car). The course is unlocked via completion of Red-Hot Elevator Ride, and completing this course unlocks the portal to Superstar Road and Secret Island. This level cannot be completed with Super Guide. This is the only level in the game that shares the same name with its New Super Luigi U counterpart.

Layout

Mario fighting Giant Bowser and Bowser Jr.
The final two bosses

The first part of the course is a short section of lava and bridges. Bowser Jr. chases the player in his Junior Clown Car, periodically attempting to drop on their head and also may try to push the Mario Bros. and Toads into the lava below if they get too close. The player can dodge the attack by moving out of the way as Bowser Jr. drops, but he destroys any Brick Blocks he hits on the way down. The player cannot harm Bowser Jr. in this section (due to a glass dome over the cockpit of his Junior Clown Car), so they must simply avoid his attacks as they work their way through the course. Throughout the area, Lava Bubbles are found between platforms, and Bony Beetles can be found on some platforms. A Warp Door is found at the end of the area, leading to the second area of the level. To the right of the door are two Hidden Blocks. The one on the top contains a 1-Up Mushroom.

The second area of the level begins with a Checkpoint Flag in front of a large green door. Two Hidden Blocks on both sides contain a Fire Flower and an Ice Flower. After navigating a corridor filled with incoming fireballs, the player reaches the first Bowser battle, which greatly resembles the first part of New Super Mario Bros. Wii's final boss. Hitting the switch at the other side of the course causes an Axe to cut the bridge Bowser is standing on, making him crash into the pit below. After the player moves on to the final part, Bowser Jr. arrives with Magikoopa, who casts a spell to enlarge Bowser.

The final part of the course takes the player to a courtyard overlooked by a tower holding Princess Peach captive. Before the player can reach the princess, they must survive a boss battle with Giant Bowser. Bowser Jr. appears and taunts the player with Bowser following. He then stands up and roars at the player, signaling the start of the true final battle. Unlike the three previous encounters, the player must directly harm Bowser by stealing Bowser Jr.'s Junior Clown Car and crashing it down on Bowser's head. However, Bowser Jr. cannot be defeated, no matter how many stomps or attacks from the player(s) he has taken, although he can be stunned. The player can then throw Bowser Jr. at Bowser to damage him, although this method is time consuming. The player can also shoot a large amount of fireballs at Bowser or perform Synchro Ground Pounds (with multiple players) to defeat him. While doing this, they must evade Bowser's enormous fireballs and spinning shell, as well as Bowser Jr.'s diving attacks and dropped Bob-ombs. After three strikes to the head, Bowser is defeated and the game is beaten. Humiliated, Bowser Jr. jumps down to see his father.

Star Coins

  • Star Coin 1: The first Star Coin is located above a pit of lava, and the player must Wall Jump to collect it safely.
  • Star Coin 2: The second Star Coin is found beneath a row of Brick Blocks, and the player must lure Bowser Jr. to attack above the Brick Blocks in order to destroy them.
  • Star Coin 3: Similarly to the first Star Coin, the third Star Coin is found above a pit of lava, next to a moving platform. The player must Wall Jump to collect the Star Coin.

Enemies

Names in other languages

Language Name Meaning Notes
Japanese けっせん! ピーチ城[?]
Kessen! Pīchi-jō
Decisive Battle! Peach's Castle
Chinese (simplified) 决战!桃花公主城堡[?]
Juézhàn!Táohuā Gōngzhǔ Chéngbǎo
Decisive Battle! Peach's Castle
Chinese (traditional) 決戰!碧姬公主城堡[?]
Juézhàn!Bìjī Gōngzhǔ Chéngbǎo
Decisive Battle! Peach's Castle
Dutch De grote finale[?] The great finale
German Die letzte Schlacht[?] The last Battle
Italian Scontro finale[?] Final battle
Korean 결전! 피치 성[?]
Gyeoljeon! Pichi Seong
Decisive Battle! Peach's Castle
Portuguese (NOE) A Batalha Final[?] The Final Battle
Russian Финальная битва[?]
Final'naya bitva
Final battle
Spanish La batalla final[?] The final battle

Level map

Level map

Trivia

  • The music that plays during the first part of the level (as well as the challenge course Ultimate Boost Blast) is a slightly more sinister-sounding arrangement of the Peach's Castle theme, which a part of it also plays in the world map.
  • One second elapses from the timer even after the player lands the final hit on Bowser, meaning the player will still get a "Time's Up!" if they have one second on the timer upon defeating Bowser.