Spike Ball (move): Difference between revisions

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m (Swallow moved page Spike ball (move) to Spike Ball (move) over redirect: Putting the capitalisation back, copy and pasted text isn't really a strong enough point for this when it's labelled with capitalisation in the guide (and newer text for that matter))
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Revision as of 14:49, October 24, 2022

Bowser's spike ball ability in Mario & Luigi: Bowser's Inside Story

The spike ball (alternately capitalized in the remake's in-game guide) is an ability learned by Bowser in the DS game, Mario & Luigi: Bowser's Inside Story, and its 3DS remake, Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. The ability is learned at Peach's Castle Garden when Mario and Luigi cure Bowser of his back pain by drilling into the center of the Lumbar Nook. When they finish the process, Bowser's back loosens; he becomes more flexible and can use the spike ball ability. This ability allows Bowser to roll up into his shell to become a spike ball when the player selects the ability using the shoulder buttons. He can use this ability to climb walls of soft dirt, smash through certain objects, get shot through a spring and activate treadmills in the overworld. During the battle with Super Peach's Castle of Fury, Giant Bowser uses the spike ball to defend against one of its attacks.

When Bowser is burned by the twin fire-breathing Piranha Plants, and when fighting Dark Bowser at Peach's Castle, Mario and Luigi can visit the Chest Station in order to play a minigame where they can fling Bowser while he is in his spike ball form.

The third part of Bowser's final battle
Bowser using the spike ball-like ability in Super Mario Galaxy

A slightly similar ability was utilized by Bowser in Super Mario Galaxy during the last fight against him in the final galaxy of the game, Bowser's Galaxy Reactor. It could be countered by spinning a rubbery bulb at him during the second phase of the fight. In Super Mario Galaxy 2 during the final battle, he would briefly use this ability to move from side to side, during which the meteorites would bounce right off him if ground-pounded at him. During the second Bowser battle in the Moon Kingdom in Super Mario Odyssey, Bowser would occasionally attack Mario by throwing burning Bowser shells similar to the spike ball at him, replacing the brick-like boulders during his first battle in the Cloud Kingdom.

He also uses this move during the first battle against him in Mario & Luigi: Dream Team. First, he blows fire across the path and then curls up to chase Mario. The player must jump over the smaller fire walls and move around the big ones. Eventually, Bowser will trip and the chase will end.

Gallery

Names in other languages

Language Name Meaning Notes
Japanese スパイクボール[?]
Supaiku Bōru
Spike Ball
Italian Sferarmata[?] Armed-sphere/Tank-sphere
Spanish (NOA) Bola con púas[?] Spiked Ball

Trivia

  • When Bowser learns the spike ball, he suggests that he could never roll up into a ball before. However, the Shy Guy Squad Special Attack has Bowser roll up into a ball so the Shy Guys can push him into a rope before he is launched at the selected target. These Shy Guys can be rescued long before Bowser learns the spike ball ability. However, Bowser might have been referring to being able to move on his own in spike ball form, as in Shy Guy Squad, he requires the Shy Guys to push him rather then moving on his own.