Precarious Pillar: Difference between revisions

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{{Levelbox
{{level infobox
|image=[[File:PrecariousPillar_MarioRabbids.png|270px]]
|image=[[File:PrecariousPillar_MarioRabbids.png|270px]]
|code=1-8
|code=1-8
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|game=''[[Mario + Rabbids Kingdom Battle]]''
|game=''[[Mario + Rabbids Kingdom Battle]]''
|objective='''Map 1:''' Defeat All<br>'''Map 2:''' Defeat All<br>'''Map 3:''' Defeat 4 Enemies
|objective='''Map 1:''' Defeat All<br>'''Map 2:''' Defeat All<br>'''Map 3:''' Defeat 4 Enemies
|target='''Map 1:''' 4 turns<br>'''Map 2:''' 7 turns<br>'''Map 3:''' 5 turns
|before=[[Do U Stack Up?|<<]]
|before=[[Do U Stack Up?|<<]]
|after=[[Top Banana|>>]]
|after=[[Top Banana|>>]]
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==Enemies==
==Enemies==
*[[Ziggy|Ziggies]] (2)
<gallery>
*[[Hopper]]s (4)
MRKB Garden Ziggy Portrait.png|[[Ziggy|Garden Ziggies]] (2)
*[[Smasher]]s (5)
MRKB Garden Hopper Portrait.png|[[Hopper|Garden Hopper]]s (4)
*[[Chain Chomp]] (stage hazard;1)
MRKB Garden Smasher Portrait.png|[[Smasher|Garden Smasher]]s (5)
ChainChomp MarioRabbids.jpg|[[Chain Chomp]] (stage hazard; 1)
</gallery>


==Battle maps==
==Battle maps==
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</gallery>
</gallery>


{{M+RKB Levels}}
==Names in other languages==
[[Category:Mario + Rabbids Kingdom Battle Levels]]
{{foreign names
|Jap=つみ木のタワー
|JapR=Tsumiki no Tawā
|JapM=Building Block Tower
|Kor=불안정한 기둥
|KorR=Buranjeonghan gidung
|KorM=Unstable Column
|SpaE=Columna inestable
|SpaEM=Unstable Pillar
|Ita=Pilastro pericolante
|ItaM=Unstable pillar
}}
 
{{M+RKB levels}}
[[Category:Mario + Rabbids Kingdom Battle levels]]

Latest revision as of 09:04, August 12, 2022

Level
Precarious Pillar
PrecariousPillar MarioRabbids.png
Level code 1-8
World Ancient Gardens
Game Mario + Rabbids Kingdom Battle
Objective Map 1: Defeat All
Map 2: Defeat All
Map 3: Defeat 4 Enemies
Target Map 1: 4 turns
Map 2: 7 turns
Map 3: 5 turns
<< Directory of levels >>

Precarious Pillar is the eighth level of Ancient Gardens in Mario + Rabbids Kingdom Battle.

Layout[edit]

The first part of the level features three different elevations, along with two Ziggies and Hoppers each. All are behind partial cover except for the isolated Ziggy, who is behind full cover instead.

The next part of the level features a more linear map, with two Smashers behind partial cover and two Hoppers behind full cover.

The last part of the level features a Chain Chomp on lower ground surrounded by Smashers, though they keep reappearing. Mario and co. must take out four of them to clear the stage.

Enemies[edit]

Battle maps[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese つみ木のタワー[?]
Tsumiki no Tawā
Building Block Tower
Italian Pilastro pericolante[?] Unstable pillar
Korean 불안정한 기둥[?]
Buranjeonghan gidung
Unstable Column
Spanish (NOE) Columna inestable[?] Unstable Pillar