Punch Ball Mario Bros.: Difference between revisions

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(Please do not tell me the gallery is not needed. People come here to learn about stuff they don't know about. The pics give them more info.)
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Interestingly, the floor-level design is almost the exact opposite of the original ''Mario Bros.'' For instance, the first platform (above the floor) in the original extends from the edges, with a gap in the middle. In this game, the platform is in the middle, with gaps around the edges.
Interestingly, the floor-level design is almost the exact opposite of the original ''Mario Bros.'' For instance, the first platform (above the floor) in the original extends from the edges, with a gap in the middle. In this game, the platform is in the middle, with gaps around the edges.
==Images==
<gallery>
Image:PBMB Boxart.jpg|The game's artwork, in which [[Mario]] is holding one of the mysterious Punch Balls.
Image:Punchball2.gif|A typical stage from the game.
Image:Punchball4.gif|Mario hitting a [[POW Block]] in the game. When this happens, the screen inverts its colors momentarily.
Image:Punchball5.gif|The game's [[Bonus Stage]].
</gallery>


==Sources==
==Sources==

Revision as of 18:27, April 28, 2008

It has been requested that this article be rewritten and expanded to include more information.

File:PunchBall.gif
The title screen of Punch Ball Mario Bros.

Punch Ball Mario Bros. is a game created by Hudson Soft for the PC-8801 in 1984. It also ran on the PC-6001mkII, NEC PC-6601, FM-7, and Sharp X1. It was similar to Mario Bros., but added "punch balls" that could be thrown to knockout enemies. The details of the licensing of this game aren't clear, but Punch Ball Mario Bros. is probably one of the earliest licensed Mario games.

Interestingly, the floor-level design is almost the exact opposite of the original Mario Bros. For instance, the first platform (above the floor) in the original extends from the edges, with a gap in the middle. In this game, the platform is in the middle, with gaps around the edges.


Images

Sources

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