Rhythm Count: Difference between revisions
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At the start of the game, a musical note counts up to three and stops counting. However, if the player were to follow the beat to the numbers and tap when the 6 shows up, but within a few frames, the player wins the game. Despite this is how the game is supposed to be played, the player can repeatedly tap the note until the 6 shows up, making this game near impossible to lose if the player were to prematurely tap. | At the start of the game, a musical note counts up to three and stops counting. However, if the player were to follow the beat to the numbers and tap when the 6 shows up, but within a few frames, the player wins the game. Despite this is how the game is supposed to be played, the player can repeatedly tap the note until the 6 shows up, making this game near impossible to lose if the player were to prematurely tap. | ||
{{WWDIY | {{WWDIY microgames}} | ||
{{WWDIYS | {{WWDIYS microgames}} | ||
[[Category:Downloadable microgames]] | [[Category:Downloadable microgames]] | ||
[[Category:WarioWare: D.I.Y. microgames]] | [[Category:WarioWare: D.I.Y. microgames]] | ||
[[Category:WarioWare: D.I.Y. Showcase microgames]] | [[Category:WarioWare: D.I.Y. Showcase microgames]] |
Latest revision as of 13:04, May 10, 2022
Rhythm Count | |
---|---|
Appears in | WarioWare: D.I.Y. |
Type | DLC |
Command(s) | Tap on 6! |
Info | "Test your rhythm! On six... SIX!" |
Controls | – Tap note |
Rhythm Count is a downloadable microgame in WarioWare: D.I.Y. and WarioWare: D.I.Y. Showcase. It was released on September 23, 2009 in Japan, August 23, 2010 in North America, and September 24, 2010 in Europe.
Gameplay[edit]
At the start of the game, a musical note counts up to three and stops counting. However, if the player were to follow the beat to the numbers and tap when the 6 shows up, but within a few frames, the player wins the game. Despite this is how the game is supposed to be played, the player can repeatedly tap the note until the 6 shows up, making this game near impossible to lose if the player were to prematurely tap.