Room 7-9: Difference between revisions
m (Text replacement - "{{[Ll]evelbox" to "{{level infobox") |
m (Text replacement - "{{MVDKMOTM Levels}}" to "{{MVDKMOTM levels}}") |
||
Line 23: | Line 23: | ||
*[[Capture Kong]]s | *[[Capture Kong]]s | ||
*[[Circus Kong]] | *[[Circus Kong]] | ||
{{MVDKMOTM | {{MVDKMOTM levels}} | ||
[[Category:Mario vs. Donkey Kong 2: March of the Minis levels]] | [[Category:Mario vs. Donkey Kong 2: March of the Minis levels]] |
Revision as of 07:15, May 10, 2022
- This article is about the level designated "7-9" in American and Japanese regions. For the level designated "7-9" in other regions, see Room 8-9.
Level | |
---|---|
Room 7-9 | |
![]() | |
Level code | 7-9 |
World | Spooky Attic |
Game | Mario vs. Donkey Kong 2: March of the Minis |
Time limit | 300 seconds |
<< Directory of levels >> |
Room 7-9 (titled Room 6-9 in the British English version) is the ninth course of Spooky Attic in Mario vs. Donkey Kong 2: March of the Minis.
The course features five Mini toys.
Overview
This level has several "floors" divided with girder platforms, and features several Donut Blocks, Conveyor Belts and Yellow Color Switches across. There is also a ? Block containing a Fire Flower that can transform a mini into its fire form. The Minis not there initially must head for the top of the level, then head to the leftmost Donut Blocks that will safely lead them to the Goal Door.
Mini Mario Card
The "O" Mini Mario Card is at the very top of the level, above a Yellow Color Switch and a Capture Kong's roaming distance. A Mini must avoid the nearby Capture Kong and use the Yellow Color Switch to get to the card, this task being simplified if a powered-up Mini stuns the Capture Kong.