Stage 3 (DK: Jungle Climber): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(Created page with "{{italic title|Stage 3 (''DK: Jungle Climber'')}} {{image}} {{Levelbox |title=Stage 3 |image= |code=7-3 |game=''DK: Jungle Climber'' |before=Stage 2 (DK: Jungle Climber)...")
 
m (Text replacement - "{{DKJC Levels}}" to "{{DKJC levels}}")
 
(7 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{italic title|Stage 3 (''DK: Jungle Climber'')}}
{{italic title|id=yes}}
{{image}}
{{level infobox
{{Levelbox
|image=[[File:Stage 3 DKJC.png]]
|title=Stage 3
|image=
|code=7-3
|code=7-3
|game=''[[DK: Jungle Climber]]''
|game=''[[DK: Jungle Climber]]''
Line 12: Line 10:


==Overview==
==Overview==
The level is rather short, though it requires a good deal of caution. Right from the start, [[Donkey Kong]] is required to move upward a bit, stopping on and breaking certain ice tiles serving as platforms if needed. When he reaches the top, DK must carefully break the tiles at the top and move along the ceiling to reach the [[DK Coin]] just up ahead, collected to complete the level.
Right from the start of this level, [[Donkey Kong]] is required to move upward a bit, stopping on and breaking certain ice tiles serving as platforms if needed. When he reaches the top, DK must carefully break the tiles at the top and move along the ceiling to reach the [[DK Coin]] just up ahead, collected to complete the level.


{{DKJC Levels}}
{{DKJC levels}}
[[Category:DK: Jungle Climber Levels]]
[[Category:Cosmic areas]]
[[Category:DK: Jungle Climber levels]]

Latest revision as of 13:22, May 9, 2022

Level
Stage 3
Stage 3 in DK: Jungle Climber
Level code 7-3
Game DK: Jungle Climber
<< Directory of levels >>

Stage 3 is the third extra stage of DK: Jungle Climber. It is unlocked after completing the main game, after thirty Banana Coins have been collected.

Overview[edit]

Right from the start of this level, Donkey Kong is required to move upward a bit, stopping on and breaking certain ice tiles serving as platforms if needed. When he reaches the top, DK must carefully break the tiles at the top and move along the ceiling to reach the DK Coin just up ahead, collected to complete the level.