Psycho Plasm: Difference between revisions

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{{SMRPG move infobox|[[Ameboid]]|Magic|N/A|[[Fear]]|Neutral|One enemy|N/A|[[File:RPG_Psycho_Plasm.png]]}}
{{SMRPG move infobox
|image=[[File:RPG_Psycho_Plasm.png]]
|used_by=[[Ameboid]]
|type=Magic
|power=N/A
|effect=[[Fear]]
|element=Neutral
|range=One enemy
|defense=N/A
}}


'''Psycho Plasm''' is a [[move]] in ''[[Super Mario RPG: Legend of the Seven Stars]]'' that only an [[Ameboid]] can use. It creates a ball of white plasma and shoots it at [[Mario]] or his allies, inducing [[Fear]]. Its name is a pun on "cytoplasm", the material inside a living cell.
'''Psycho Plasm''' is a [[move]] in ''[[Super Mario RPG: Legend of the Seven Stars]]'' that only an [[Ameboid]] can use. It creates a ball of white plasma and shoots it at [[Mario]] or his allies, inducing [[Fear]]. Its name is a pun on "cytoplasm", the material inside a living cell.

Revision as of 18:54, April 24, 2022

Super Mario RPG: Legend of the Seven Stars move
RPG Psycho Plasm.png
Psycho Plasm
Used by Ameboid
Type Magic
Magic power N/A
Effect Fear
Element Neutral
Target One enemy
Damage reduced

Psycho Plasm is a move in Super Mario RPG: Legend of the Seven Stars that only an Ameboid can use. It creates a ball of white plasma and shoots it at Mario or his allies, inducing Fear. Its name is a pun on "cytoplasm", the material inside a living cell.

Names in other languages

Language Name Meaning
Japanese びびりさいぼう
Bibiri Saibou
Terror Cell

Template:Super Mario RPG