Template:M&LBIS enemy: Difference between revisions

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m (Text replacement - "\b(MLBISBJJ|MLBIS|MLDT|MLPIT|MLPJ|MLSSBM|MLSS|MRKB|PMCS|PM|PMSS|PMTOK|PMTTYD|SMRPG|SPM)enemy\b" to "$1 enemy")
m (Text replacement - "'' Enemy" to "'' enemy")
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{| class="infobox{{#ifeq:{{{align|right}}}|horizontal|-wide}}" style="{{#ifeq:{{{align|right}}}|right|width:250px}};background:#CFEEFF;border:1px solid aliceblue;border-spacing:0"
{| class="infobox{{#ifeq:{{{align|right}}}|horizontal|-wide}}" style="{{#ifeq:{{{align|right}}}|right|width:250px}};background:#CFEEFF;border:1px solid aliceblue;border-spacing:0"
{{#switch:{{{align|right}}}
{{#switch:{{{align|right}}}
|horizontal=!colspan=11 style="font-size:120%;text-align:center;background:#00DDFF"{{!}}''{{color-link|Mario & Luigi: Bowser's Inside Story|black}}'' Enemy
|horizontal=!colspan=11 style="font-size:120%;text-align:center;background:#00DDFF"{{!}}''{{color-link|Mario & Luigi: Bowser's Inside Story|black}}'' enemy
{{!}}-
{{!}}-
{{!}}colspan=11 style="font-size:125%;text-align:center;background:aqua"{{!}}{{{altname|{{{name|}}}}}}
{{!}}colspan=11 style="font-size:125%;text-align:center;background:aqua"{{!}}{{{altname|{{{name|}}}}}}
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{{!}}-
{{!}}-
{{!}} style="background:aqua" colspan=11{{!}} '''Notice:''' {{{notice|The second set of numbers next to the enemy's HP, POW, DEF, SPEED and Coins are stat increases from the Challenge Medal accessory; a 50% increase for HP, DEF, SPEED and Coins earned, and a 150% increase for POW.}}}
{{!}} style="background:aqua" colspan=11{{!}} '''Notice:''' {{{notice|The second set of numbers next to the enemy's HP, POW, DEF, SPEED and Coins are stat increases from the Challenge Medal accessory; a 50% increase for HP, DEF, SPEED and Coins earned, and a 150% increase for POW.}}}
|left|right=!colspan=2 style="font-size:120%;text-align:center;background:#00DDFF"{{!}}''{{color-link|Mario & Luigi: Bowser's Inside Story|black|Bowser's Inside Story}}'' Enemy
|left|right=!colspan=2 style="font-size:120%;text-align:center;background:#00DDFF"{{!}}''{{color-link|Mario & Luigi: Bowser's Inside Story|black|Bowser's Inside Story}}'' enemy
{{!}}-
{{!}}-
{{!}}colspan=2 style="font-size:125%;text-align:center;background:aqua"{{!}}{{{altname|{{{name|}}}}}}
{{!}}colspan=2 style="font-size:125%;text-align:center;background:aqua"{{!}}{{{altname|{{{name|}}}}}}

Revision as of 10:39, March 30, 2022

Template:Color-link enemy

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Location(s)
Battled by
Level
HP
POW
DEF
SPEED
Fire
Burn?
Dizzy?
Stat Down?
KO?
Experience
Coins
Item Drop
Notice
  • The second set of numbers next to the enemy's HP, POW, DEF, SPEED and Coins are stat increases from the Challenge Medal accessory; a 50% increase for HP, DEF, SPEED and Coins earned, and a 150% increase for POW.

This template is for information on enemies in Mario & Luigi: Bowser's Inside Story. The variables are as follows:

{{MLBIS enemy
|name=
|image=
|align=
|location=
|battledby=
|lvl=
|hp=
|pow=
|def=
|speed=
|fire=
|burn=
|dizzy=
|statdown=
|ko=
|exp=
|coins=
|items=
|related=
}}
 
The enemy's name (the page title is the default).
An image of the enemy.
"Right" (default), "left" or "horizontal".
Where the enemy can be found.
Who battles the enemy.
The enemy's level.
The enemy's HP.
The enemy's power
The enemy's defense.
The enemy's speed.
How much damage the enemy takes from fire attacks.
The enemy's susceptibility to being burned.
The enemy's susceptibility to becoming dizzy.
The enemy's susceptibility to lowering power/def.
The enemy's susceptibility to instant KOs.
The amount of EXP gained from beating the enemy.*
The coins gained from defeating the enemy.*
The item(s) dropped by the enemy.*
Enemies related to the enemy in question.
 

The asterisk'd ones (*) are ones that can be changed by Clothing and/or Badges, as explained in the hover-over text. If no items can be dropped, put "none" in that variable. For "Battledby=", the options are "Mario & Luigi", "Luigi", "Bowser", "Giant Bowser" or "Anyone". All of the stats, as well as explanations, can be found on the two tables included in the Mario & Luigi: Bowser's Inside Story bestiary article.

If no Align= value is provided, the template will take the vertical right-aligned form (seen to the right); it should be "horizontal" (seen below) in "List of stats" sections, or other assemblages of infoboxes, and left vertical when imbedded in the body text at the top of the page. If the page's title is the plain enemy name (i.e. no qualifiers in parentheses), the Name= variable is not needed.

Template:MLBIS enemy