Ring (projectile): Difference between revisions
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===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario Bros. 3''==== | ====''Super Mario Bros. 3''==== | ||
[[File:SMB3 Candy Ring.png| | {{multiframe|[[File:SMB3 Candy Ring.png]]|align=left|bg=black}} | ||
When fighting Wendy aboard her [[airship]] in {{world-link|3|airship3|World 3-Airship (Super Mario Bros. 3)}}, she shoots candy rings at [[Mario]] or [[Luigi]]; Wendy creates one at the beginning of the fight, and creates another after each stomp. Up to three candy rings can be on-screen at once; unlike [[Koopalings|her brothers']] magic blasts, they do not leave the arena, instead bouncing off the walls, ceiling, and floor at right angles. The candy rings only disappear when she is defeated. | |||
====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== |
Revision as of 02:59, March 25, 2022
It has been requested that this article be rewritten and expanded to include more information. Reason: provide more info on Wendy's ring attacks in the more sparse Mario & Luigi sections
- Not to be confused with Gold Ring.
Template:Quote2 Candy rings[1][2], also referred to as lifesavers[3], gold rings[4], magic rings[5], deadly rings[6], death rings[7], and energy rings[8], are circular projectiles that Wendy O. Koopa often shoots from her magic wand. They are named for their original red and white stripes, much like a candy cane. They first appear along with Wendy in Super Mario Bros. 3.
History
Super Mario series
Super Mario Bros. 3
When fighting Wendy aboard her airship in World 3-Airship, she shoots candy rings at Mario or Luigi; Wendy creates one at the beginning of the fight, and creates another after each stomp. Up to three candy rings can be on-screen at once; unlike her brothers' magic blasts, they do not leave the arena, instead bouncing off the walls, ceiling, and floor at right angles. The candy rings only disappear when she is defeated.
New Super Mario Bros. Wii
Rings once again return in New Super Mario Bros. Wii in both of Wendy's battles, where they function the same as in Super Mario Bros. 3, though they are slower and vanish after a while.
New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe
Energy rings return in New Super Mario Bros. U. During her boss fight, Wendy now throws two energy rings at a time, using them to knock loose the icicles hanging from the ceiling of her boss arena. After being stomped twice, she throws three energy rings.
Super Mario Maker 2
In Super Mario Maker 2 versions 3.0.0 and later, Wendy shoots candy rings out of her wand in all game styles except the Super Mario 3D World style. In the Super Mario Bros. style, they also flash pink, white and red.
Mario & Luigi series
Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions
During her boss fight in Mario & Luigi: Superstar Saga and its remake, Mario & Luigi: Superstar Saga + Bowser's Minions, Wendy flings large glowing rings at Mario and Luigi. They must be dodged by jumping twice, and may inflict the Heavy G status if they hit. As of the original game, they are now golden, matching her bracelets, instead of red and white.
In Mario & Luigi: Superstar Saga, the rings attempt to hit the Mario Bros. by floating towards them; Wendy then raises her hands again, causing them to close in and shrink on the Bros. In the remake, Wendy now constantly attacks alongside her doppelgangers, and they each create a ring before sending them at the Bros. in a certain order; once all the rings have surrounded them both, each Wendy then closes the rings in the same order, requiring Mario and Luigi to jump over them accordingly.
In the remake's Minion Quest sub-mode, Wendy also uses her rings to attack, which return to her like boomerangs.
Mario & Luigi: Paper Jam
During the battle against Wendy and Roy Koopa in Mario & Luigi: Paper Jam, Wendy uses giant rings as her only solo attack.
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
In Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, Wendy once again uses her rings to attack, working the same as the Minion Quest sub-mode.
Paper Mario: Color Splash
In Paper Mario: Color Splash, Wendy prepares to summon a giant golden ring upon taking enough damage. Mario must use the Instant Camera Thing to create a picture of himself that the golden ring traps instead of Mario; if Mario is caught in the golden ring, Wendy breaks it during the next turn by summoning a shower of coins that instantly KOs Mario upon falling on him.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | リング[9] Ringu 黄金リング[10] Ōgon ringu |
Ring Golden ring |
References
- ^ Nintendo Power Volume 13, page 34.
- ^ Rocha, Garitt, and Nick von Esmarch. Playing With Power: Nintendo NES Classics. Page 216.
- ^ Hodgson, David S J. Super Mario Advance 4: Super Mario Bros. 3 Prima's Official Strategy Guide. Page 53.
- ^ Thomason, Steve. Mario & Luigi: Superstar Saga Player's Guide. Page 117.
- ^ Stratton, Stephen, and Levi Buchanan. Mario & Luigi: Superstar Saga Prima's Official Strategy Guide. Page 83.
- ^ Bueno, Fernando. New Super Mario Bros. Wii PRIMA Official Game Guide. Page 81.
- ^ Bueno, Fernando. New Super Mario Bros. Wii PRIMA Official Game Guide. Page 89.
- ^ Stratton, Steve. New Super Mario Bros. U PRIMA Official Game Guide. Page 115.
- ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, pages 35, 144, 209.
- ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, pages 35, 144, 209.