Balloon Fight (WarioWare: Smooth Moves): Difference between revisions
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|image=[[File:WWSM Balloon Fight.png|250px]] | |image=[[File:WWSM Balloon Fight.png|250px]] | ||
|appeared_in=''[[WarioWare: Smooth Moves]]'' | |appeared_in=''[[WarioWare: Smooth Moves]]'' | ||
|type=[[9-Volt]] | |type=[[9-Volt]] & [[18-Volt]] | ||
|intro=''Flap!''<br>''Keep flapping!'' (Dr. Crygor) | |intro=''Flap!''<br>''Keep flapping!'' (Dr. Crygor) | ||
|info="''The classic air battle is now in 3-D form! Flap your arms and stay in the sky! 1986: Balloon Fight / NES''" | |info="''The classic air battle is now in 3-D form! Flap your arms and stay in the sky! 1986: Balloon Fight / NES''" | ||
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|song=Balloon Fight Remix | |song=Balloon Fight Remix | ||
}} | }} | ||
'''Balloon Fight''' is a [[microgame]] from ''[[WarioWare: Smooth Moves]]'' in [[9-Volt]] | '''Balloon Fight''' is a [[microgame]] from ''[[WarioWare: Smooth Moves]]'' in [[9-Volt]] & [[18-Volt]]'s stage. It is a 3D version of the Balloon Trip mode from ''{{wp|Balloon Fight}}'' for [[Nintendo Entertainment System|NES]], and is also [[Balloon Trip (minigame)|an extra minigame]] accessed via the main map screen. | ||
==Gameplay== | ==Gameplay== | ||
The player must hold the [[Wii#Wii Remote|Wii Remote]] and swing it up and down as if they are attempting to fly. This will make the [[Balloon Fighter]] fly. If the player swings the remote, the character hovers. If the player does not, the character slowly floats downwards, and possibly gets eaten by the fish. These moves are used to pass under or over electric orbs or to knock down enemy balloon birds to avoid losing the microgame. The player must float in the air without taking damage until the time runs out to win. | The player must hold the [[Wii#Wii Remote|Wii Remote]] and swing it up and down as if they are attempting to fly. This will make the [[Balloon Fighter]] fly. If the player swings the remote, the character hovers. If the player does not, the character slowly floats downwards, and possibly gets eaten by the fish. These moves are used to pass under or over electric orbs or to knock down enemy balloon birds to avoid losing the microgame. The player must float in the air without taking damage until the time runs out to win. | ||
*'''Level 1:''' There are not very many obstacles. | *'''Level 1:''' There are not very many obstacles. | ||
*'''Level 2:''' There are a few obstacles. | *'''Level 2:''' There are a few obstacles. | ||
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|JapM=Balloon Fight | |JapM=Balloon Fight | ||
}} | }} | ||
{{9-Volt & 18-Volt's Microgames}} | |||
{{9-Volt | |||
{{WWSM Microgames}} | {{WWSM Microgames}} | ||
[[Category:WarioWare: Smooth Moves microgames]] | [[Category:WarioWare: Smooth Moves microgames]] |
Revision as of 13:29, February 24, 2022
Template:Minigame-infobox Balloon Fight is a microgame from WarioWare: Smooth Moves in 9-Volt & 18-Volt's stage. It is a 3D version of the Balloon Trip mode from Balloon Fight for NES, and is also an extra minigame accessed via the main map screen.
Gameplay
The player must hold the Wii Remote and swing it up and down as if they are attempting to fly. This will make the Balloon Fighter fly. If the player swings the remote, the character hovers. If the player does not, the character slowly floats downwards, and possibly gets eaten by the fish. These moves are used to pass under or over electric orbs or to knock down enemy balloon birds to avoid losing the microgame. The player must float in the air without taking damage until the time runs out to win.
- Level 1: There are not very many obstacles.
- Level 2: There are a few obstacles.
- Level 3: There are more than a few obstacles and there is an enemy balloon bird.
Names in other languages
Language | Name | Meaning | Notes |
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Template:9-Volt & 18-Volt's Microgames Template:WWSM Microgames