Up in Arms: Difference between revisions
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|image=[[File:WWSM Up in Arms.png|250px]] | |image=[[File:WWSM Up in Arms.png|250px]] | ||
|appeared_in=''[[WarioWare: Smooth Moves]] | |appeared_in=''[[WarioWare: Smooth Moves]] | ||
|type=[[Dribble | |type=[[Dribble & Spitz]] | ||
|intro=''Lift!''<br>''Keep lifting!'' (Dr. Crygor) | |intro=''Lift!''<br>''Keep lifting!'' (Dr. Crygor) | ||
|info='' | |info="''Use the dumbbells to get pumped! Maybe you’ll get as buff as me!''" | ||
|form="The Dumbbell" | |form="The Dumbbell" | ||
|song=Biceps | |song=Biceps | ||
}} | }} | ||
'''Up In Arms''' is one of [[Dribble | '''Up In Arms''' is one of [[Dribble & Spitz]]'s [[microgame]]s in ''[[WarioWare: Smooth Moves]]''. Its name is a pun on the term "up in arms", that means a strong opposition against something. | ||
==Gameplay== | ==Gameplay== | ||
The player has to simulate lifting weights by moving the [[Wii#Wii Remote|Wii Remote]] towards him/herself and then down. Sometimes the hand holds an orange. | The player has to simulate lifting weights by moving the [[Wii#Wii Remote|Wii Remote]] towards him/herself and then down. Sometimes the hand holds an orange. | ||
*'''1st level difficulty:''' The player must lift the weight or orange once. | *'''1st level difficulty:''' The player must lift the weight or orange once. | ||
*'''2nd level difficulty:''' The player must lift the weight or orange twice. | *'''2nd level difficulty:''' The player must lift the weight or orange twice. | ||
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|JapM=Dumbbell | |JapM=Dumbbell | ||
}} | }} | ||
{{Dribble & Spitz's Microgames}} | |||
{{Dribble | |||
{{WWSM Microgames}} | {{WWSM Microgames}} | ||
[[Category:WarioWare: Smooth Moves microgames]] | [[Category:WarioWare: Smooth Moves microgames]] |
Revision as of 20:33, February 21, 2022
Template:Minigame-infobox Up In Arms is one of Dribble & Spitz's microgames in WarioWare: Smooth Moves. Its name is a pun on the term "up in arms", that means a strong opposition against something.
Gameplay
The player has to simulate lifting weights by moving the Wii Remote towards him/herself and then down. Sometimes the hand holds an orange.
- 1st level difficulty: The player must lift the weight or orange once.
- 2nd level difficulty: The player must lift the weight or orange twice.
- 3rd level difficulty: The player must lift the weight or orange three times.
See also
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ダンベル[?] Danberu |
Dumbbell |
Template:Dribble & Spitz's Microgames Template:WWSM Microgames