Archer Assist: Difference between revisions
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*'''Level 3:''' Same as Level 1, but there is a breakable Brick Block that can potentially block the arrow. | *'''Level 3:''' Same as Level 1, but there is a breakable Brick Block that can potentially block the arrow. | ||
If two players are utilized for this microgame, the player that makes the final adjustment | If two players are utilized for this microgame, the player that makes the final adjustment receives an effort point upon success, and the player that last created an adjustment loses an effort point upon failure. | ||
==Mission== | |||
*'''[[List of WarioWare: Get It Together! missions#Game|Everywhere's a Dance Hall]]''' (one player only): As [[Jimmy T]], the player must clear the game 7 times without landing on the ground before they get a Game Over. | |||
==Suitability== | ==Suitability== |
Revision as of 00:34, February 15, 2022
Template:Minigame-infobox Archer Assist is one of the microgames in Jimmy T's Sports level in WarioWare: Get It Together!
Gameplay
The object of this microgame is to make the archer hit the target by moving the archer or the target before he fires the arrow. The archer can be moved within its range of bounds on the cart he stands on, and the target can be moved in three positions within its rail. If the archer hits the target, the game is won. If the archer misses the target, hits the metal sides of the target, or the arrow hits a crew member, the game is lost.
- Level 1: The archer aims upward.
- Level 2: The archer is on a platform above the target, and aims downward.
- Level 3: Same as Level 1, but there is a breakable Brick Block that can potentially block the arrow.
If two players are utilized for this microgame, the player that makes the final adjustment receives an effort point upon success, and the player that last created an adjustment loses an effort point upon failure.
Mission
- Everywhere's a Dance Hall (one player only): As Jimmy T, the player must clear the game 7 times without landing on the ground before they get a Game Over.
Suitability
- 18-Volt's aiming reticle allows him to easily fire his disc at the target or archer, whichever one needs to be adjusted.
- 9-Volt has to time his yo-yo attacks to hit the target since he is constantly moving.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | アーチェリー[?] Ācherī |
Archery | |
German | Volltrefflich[?] | An adjective playing off of Volltreffer (Bull's-Eye) | |
Italian | Assistente di mira[?] | Aiming assistant | |
Korean | 양궁[?] Yanggung |
Archery | |
Spanish | Arqueros poco certeros[?] | ? |