Nintendo Badge Arcade (microgame): Difference between revisions
m (→Suitability: Player consent?) |
(I think these are somewhat excessive. Most characters can just shoot projectiles on the claw, albeit slower that 18-Volt.) |
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2.1=Young Cricket|2.2=Kat and Ana|2.3=Jimmy T|2.4=Lulu | 2.1=Young Cricket|2.2=Kat and Ana|2.3=Jimmy T|2.4=Lulu | ||
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*[[18-Volt]] can shoot discs at the claw | *[[18-Volt]] can shoot discs quickly at the claw to prevent it from lowering. | ||
*[[5-Volt]] can quickly teleport to a place where she does not get caught or fall. | *[[5-Volt]] can quickly teleport to a place where she does not get caught or fall. | ||
*[[Kat and Ana]] may accidentally get caught by the claw due to their constant jumping. | *[[Kat and Ana]] may accidentally get caught by the claw due to their constant jumping. | ||
Revision as of 00:19, February 13, 2022
Template:Minigame-infobox Nintendo Badge Arcade is one of the microgames in 9-Volt's Nintendo Classics level in WarioWare: Get It Together! It is based on the Nintendo 3DS game of the same name.
Gameplay
The player has to avoid getting caught by the claw as it drops onto the field. If the character has an indirect attack, they can use it to attack the claw as it lowers to cause it to rise back up and return to its original position. In Levels 2 and 3, there are gaps in the field covered up by badges from the original game, and if the player touches one of them, it falls down the gap, opening it up. If the character is caught by the claw or falls into any of the gaps, they are dropped into the collection compartment (along with any badges that fell through the gaps) and the player fails the microgame.
- Level 1: The field is flat with no gaps.
- Level 2: The field has one small gap blocked by a badge.
- Level 3: The field has two small gaps or one large gap blocked by badges.
Mission
- Badge Dancer (one player only): As Jimmy T, the player must complete the microgame after dropping all eight types of badges before they Game Over.
Suitability
- 18-Volt can shoot discs quickly at the claw to prevent it from lowering.
- 5-Volt can quickly teleport to a place where she does not get caught or fall.
- Kat and Ana may accidentally get caught by the claw due to their constant jumping.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Korean | Nintendo Badge Arcade[?] | ? |
See also
Trivia
- Dr. Crygor, Penny, and Pyoro perform their proper losing animations if they get caught. Everyone else performs their KO animation.[1]
References
Template:9-Volt and 18-Volt's Microgames Template:WWGIT Microgames