Super Mario Bros. (WarioWare: Get It Together!): Difference between revisions

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*[[9-Volt]] has to time when Bowser jumps before grappling the ring that takes him to the axe to avoid colliding into him on the way.
*[[9-Volt]] has to time when Bowser jumps before grappling the ring that takes him to the axe to avoid colliding into him on the way.
*Due to their constant jumping, [[Kat and Ana]] are unsuitable as they may inadvertently jump into Bowser's fireballs. Their shuriken projectiles can also miss Bowser.
*Due to their constant jumping, [[Kat and Ana]] are unsuitable as they may inadvertently jump into Bowser's fireballs. Their shuriken projectiles can also miss Bowser.
**However, if the player keeps holding right on {{button|ns|leftstick}} from the moment the microgame begins, Kat and Ana can jump over Bowser, dodge his fireballs and hammers, and land on the axe without getting hit.


==Names in other languages==
==Names in other languages==

Revision as of 21:01, February 10, 2022

Template:Minigame-infobox Super Mario Bros. is one of the microgames in 9-Volt's Nintendo Classics level in WarioWare: Get It Together! It is based on the NES game of the same name.

Gameplay

The microgame takes place at the end of World 8-4, where the player has to defeat Bowser by either using indirect attacks on him until he falls or touching the axe (directly or indirectly) on the other side to drop him into the lava. Bowser constantly jumps and attacks the player. The area is a replica of the one from the original level, except the bridge has a small hump near the middle to prevent 9-Volt from skating into Bowser.

  • Level 1: Bowser attacks by breathing fire.
  • Level 2: Bowser throws hammers at the player.
  • Level 3: Bowser attacks by both breathing fire and throwing hammers at the player, and a Lava Bubble periodically leaps out of the lava.

If two players are utilized for this microgame, the player that defeats Bowser either by attacking him or reaching the axe receives an effort point. Even if one player is defeated, the other player can still win.

Mission

Suitability

Template:WWGITFit

  • 5-Volt can teleport to the axe, skipping hazards along the way.
  • Orbulon can use his beam to suck up hazards as well as Bowser.
  • 9-Volt has to time when Bowser jumps before grappling the ring that takes him to the axe to avoid colliding into him on the way.
  • Due to their constant jumping, Kat and Ana are unsuitable as they may inadvertently jump into Bowser's fireballs. Their shuriken projectiles can also miss Bowser.

Names in other languages

Language Name Meaning Notes
Korean 슈퍼 마리오브라더스[?]
Syupeo Mario Beuradeoseu
Super Mario Bros.

Template:9-Volt and 18-Volt's Microgames Template:WWGIT Microgames