A Weighty Matter: Difference between revisions
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*[[Orbulon]] can suck up the food items, making it easier to be precise. | *[[Orbulon]] can suck up the food items, making it easier to be precise. | ||
*[[5-Volt]] is unsuitable due to her shockwave being inconsistent in knocking the items away. | *[[5-Volt]] is unsuitable due to her shockwave being inconsistent in knocking the items away. | ||
==Names in othger languages== | |||
{{foreign names | |||
|Jap= | |||
|JapR= | |||
|JapM= | |||
|Kor=저울 | |||
|KorR=Jeoul | |||
|KorM=Scale | |||
|Spa= | |||
|SpaM= | |||
}} | |||
{{Ashley's Microgames}} | {{Ashley's Microgames}} | ||
{{WWGIT Microgames}} | {{WWGIT Microgames}} | ||
[[Category:WarioWare: Get It Together! microgames]] | [[Category:WarioWare: Get It Together! microgames]] |
Revision as of 08:19, December 23, 2021
Template:Minigame-infobox A Weighty Matter is one of the microgames in Ashley's Food in WarioWare: Get It Together!
Gameplay
The objective of this microgame is to knock off the food items on the scale until the needle is in the red area. If the needle is in the red area by the time the hourglass is finished, the microgame is won and the woman will give a thumbs up. If the needle is not in the red area, the microgame is lost and the woman will get angry. A crew member can affect the placement of the needle by just stepping on the scale.
- Level 1: The red area is five bars wide.
- Level 2: The red area is four bars wide.
- Level 3: The red area is three bars wide.
Mission
- Wild for Walnuts: The player must clear the microgame by leaving behind only walnuts.
Suitability
- Orbulon can suck up the food items, making it easier to be precise.
- 5-Volt is unsuitable due to her shockwave being inconsistent in knocking the items away.
Names in othger languages
Language | Name | Meaning | Notes |
---|---|---|---|
Korean | 저울[?] Jeoul |
Scale |