Captain Toad: Treasure Tracker: Difference between revisions

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===Controls===
===Controls===
''Captain Toad: Treasure Tracker'' can only be played using the Wii U GamePad.
''Captain Toad: Treasure Tracker'' can only be played using the Wii U GamePad.
*Move - {{button|wii|CCStickL}}
*Move - {{button|wii|CCStickL}}
*Run/pluck/throw - {{button|wiiu|A}} / {{button|wiiu|B}} / {{button|wiiu|Y}} / {{button|wiiu|ZR}}
*Run/pluck/throw - {{button|wiiu|A}} / {{button|wiiu|B}} / {{button|wiiu|Y}} / {{button|wiiu|ZR}}
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==Characters==
==Characters==
===Playable===
===Playable===
{| class="wikitable"
{|class="wikitable"
|-
|-
! {{color-link|Captain Toad|red}} !! {{color-link|Toadette|pink}}
!{{color-link|Captain Toad|red}}!!{{color-link|Toadette|pink}}
|-
|-
| [[File:Img-adventures-captain-toad.png|90px]] || [[File:Toadette CaptainToadTreasureTracker.png|125px]]
|[[File:Img-adventures-captain-toad.png|90px]]||[[File:Toadette CaptainToadTreasureTracker.png|125px]]
|}
|}
<small>[[Draggadon]] and [[Gold Draggadon]] are also playable in several cut-scenes, but due to the player having limited control, they are not directly considered playable characters.</small>
<small>[[Draggadon]] and [[Gold Draggadon]] are also playable in several cut-scenes, but due to the player having limited control, they are not directly considered playable characters.</small>
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==Enemies and obstacles==
==Enemies and obstacles==
===New===
===New===
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="2" cellpadding="1" cellspacing="1"
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="2"cellpadding="1"cellspacing="1"
|-style="background: #ABC;"
|-style="background: #ABC;"
!width="40%"|Enemy
!width="40%"|Enemy
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===Bosses===
===Bosses===
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="3" cellpadding="1" cellspacing="2"
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;"border="3"cellpadding="1"cellspacing="2"
|-style="background: #ABC;"
|-style="background: #ABC;"
!width="40%"|Boss
!width="40%"|Boss
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==Items and objects==
==Items and objects==
===Power-ups===
===Power-ups===
{|class="wikitable" style="margin-bottom:6px; text-align:center; margin: auto" width=50%
{|class="wikitable"style="margin-bottom:6px; text-align:center; margin: auto"width=50%
!style="background-color: #ddd;" colspan=3|Power-ups
!style="background-color: #ddd;" colspan=3|Power-ups
|-
|-
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*[[Clear Pipe]]s
*[[Clear Pipe]]s
*[[Coin]]s
*[[Coin]]s
*[[Coin Stack]]s
*[[Coin pile]]s
|
|
*[[Dash Panel]]s
*[[Dash Panel]]s
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==Stages==
==Stages==
''Captain Toad: Treasure Tracker'' features 79 stages (referred to as "mini-universes"<ref name="CT:TT Direct Trailer">[http://www.youtube.com/watch?v=t05E3dZmWkE Captain Toad: Treasure Tracker (Nintendo Direct) Trailer]</ref>). The game is divided into various "episodes," with their own plots, as well as containing a number of different stages played as each character. Each stage also features a challenge that can be completed for an extra bonus.
''Captain Toad: Treasure Tracker'' features 79 stages (referred to as "mini-universes"<ref name="CT:TT Direct Trailer">[http://www.youtube.com/watch?v=t05E3dZmWkE Captain Toad: Treasure Tracker (Nintendo Direct) Trailer]</ref>). The game is divided into various "episodes," with their own plots, as well as containing a number of different stages played as each character. Each stage also features a challenge that can be completed for an extra bonus.
 
{|class="wikitable"
{| class="wikitable"
!colspan="5"|[[Episode 1]]
!colspan="5"| [[Episode 1]]
|-
|-
![[File:CTTT Ep1 1.png|175px]]
![[File:CTTT Ep1 1.png|175px]]
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|
|
|}
|}
{| class="wikitable"
{|class="wikitable"
!colspan="5"| [[Episode 2]]
!colspan="5"|[[Episode 2]]
|-
|-
![[File:CTTT Ep2 1.png|175px]]
![[File:CTTT Ep2 1.png|175px]]
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|
|
|}
|}
{| class="wikitable"
{|class="wikitable"
!colspan="7"| [[Episode 3]]
!colspan="7"|[[Episode 3]]
|-
|-
![[File:CTTT Ep3 1.png|175px]]
![[File:CTTT Ep3 1.png|175px]]
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|
|
|}
|}
{| class="wikitable"
{|class="wikitable"
!colspan="6"| [[Bonus Episode]]
!colspan="6"|[[Bonus Episode]]
|-
|-
![[File:CTTT EpB 1.png|175px]]
![[File:CTTT EpB 1.png|175px]]
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Marty Silva of IGN gave the game an 8.2/10, criticizing what he believed to be an over-reliance of the GamePad at times, stating "The problem here is that it's controlled both through the right stick and the GamePad's gyrosensor, and the sensor can't be turned off, so I found the camera spinning out of control whenever I moved my wrists. Also, if you're playing only off the GamePad, messages and touch-screen prompts have a tendency to pop up and really obscure your view at important moments." Otherwise, he was praising of the game, mostly to the charm, visuals, and sense of discovery.<ref>Silva, Marty. [http://www.ign.com/articles/2014/12/01/captain-toad-treasure-tracker-review Review: ''Captain Toad: Treasure Tracker'']. (December 1, 2014). ''IGN''. Retrieved May 21, 2018.</ref> Arthur Gies of Polygon gave the game of 8.5/10, and was similarly critical of camera issues, claiming they "transcended my crankiness and felt like actual problems", but praised the characters' "outrageous cuteness", remarking "Nintendo games explore their root mechanics thoroughly, finding fun through solid execution and exploration of the idea. Using that as a verb, ''Captain Toad'' Nintendos. It Nintendos hard."<ref>Gies, Arthur. [http://www.polygon.com/2014/12/1/7312633/captain-toad-treasure-tracker-review-wii-u Review: ''Captain Toad: Treasure Tracker'']. (December 1, 2014). ''Polygon''. Retrieved May 21, 2018.</ref> Chris Carter of Destructoid gave the game an 8/10, and was also similarly praising of the limited focus on Captain Toad and Toadette, stating "No other Mario characters are jumping out and stealing the spotlight here -- it's just the two aforementioned characters and their thirst for treasure that fuels the game." He was, however, critical of a few levels, and for what he opined as little to offer for players who did not like puzzle platformers.<ref>Carter, Chris. [http://www.desructoid.com/review-captain-toad-treasure-tracker-284007.phtml Review: ''Captain Toad: Treasure Tracker'']. (December 1, 2014). ''Destructoid''. Retrieved May 21, 2018.</ref>
Marty Silva of IGN gave the game an 8.2/10, criticizing what he believed to be an over-reliance of the GamePad at times, stating "The problem here is that it's controlled both through the right stick and the GamePad's gyrosensor, and the sensor can't be turned off, so I found the camera spinning out of control whenever I moved my wrists. Also, if you're playing only off the GamePad, messages and touch-screen prompts have a tendency to pop up and really obscure your view at important moments." Otherwise, he was praising of the game, mostly to the charm, visuals, and sense of discovery.<ref>Silva, Marty. [http://www.ign.com/articles/2014/12/01/captain-toad-treasure-tracker-review Review: ''Captain Toad: Treasure Tracker'']. (December 1, 2014). ''IGN''. Retrieved May 21, 2018.</ref> Arthur Gies of Polygon gave the game of 8.5/10, and was similarly critical of camera issues, claiming they "transcended my crankiness and felt like actual problems", but praised the characters' "outrageous cuteness", remarking "Nintendo games explore their root mechanics thoroughly, finding fun through solid execution and exploration of the idea. Using that as a verb, ''Captain Toad'' Nintendos. It Nintendos hard."<ref>Gies, Arthur. [http://www.polygon.com/2014/12/1/7312633/captain-toad-treasure-tracker-review-wii-u Review: ''Captain Toad: Treasure Tracker'']. (December 1, 2014). ''Polygon''. Retrieved May 21, 2018.</ref> Chris Carter of Destructoid gave the game an 8/10, and was also similarly praising of the limited focus on Captain Toad and Toadette, stating "No other Mario characters are jumping out and stealing the spotlight here -- it's just the two aforementioned characters and their thirst for treasure that fuels the game." He was, however, critical of a few levels, and for what he opined as little to offer for players who did not like puzzle platformers.<ref>Carter, Chris. [http://www.desructoid.com/review-captain-toad-treasure-tracker-284007.phtml Review: ''Captain Toad: Treasure Tracker'']. (December 1, 2014). ''Destructoid''. Retrieved May 21, 2018.</ref>


{| class="wikitable review_template" style="border:2px solid black; width:100%; font-size:100%; text-align:center; margin-bottom:5px;" cellpadding="4"
{|class="wikitable review_template" style="border:2px solid black; width:100%; font-size:100%; text-align:center; margin-bottom:5px;" cellpadding="4"
!colspan="4" style="font-size:120%; text-align:center; background-color:silver;"|Reviews
!colspan="4" style="font-size:120%; text-align:center; background-color:silver;"|Reviews
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
Line 451: Line 449:
|Marty Sliva, [http://www.ign.com/articles/2014/12/01/captain-toad-treasure-tracker-review IGN]
|Marty Sliva, [http://www.ign.com/articles/2014/12/01/captain-toad-treasure-tracker-review IGN]
|8.2/10
|8.2/10
|align="left"|''"Treasure Tracker takes the core concept of Captain Toad and runs wild with it. It’s a smart, adorable puzzle game that presents some awesome locales and really rewards you for taking the time to unpack them. Despite the control issues and menu problems, Captain Toad Treasure Tracker proves that you can still be great without being Super."''
|align="left"|"''Treasure Tracker takes the core concept of Captain Toad and runs wild with it. It’s a smart, adorable puzzle game that presents some awesome locales and really rewards you for taking the time to unpack them. Despite the control issues and menu problems, Captain Toad Treasure Tracker proves that you can still be great without being Super.''"
|-
|-
|Wii U
|Wii U
|Arthur Gies, [https://www.polygon.com/2014/12/1/7312633/captain-toad-treasure-tracker-review-wii-u Polygon]
|Arthur Gies, [https://www.polygon.com/2014/12/1/7312633/captain-toad-treasure-tracker-review-wii-u Polygon]
|8.5/10
|8.5/10
|align="left"|''"For anybody else, Captain Toad's weird little experiment would be an afterthought. But Nintendo's exercise in digging has found something pretty special — an action puzzle game that succeeds on charm and smarts, rather than reflexes and spectacle."''
|align="left"|"''For anybody else, Captain Toad's weird little experiment would be an afterthought. But Nintendo's exercise in digging has found something pretty special — an action puzzle game that succeeds on charm and smarts, rather than reflexes and spectacle.''"
|-
|-
|Wii U
|Wii U
|Chris Carter, [https://www.destructoid.com/review-captain-toad-treasure-tracker-284007.phtml Destructoid]
|Chris Carter, [https://www.destructoid.com/review-captain-toad-treasure-tracker-284007.phtml Destructoid]
|8/10
|8/10
|align="left"|''"Captain Toad is an experience that doesn't attempt to really wow you, but instead delivers consistent puzzle experiences at a rapid pace. There's more Nintendo could have done with it, but it is a puzzler in its purest form, and that will be more than enough for people who wanted more of the titular hero after playing the bonus games in 3D World."''
|align="left"|"''Captain Toad is an experience that doesn't attempt to really wow you, but instead delivers consistent puzzle experiences at a rapid pace. There's more Nintendo could have done with it, but it is a puzzler in its purest form, and that will be more than enough for people who wanted more of the titular hero after playing the bonus games in 3D World.''"
|-
|-
!colspan="4" style="background-color:silver; font-size:120%; text-align:center;"|Aggregators
!colspan="4"style="background-color:silver; font-size:120%; text-align:center;"|Aggregators
|-style="background-color:#E6E6E6;"
|-style="background-color:#E6E6E6;"
|colspan=2|Compiler
|colspan=2|Compiler

Revision as of 23:11, December 14, 2021

This article is about the 2014 Wii U game. For the Nintendo Switch and Nintendo 3DS versions, see Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS). For the level from Super Mario Maker, see Captain Toad: Treasure Tracker (level). For the microgame from WarioWare: Get It Together!, see Captain Toad: Treasure Tracker (microgame).

Template:Infobox Captain Toad: Treasure Tracker is a puzzle platform game for the Wii U, and the prequel to Super Mario 3D World. The game is based on Captain Toad's Adventures stages from Super Mario 3D World, but features extensive depth and variety, and the game's plot revolves around Captain Toad and Toadette collecting Power Stars while attempting to stop a large, scavenging bird named Wingo from stealing them. This is the second game to have a Toad as the main protagonist following Wario's Woods, released twenty years prior.

A port of the same name was released for the Nintendo Switch and Nintendo 3DS on July 13, 2018.

Story

Captain Toad: Treasure Tracker
Wingo lifting Toadette and the Power Star.

Captain Toad and Toadette are out treasure hunting, climbing a structure to get a Power Star. They soon after notice feathers falling from the sky when Wingo, a large bird who is described as "a lover of all things shiny", grabs the star. Toadette attempts to retrieve it while Captain Toad is temporarily knocked over. Wingo makes off with both the star and Toadette, leaving the Captain on his own. Captain Toad must then go through stages collecting Power Stars to reach Wingo and save Toadette.

Once Captain Toad reaches Wingo's fortress, they fight, and after Wingo is defeated, Toadette is rescued and they continue treasure hunting. However, Wingo returns to steal their treasure again and ends up capturing Captain Toad, allowing Toadette to journey on a solo adventure. After another long journey, Toadette saves him, although immediately afterward Wingo reappears, captures Toadette again and blows Captain Toad away.

The Captain awakes in a dark cave, where he finds another Power Star snatched away by Wingo. Toad pursues to a large mine. Meanwhile, Toadette escapes Wingo and goes off to reunite with Captain Toad, though is captured again soon after. Wingo then takes her to the same tower, while Captain Toad arrives. After a final fight, Wingo is truly defeated, and the two Toads ride off in a minecart as the credits play.

After the credits, Captain Toad notices a Green Star falling through the sky, and chases after it, leaving Toadette in the minecart. The opening scene of Super Mario 3D World plays, though after Mario and the others enter the Clear Pipe to chase Bowser, the Green Star falls in as well, with Captain Toad climbing into the Clear Pipe to chase after it.

Gameplay

Captain Toad controls similarly to The Adventures of Captain Toad, and is unable to jump. Instead, he can pull on Pluck Patches, patches of grass which can contain items such as coins, power-ups, or turnips, which can be thrown at enemies in a Super Mario Bros. 2 fashion. The camera can be rotated in any direction to view the stage at different angles.

The main goal of the game is to reach the one Power Star in each stage; the player must do so by navigating each stage and solving puzzles to reach them. Unlike The Adventures of Captain Toad, the levels have no time limit and score feature. Instead, the game keeps track of the highest number of coins earned in each level and the time taken to complete each level. Each stage also has 3 Super Gems (similar to the Green Stars of Super Mario 3D World) to collect, as well as a bonus objective that appears after beating the stage, in which the player must clear the stage while performing a certain task (collecting a certain mushroom, taking no damage, defeating certain enemies, etc.).

amiibo

A Pixel Toad.

The game received amiibo functionality in an update released in March 2015[1]. Scanning the Toad amiibo takes the player into a game of Hide and Seek on the current stage, in which the player must find a hidden 8-bit Toad (called "Pixel Toad") by tapping it on the Wii U GamePad[2]. The player can only play the hide and seek game on a given stage after clearing it.

Tapping any other amiibo gives the player 1-Up Mushrooms[2], though they can only give the player so many before they can no longer be used, and the player must wait to use them again.

Controls

Captain Toad: Treasure Tracker can only be played using the Wii U GamePad.

  • Move - Classic Controller Left Stick
  • Run/pluck/throw - A Button / B Button / Y Button / ZR Button
  • Spin - Classic Controller Left Stick (rotate)
  • Zoom in/out - X Button
  • Turn on/off headlamp - Y Button
  • Camera:
    • Tilt - Classic Controller Right Stick / +Control Pad / GamePad (tilt)
    • Move 45 degrees - L Button / R Button
    • Center - Classic Controller Right Stick (press)
    • Move behind player - ZL Button
  • Use amiibo - NFC sensor (only on menu)

Characters

Playable

red pink
Captain Toad Toadette

Draggadon and Gold Draggadon are also playable in several cut-scenes, but due to the player having limited control, they are not directly considered playable characters.

Supporting

Other

Enemies and obstacles

New

Enemy Description
Artwork of a Flaptor.
Flaptor
Owl enemies that slam down whenever the player is under them. They can also be lured to slam down on other enemies, thus defeating them instead.
Mud Trooper
Mud Trooper
Zombie-like enemies that slowly chase the player when they notice them. They can be defeated by landing on top of them, throwing a turnip at them, or using a Super Pickax. They can also be temporarily disabled using Captain Toad's headlamp.
Artwork of aMummy-Me from Captain Toad: Treasure Tracker
Mummy-Me
A type of enemy that resembles mummified Toads. They act like Cosmic Clones from Super Mario Galaxy, mimicking the player's movements.
A picture of a Piranha Sprout from the Wii U game Captain Toad: Treasure Tracker
Piranha Sprout
Small, orange, Mole-like Piranha Plants that can sprout out of the ground to spit bombs at the player. After that, they bury back into the ground. They can be defeated by plucking them while they are buried.
A Stumper from Captain Toad: Treasure Tracker
Stumper
Brown, stump-like enemies with a wooden spike on three sides and a smiling face on the front. They are immune to all attacks, but the player can walk on the top of their stumps to pass by them.

Returning

Bosses

Boss Description
Draggadon
Draggadon
A large dragon that appears as the boss for Episode 1-10: The King of Pyropuff Peak, Episode 2-9: Draggadon's Revenge, and Bonus Episode-11: Mummy-Me at Pyropuff Peak. In his battles, he can release fireballs. After defeating him in Episode 2-9, Toadette can ride him on his head in the intermediate stage.
Gold Draggadon.jpg
Gold Draggadon
A golden variant of Draggadon that releases faster fireballs. He appears in Episode 3-13: Secret of the Golden Realm. Like Draggadon, Toadette can ride on him.
Wingo CTTT.png
Wingo
A gigantic bird that serves as the main antagonist of the game. In the story, he steals Captain Toad and Toadette's Power Star, and kidnaps the latter. In Episode 2, he also kidnaps Captain Toad. He can be defeated by throwing giant turnips at him.

Items and objects

Power-ups

Power-ups
Super Mushroom Super Mushroom Turns the player into their Super form, and otherwise gives the user 10 coins.
Double Cherry Double Cherry Creates a clone of the player that copies their movements.
Super Pickax Super Pickax Temporarily allows the player to defeat any enemy and break Brick Blocks.
Invincibility Mushroom Invincibility Mushroom Makes the player invincible for the entirety of a level.

Other

Stages

Captain Toad: Treasure Tracker features 79 stages (referred to as "mini-universes"[3]). The game is divided into various "episodes," with their own plots, as well as containing a number of different stages played as each character. Each stage also features a challenge that can be completed for an extra bonus.

Episode 1
Illustration of The Secret Is in the Stars part in Episode 1 of Captain Toad: Treasure Tracker. Illustration of 'The Chase to Pyropuff Peak part in Episode 1 of Captain Toad: Treasure Tracker. Illustration of The Hunt for the Great Bird's Lair part in Episode 1 of Captain Toad: Treasure Tracker. Illustration of Onward, Captain Toad! part in Episode 1 of Captain Toad: Treasure Tracker. Illustration of Operation Rescue Toadette part in Episode 1 of Captain Toad: Treasure Tracker.
The Secret Is in the Stars The Chase to Pyropuff Peak The Hunt for the Great Bird's Lair Onward, Captain Toad! Operation Rescue Toadette
1. Plucky Pass Beginnings 5. Double Cherry Palace 11. Piranha Creeper Cove 14. Pop-Up Prairie Town 18. Wingo's Watchtower
2. Walleye Tumble Temple 6. Shy Guy Heights 12. Briny Bowl Swimming Hole 15. Drop-Road Dash
3. Touchstone Trouble 7. Spinwheel Library 13. Turnip Cannon Jungle 16. Bizarre Doors of Boo Mansion
4. Mushroom Mesa 8. Mine Cart Tunnel Throwdown 17. Blizzard on the Star Express
9. Spinwheel Bullet Bill Base
10. The King of Pyropuff Peak
Episode 2
Illustration of The Captain Gets Toadnapped! part in Episode 2 of Captain Toad: Treasure Tracker. Illustration of Onward, Toadette! part in Episode 2 of Captain Toad: Treasure Tracker. Illustration of Farewell, Pyropuff Peak part in Episode 2 of Captain Toad: Treasure Tracker. Illustration of On the Trail of the Great Bird part in Episode 2 of Captain Toad: Treasure Tracker. Illustration of Operation Rescue Captain Toad part in Episode 2 of Captain Toad: Treasure Tracker.
The Captain Gets Toadnapped Onward, Toadette! Farewell, Pyropuff Peak On the Trail of the Great Bird Operation Rescue Captain Toad
1. Chute Scoot Slopes 5. Floaty Fun Water Park 10. Spinwheel Cog Ruins 14. Midnight in the Wandering Woods 18. Battle Tower Blitz
2. Stumper Sneakaround 6. Drift-Along Canyon 11. Windup Stairs 15. Double Cherry Spires
3. Mine Cart Sunset Rundown 7. Sliding Slab Shuffle 12. Up 'n' Down Terrace 16. Bullet Bill's Touchy Trials
4. Sinister Street Signs 8. Spooky Specters at Shadow Manor 13. Clear Pipe Puzzleplex 17. Spinwheel Sky Fort
9. Draggadon's Revenge
Episode 3
Illustration of The Search for Toadette part in Episode 3 of Captain Toad: Treasure Tracker. Illustration of The Search for Captain Toad part in Episode 3 of Captain Toad: Treasure Tracker. Illustration of Captain Toad's Trials part in Episode 3 of Captain Toad: Treasure Tracker. Illustration of Toadette's Tribulations part in Episode 3 of Captain Toad: Treasure Tracker.Toadette's Tribulations Illustration of Reunited at Last? part in Episode 3 of Captain Toad: Treasure Tracker. Illustration of The Ultimate Treasure part in Episode 3 of Captain Toad: Treasure Tracker.
The Search for Toadette The Search for Captain Toad Captain Toad's Trials Toadette's Tribulations Reunited at Last? The Ultimate Treasure
1. Rolling Inferno 5. Stumpy Springs Sanctuary 10. Multi-Vator Mayhem 14. Shy Guy Shadow Den 19. Retro Ramp-Up 24. Trick-Track Hall 28. Wingo's Whackdown
2. Seesaw Sizzle 6. Biddybud Snow Stroll 11. Flip Panel Footpath 15. Razzle-Dazzle Slider 20. Twisty-Turny Planet 25. Deep-Space Gyromajig
3. Beep Block Sky Plaza 7. Cagey Conkdor Caper 12. Rock Block Badlands 16. Poison Canal Cannon Run 21. Ghost Gallery Gambit 26. Magma Road Marathon
4. Pickax Cave Plummet 8. Up 'n' Down Desert 13. Secret of the Golden Realm 17. Fright Train Flight 22. Touchstone Turmoil 27. Scalding Scaffold Sinkhole
9. Mine Cart Ruins Rumble 18. No Sleep at Magikoopa Keep 23. Color Crate Carousel
Bonus Episode
Illustration of Expedition to the Sprixie Kingdom (from Super Mario 3D World) part in the Bonus Episode of Captain Toad: Treasure Tracker. Illustration of Toad Brigade, Move Out! part in the Bonus Episode of Captain Toad: Treasure Tracker. Illustration of Curse of the Mummy-Me part in the Bonus Episode of Captain Toad: Treasure Tracker. Illustration of Memories of Our Adventures part in the Bonus Episode of Captain Toad: Treasure Tracker. Illustration of Keep on Tracking, Captain Toad! part in the Bonus Episode of Captain Toad: Treasure Tracker. Illustration of Unlimited Coins Galore part in the Bonus Episode of Captain Toad: Treasure Tracker.
Expedition to the Sprixie Kingdom Toad Brigade, Move Out! Curse of the Mummy-Me! Memories of Our Adventures Keep On Tracking, Captain Toad! Unlimited Coins Galore
Super Bell Hill Toad Brigade to Mushroom Mesa! Mummy-Me on Flip Panel Footpath Episode 1 Prologue Mummy-Me Maze Forever Coins Galore
Conkdor Canyon Toad Brigade to Trick-Track Hall! Mummy-Me on Drop-Road Dash Episode 2 Prologue More Coins Galore
Shadow-Play Alley Toad Brigade to Bullet Bill Base! Mummy-Me at Pyropuff Peak Episode 3 Prologue Even More Coins Galore
Clear Pipe Cruise Toad Brigade to Magikoopa Keep!

Development

The idea of Captain Toad: Treasure Tracker came to director Shinya Hiratake as a dream.[4] It originally featured Link as the hero instead of Mario, as Mario not being able to jump would not make sense. Link would explore in a diorama-style in a tech demo presented to Shigeru Miyamoto. The idea was shot down, though Miyamoto realized a potential with the idea. It was included in Super Mario 3D World, where Hiratake chose Captain Toad from Super Mario Galaxy because the heavy backpack would have prevented him from jumping. After Super Mario 3D World was released, Miyamoto encouraged production of a full game around the concept.[5]

Update history

Version 1.1.0

The Wii U version of the game received an update on March 19, 2015, adding amiibo support to the game. An amiibo prompt was added to the menu screen by pressing Plus Button, allowing players to scan the Toad amiibo to play Hide and Seek with Pixel Toad, while any other amiibo give the player 1-Up Mushrooms.[1]

Reception

Captain Toad: Treasure Tracker received generally positive reviews. Much of the praise was directed towards the limited focus on just Captain Toad and Toadette, as well as the game's concept, but minor criticism amounted to some technical issues and the designs of some levels. The game currently holds a score of 81 on Metacritic based on 78 reviews,[6] as well as a score of 81.01% on GameRankings based on 54 reviews.[7]

Marty Silva of IGN gave the game an 8.2/10, criticizing what he believed to be an over-reliance of the GamePad at times, stating "The problem here is that it's controlled both through the right stick and the GamePad's gyrosensor, and the sensor can't be turned off, so I found the camera spinning out of control whenever I moved my wrists. Also, if you're playing only off the GamePad, messages and touch-screen prompts have a tendency to pop up and really obscure your view at important moments." Otherwise, he was praising of the game, mostly to the charm, visuals, and sense of discovery.[8] Arthur Gies of Polygon gave the game of 8.5/10, and was similarly critical of camera issues, claiming they "transcended my crankiness and felt like actual problems", but praised the characters' "outrageous cuteness", remarking "Nintendo games explore their root mechanics thoroughly, finding fun through solid execution and exploration of the idea. Using that as a verb, Captain Toad Nintendos. It Nintendos hard."[9] Chris Carter of Destructoid gave the game an 8/10, and was also similarly praising of the limited focus on Captain Toad and Toadette, stating "No other Mario characters are jumping out and stealing the spotlight here -- it's just the two aforementioned characters and their thirst for treasure that fuels the game." He was, however, critical of a few levels, and for what he opined as little to offer for players who did not like puzzle platformers.[10]

Reviews
Platform Reviewer, Publication Score Comment
Wii U Marty Sliva, IGN 8.2/10 "Treasure Tracker takes the core concept of Captain Toad and runs wild with it. It’s a smart, adorable puzzle game that presents some awesome locales and really rewards you for taking the time to unpack them. Despite the control issues and menu problems, Captain Toad Treasure Tracker proves that you can still be great without being Super."
Wii U Arthur Gies, Polygon 8.5/10 "For anybody else, Captain Toad's weird little experiment would be an afterthought. But Nintendo's exercise in digging has found something pretty special — an action puzzle game that succeeds on charm and smarts, rather than reflexes and spectacle."
Wii U Chris Carter, Destructoid 8/10 "Captain Toad is an experience that doesn't attempt to really wow you, but instead delivers consistent puzzle experiences at a rapid pace. There's more Nintendo could have done with it, but it is a puzzler in its purest form, and that will be more than enough for people who wanted more of the titular hero after playing the bonus games in 3D World."
Aggregators
Compiler Platform / Score
Metacritic 81
GameRankings 81.01%

References to other games

  • Donkey Kong: The music that plays when using a Super Pickax is an arrangement of the theme that plays when Mario collects a Hammer in Donkey Kong; the way in which the pickaxe is swung is also a reference to the Hammer. Retro Ramp-Up is based on the first level from this game.
  • Super Mario Bros.: A cover of this game's underground theme is used in Mine Cart Tunnel Throwdown.
  • Super Mario Bros. 2: Turnips and sprouts on the ground return, Shy Guys appear as basic enemies, and various buildings draw from the design of Wart's castle.
  • Super Mario World: Wingo has a feather on his hat that resembles the Cape Feather. During the fights against Wingo, Toadette will throw Toad a Super Mushroom, similar to Peach in the final battle with Bowser. Keys have a close resemblance to the said item's in-game sprite, even lying horizontally.
  • Super Mario 64: When playing in a Coins Galore level, an arrangement of "Slider" from this game plays.
  • New Super Mario Bros.: This game's lava level music is partially covered in Drop-Road Dash's background music.
  • Super Mario Galaxy: Captain Toad and the Toad Brigade return from their debut in this game, along with their iconic sound track. Also, the Starshroom appears in the ending credits if the game is beaten twice. The Starshroom appears secretly in Episode 1's Gold Galore if the player rotates the camera. It is seen in the distance.
  • Super Mario 3D Land: A cover version of this game's beach level music appears. Flip Panels make a reappearance as well.
  • New Super Mario Bros. 2: The Gold Mushroom returns as an item.
  • Super Mario 3D World: Captain Toad: Treasure Tracker uses a modified engine based on this game. The core gameplay is based on Captain Toad's Adventures levels first featured in this game. Many mechanics from this game return, as well as cover versions of several tracks from this game. Super Bell Hill, Conkdor Canyon, Shadow-Play Alley, and Clear Pipe Cruise return as stages. Also, the intro from this game can be seen after the credits, revealing that Captain Toad: Treasure Tracker is, in fact, a prequel to Super Mario 3D World.[11]

References in later games

  • Super Mario Maker: A costume of both Captain Toad and Toadette (in her gear from Treasure Tracker) appear in an event level designed after this title. Music jingles and sound effects also return as further references.
  • Mario & Luigi: Paper Jam: Toadette often references her adventures in this game in her dialogue. Additionally, some of the battle cards that are unlocked by the Toad amiibo also use some of Captain Toad's artwork from Captain Toad: Treasure Tracker.
  • Paper Mario: Color Splash: Draggadon reappears in this title. After using the Basin Thing in Redpepper Volcano, a bump comes out of its head, just like in Captain Toad: Treasure Tracker after a rock falls on it. Also, when this happens, Mario can ride Draggadon as Captain Toad did in his game. At the Golden Coliseum, a yellow Rescue Squad Toad says that the squad used "Toad treasure-tracking technology" to find the Bone.
  • Super Mario Odyssey: When encountering Captain Toad in the Lost Kingdom, he mentions he was dropped by a giant bird, but a different bird than "[his] usual one," referencing his kidnapping by Wingo.
  • Super Smash Bros. Ultimate: "Plucky Pass Beginnings", the Toad Brigade theme, and "The King of Pyropuff Peak", Draggadon's battle theme, both appear in this game. Additionally, artwork of Captain Toad and Toadette are used for their spirits. At Toadette's Explore area, she references the title by saying, "Choose up to four treasure trackers!"
  • Super Mario 3D World + Bowser's Fury: Hint Toad, Banktoad, and Yellow Toad are extra characters in the Captain Toad levels, wearing their outfits from Captain Toad: Treasure Tracker. Additionally, their level clear animation is similar to their level clear animation from the Toad Brigade levels in the Bonus Episode.

Gallery

For this subject's image gallery, see Gallery:Captain Toad: Treasure Tracker.

Media

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Staff

Main article: List of Captain Toad: Treasure Tracker staff

Most of Super Mario 3D World's staff return, with Shinya Hiratake and Kenta Motokura leading game direction once again while Koichi Hayashida acts as producer for the first time. The main characters' voices are performed by Samantha Kelly, and general game production is done by Satoru Iwata and Shigeru Miyamoto.

Pre-release and unused content

Main article: List of Captain Toad: Treasure Tracker pre-release and unused content

Several of the stages shown off during E3 2014 had different names than in the final game; for example, Mushroom Mesa was originally named "Mushy Monument: Mayday!". The box art was also changed during development. Several enemies such as Flaptors seen in the final game do not appear in the E3 demo.

Names in other languages

Language Name Meaning Notes
Japanese 進め!キノピオ隊長[?]
Susume! Kinopio taichō
Onward! Captain Toad

External links

References

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