Arumajiron: Difference between revisions
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|image=[[File:Arumajiron artwork.jpg|150px]] | |image=[[File:Arumajiron artwork.jpg|150px]] | ||
|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Game Boy]]) ([[List of games by date#1994|1994]]) | |first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Game Boy]]) ([[List of games by date#1994|1994]]) | ||
|related=[[Dotty]]<br>[[Purupuru]]<br>[[Rappy]] | |||
}} | }} | ||
'''Arumajiron''' are armadillo enemies from ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They appear in the [[Desert]], making their debut in [[Stage 5-7]]. They behave just like [[Rappy|Rappies]]: they walk in circles around the environment, up walls and on the ceiling. They do not hurt [[Mario]], and can only push him. They can be stood on in order to hitch a free ride on their hunched backs, but cannot be picked up nor defeated in any way. | '''Arumajiron''' are armadillo enemies from ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]]. They appear in the [[Desert]], making their debut in [[Stage 5-7]]. They behave just like [[Rappy|Rappies]] and [[Dotty|Dotties]]: they walk in circles around the environment, up walls and on the ceiling, in a moderate speed. They do not hurt [[Mario]], and can only push him. They can be stood on in order to hitch a free ride on their hunched backs, but cannot be picked up nor defeated in any way. | ||
==Gallery== | ==Gallery== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=アルマジロン<ref>Mario | |Jap=アルマジロン<ref>''Perfect Ban Mario Character Daijiten''. [https://imgur.com/a/UvABP#18 Page 39.]</ref><ref name="arumajiron">Kazuki, Motoyama. Volume 29 of the [[KC Deluxe]] manga, [[Media:Donkey Kong GB enemies manga.jpg|page 68]]</ref> | ||
|JapR=Arumajiron | |JapR=Arumajiron | ||
|JapM=Derived from「アルマジロ」(''arumajiro'', armadillo) | |JapM=Derived from「アルマジロ」(''arumajiro'', armadillo) | ||
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==References== | ==References== | ||
<references/> | <references/> | ||
{{DK}} | {{DK}} | ||
[[Category:Armadillos]] | [[Category:Armadillos]] | ||
[[Category:Donkey Kong (Game Boy) enemies]] | [[Category:Donkey Kong (Game Boy) enemies]] |
Revision as of 12:46, December 9, 2021
The title of this article is official, but it comes from a non-English source.
If an acceptable English name is found, then the article should be moved to the new title.
Template:Species-infobox Arumajiron are armadillo enemies from Donkey Kong for the Game Boy. They appear in the Desert, making their debut in Stage 5-7. They behave just like Rappies and Dotties: they walk in circles around the environment, up walls and on the ceiling, in a moderate speed. They do not hurt Mario, and can only push him. They can be stood on in order to hitch a free ride on their hunched backs, but cannot be picked up nor defeated in any way.
Gallery
An Arumajiron, as illustrated in volume 29 of the KC Deluxe manga
Names in other languages
Language | Name | Meaning | Notes |
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References
Donkey Kong | |
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Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Girder • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Music | Opening • 25m Theme • Hammer |
Other | Gallery • Media • Staff |