Captain Toad: Treasure Tracker (microgame): Difference between revisions

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==Gameplay==
==Gameplay==
The player has to move a lowered [[Touchstone]] up (either by direct contact or using an attack) to create a path above for [[Captain Toad]] to reach the [[Power Star]] on the other side. If the player moves an incorrect Touchstone and blocks Captain Toad's path or causes him to fall into the gap created by the lowered Touchstone, they fail the microgame. The microgame is set in [[Mushroom Mesa]], with the time of day changing in each level (daytime, sunset, and nighttime, respectively).
The player has to move a lowered [[Touchstone]] up (either by direct contact or using an attack) to create a path above for [[Captain Toad]] to reach the [[Power Star]] on the other side. Captain Toad will celebrate with the star in his possession if the player wins. If the player moves an incorrect Touchstone and blocks Captain Toad's path or causes him to fall into the gap created by the lowered Touchstone, they fail the microgame. The microgame is set in [[Mushroom Mesa]], with the time of day changing in each level (daytime, sunset, and nighttime, respectively).


*'''Level 1:''' There are two Touchstones, one of which is sloped.
*'''Level 1:''' There are two Touchstones, one of which is sloped.

Revision as of 16:28, December 3, 2021

Template:Minigame-infobox Captain Toad: Treasure Tracker is one of the microgames in 9-Volt's Nintendo Classics level in WarioWare: Get It Together! It is based on the Wii U game of the same name.

Gameplay

The player has to move a lowered Touchstone up (either by direct contact or using an attack) to create a path above for Captain Toad to reach the Power Star on the other side. Captain Toad will celebrate with the star in his possession if the player wins. If the player moves an incorrect Touchstone and blocks Captain Toad's path or causes him to fall into the gap created by the lowered Touchstone, they fail the microgame. The microgame is set in Mushroom Mesa, with the time of day changing in each level (daytime, sunset, and nighttime, respectively).

  • Level 1: There are two Touchstones, one of which is sloped.
  • Level 2: There are two similar, sloping Touchstones.
  • Level 3: There are three Touchstones, two or all of which are sloped. Two of them are also placed next to each other.

If two players are used in this microgame, each player must separately create paths for Toad and Toadette to reach the Power Star with the same method.

Suitability

Template:WWGITFit

  • Kat and Ana are unsuitable as they jump constantly, which may cause them to move an incorrect Touchstone.

Template:9-Volt and 18-Volt's Microgames Template:WWGIT Microgames