Ele-Conga & Autoplayer: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The player has to turn the Ele-Conga's handle clockwise enough times so that all of the people on the table dance. One person begins dancing as soon as the handle moves, and the next person begins dancing every half-revolution after that. | The player has to turn the Ele-Conga's handle clockwise enough times so that all of the people on the table dance. One person begins dancing as soon as the handle moves, and the next person begins dancing every half-revolution (180°) after that. | ||
*'''Level 1:''' The player has to make five people dance, so the handle has to be turned | *'''Level 1:''' The player has to make five people dance, so the handle has to be turned for two revolutions (720°). | ||
*'''Level 2:''' The player has to make six people dance, so the handle has to be turned | *'''Level 2:''' The player has to make six people dance, so the handle has to be turned for two and a half revolutions (900°). | ||
*'''Level 3:''' The player has to make seven people dance, so the handle has to be turned | *'''Level 3:''' The player has to make seven people dance, so the handle has to be turned for three revolutions (1080°). | ||
If two players are utilized for this microgame, a second handle is added opposite from the first one. The player who turns the handle more gains an effort point. | If two players are utilized for this microgame, a second handle is added opposite from the first one. The player who turns the handle more gains an effort point. |
Revision as of 07:40, November 13, 2021
Template:Minigame-infobox Ele-Conga & Autoplayer is one of the microgames in 9-Volt's Nintendo Classics level in WarioWare: Get It Together! It is based on the Ele-Conga musical instrument and its Autoplayer peripheral, manufactured by Nintendo in 1972.
Gameplay
The player has to turn the Ele-Conga's handle clockwise enough times so that all of the people on the table dance. One person begins dancing as soon as the handle moves, and the next person begins dancing every half-revolution (180°) after that.
- Level 1: The player has to make five people dance, so the handle has to be turned for two revolutions (720°).
- Level 2: The player has to make six people dance, so the handle has to be turned for two and a half revolutions (900°).
- Level 3: The player has to make seven people dance, so the handle has to be turned for three revolutions (1080°).
If two players are utilized for this microgame, a second handle is added opposite from the first one. The player who turns the handle more gains an effort point.
Suitability
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | エレコンガ, アートプレーヤー[?] Erekonga, Ātopurēyā |
Ele-Conga & Autoplayer |
Template:9-Volt and 18-Volt's Microgames Template:WWGIT Microgames