Big Bubble: Difference between revisions
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{{Species-infobox | {{Species-infobox | ||
|image=[[File:BigBubble.gif]]<br>Animation of a Big Bubble from ''Super Mario World'' | |||
|image=[[File:BigBubble.gif]] | |||
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]]) | |first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]]) | ||
|latest_appearance=''[[Super Mario World: Super Mario Advance 2]]'' ([[List of games by date#2001|2001]]) | |latest_appearance=''[[Super Mario World: Super Mario Advance 2]]'' ([[List of games by date#2001|2001]]) | ||
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Big Bubbles are present in two levels, [[Vanilla Ghost House]] and [[Valley Ghost House]]. | Big Bubbles are present in two levels, [[Vanilla Ghost House]] and [[Valley Ghost House]]. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names |
Revision as of 18:59, November 10, 2021
- Not to be confused with Bubble.
Big Bubbles[1] (also called Green Bubbles[2] or just Bubbles[3]) are obstacles that appear in Super Mario World. They are huge green bubbles that drift in the air, hurting Mario or Luigi if jumped on or touched. Using a Spin Jump, however, allows the player bounce off them safely, and a slide will actually destroy them.
Big Bubbles are present in two levels, Vanilla Ghost House and Valley Ghost House.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ビッグバブル[4] Biggu Baburu |
Big Bubble | |
German | Grüne Blase[?] | Green Bubble | |
Italian | Bolla Gigante[5] | Giant Bubble |
Trivia
- The graphics used for Big Bubble are actually shared with the body of the game's Big Boos, just in a different palette and without the graphics for features layered on top.[6]
References
- ^ Nintendo Mario Mania Player's Guide. Page 52.
- ^ Nintendo Mario Mania Player's Guide. Page 82.
- ^ Nintendo Power Volume 28, p. 16
- ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario World section, page 61.
- ^ Super Mario Bros. Enciclopedia; pag. 61
- ^ Sprite sheet of the game's enemies, showing the boss version of The Big Boo with the same palette as a Big Bubble due to color switching from taking damage, as well as the fact that the shaded side of both Big Boo and Big Bubble have the same color mapping.