Keeping Track: Difference between revisions
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'''Keeping Track''' is one of the [[microgame]]s in [[Jimmy T]]'s Sports in ''[[WarioWare: Get It Together!]]'' | '''Keeping Track''' is one of the [[microgame]]s in [[Jimmy T]]'s Sports in ''[[WarioWare: Get It Together!]]'' | ||
==Gameplay== | ==Gameplay== | ||
The object of the game is to hit any of the buttons on the clicker to count the number of runners that appear. The player's counter must be equal to the number of runners that appear to clear the microgame. If the | The object of the game is to hit any of the buttons on the clicker to count the number of runners that appear. The player's counter must be equal to the number of runners that appear to clear the microgame. If the player counts too high on the counter, they cannot correct it to lower the number and will lose. | ||
*'''Level 1:''' The player counts boys, who run at the same pace across the screen. | *'''Level 1:''' The player counts boys, who run at the same pace across the screen. | ||
*'''Level 2:''' The player counts schoolgirls, who run at different speeds, and may occasionally trip when running. | *'''Level 2:''' The player counts schoolgirls, who run at different speeds, and may occasionally trip when running. |
Revision as of 18:05, November 2, 2021
Template:Minigame-infobox Keeping Track is one of the microgames in Jimmy T's Sports in WarioWare: Get It Together!
Gameplay
The object of the game is to hit any of the buttons on the clicker to count the number of runners that appear. The player's counter must be equal to the number of runners that appear to clear the microgame. If the player counts too high on the counter, they cannot correct it to lower the number and will lose.
- Level 1: The player counts boys, who run at the same pace across the screen.
- Level 2: The player counts schoolgirls, who run at different speeds, and may occasionally trip when running.
- Level 3: The player counts men, who run at different speeds, and may occasionally trip when running. Boys may appear behind some of the running men, and the boys must also be counted to the total number of runners.
If two players are utilized for this microgame, the clicker has two buttons on its upper and lower sides to accommodate two characters that target up or down. If the players win, the player that hits the button the most times will receive a point for effort. The player that overcounts the number of runners will have an effort point reduced.
Mission
- No Button Left Unpressed: The player has to complete the game after pushing all four buttons on the counter.
Suitability
- Mona and Kat & Ana are unfit due to their nature of constant movement preventing them from hitting the clicker buttons consistently.