Drawbridge Dilemma: Difference between revisions
Max Carter (talk | contribs) (Problem solved!) |
|||
Line 13: | Line 13: | ||
Set at the Tower Bridge in London, the player has to let different vehicles pass by controlling the cabin connected to the drawbridge. By lowering the cabin, the bridge moves up. Sometimes, a bird appears and makes the cabin fall. This could lead to the double-decker bus and taxi cabs falling in the water, so the player must quickly defeat it beforehand. The last car that crosses the bridge is yellow. Once it passes, the microgame is won, causing spotlights to light up, fireworks to go off, and shooting stars to appear in the night sky. | Set at the Tower Bridge in London, the player has to let different vehicles pass by controlling the cabin connected to the drawbridge. By lowering the cabin, the bridge moves up. Sometimes, a bird appears and makes the cabin fall. This could lead to the double-decker bus and taxi cabs falling in the water, so the player must quickly defeat it beforehand. The last car that crosses the bridge is yellow. Once it passes, the microgame is won, causing spotlights to light up, fireworks to go off, and shooting stars to appear in the night sky. | ||
*'''Level 1''': The player must let cruise ships, double-decker buses | *'''Level 1''': The player must let cruise ships, double-decker buses, taxi cabs, and cabs with flame patterns (which moves faster) pass. | ||
*'''Level 2''': | *'''Level 2''': The player must let cruise ships, double-decker buses, taxi cabs, and cabs with flame patterns, and seaplanes (that sometimes fly over the bridge, so the player does not have to lower it) pass. Also, birds appears more frequently. | ||
*'''Level 3''': Same as Level 2, but the seaplanes sometimes | *'''Level 3''': Same as Level 2, but the seaplanes sometimes ascend or descend, so the player has to react accordingly; they also sometimes show up in a pair, sometimes with a cruise ship. | ||
If two players are utilized for this microgame, both players must control both sides of the bridge and the ships and seaplanes go through the center of the bridge. | If two players are utilized for this microgame, both players must control both sides of the bridge and the ships and seaplanes go through the center of the bridge. |
Revision as of 16:03, October 30, 2021
Drawbridge Dilemma is Orbulon's boss microgame in WarioWare: Get It Together!
Gameplay
Set at the Tower Bridge in London, the player has to let different vehicles pass by controlling the cabin connected to the drawbridge. By lowering the cabin, the bridge moves up. Sometimes, a bird appears and makes the cabin fall. This could lead to the double-decker bus and taxi cabs falling in the water, so the player must quickly defeat it beforehand. The last car that crosses the bridge is yellow. Once it passes, the microgame is won, causing spotlights to light up, fireworks to go off, and shooting stars to appear in the night sky.
- Level 1: The player must let cruise ships, double-decker buses, taxi cabs, and cabs with flame patterns (which moves faster) pass.
- Level 2: The player must let cruise ships, double-decker buses, taxi cabs, and cabs with flame patterns, and seaplanes (that sometimes fly over the bridge, so the player does not have to lower it) pass. Also, birds appears more frequently.
- Level 3: Same as Level 2, but the seaplanes sometimes ascend or descend, so the player has to react accordingly; they also sometimes show up in a pair, sometimes with a cruise ship.
If two players are utilized for this microgame, both players must control both sides of the bridge and the ships and seaplanes go through the center of the bridge.
Suitability
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | タワーブリッジ[?] Tawā Burijji |
Tower Bridge |