Unlock Me: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(That's a suitcase)
Line 13: Line 13:
In this microgame, there is a three-digit combination lock and Wario is holding the code for the lock on a note next to the lock. The combination lock cycles one-by-one through every number from one to four, then goes back to one, giving 64 possible combinations. The player must hit or shoot at the numbers on the lock to make them turn, and match the code.
In this microgame, there is a three-digit combination lock and Wario is holding the code for the lock on a note next to the lock. The combination lock cycles one-by-one through every number from one to four, then goes back to one, giving 64 possible combinations. The player must hit or shoot at the numbers on the lock to make them turn, and match the code.


*'''Level 1:''' Two different digits must be hit once to open a lunchbox. When opened, a bunch of bananas or a pile of coins is revealed.
*'''Level 1:''' Two different digits must be hit once to open a suitcase. When opened, a bunch of bananas or a pile of coins is revealed.
*'''Level 2:''' One digit must be hit once, and another twice to open a safe. When opened, a slice of cake with a garlic clove on it or a creature resembling Wario’s nose with a top hat is revealed.
*'''Level 2:''' One digit must be hit once, and another twice to open a safe. When opened, a slice of cake with a garlic clove on it or a creature resembling Wario’s nose with a top hat is revealed.
*'''Level 3:''' One digit must be hit once, and another thrice (or once from the top) to open a treasure chest. When opened, a pile of ramen or a desert island is revealed.
*'''Level 3:''' One digit must be hit once, and another thrice (or once from the top) to open a treasure chest. When opened, a pile of ramen or a desert island is revealed.
Line 38: Line 38:
|KorM=Dial Key
|KorM=Dial Key
}}
}}
==Trivia==
*One of the stickers on the suitcase in Level 1 is of the ball from the microgame [[Galaxy Bounce]] and its extended minigame version [[Orbit Ball]] in ''[[WarioWare: Touched!]]''


{{Wario's Microgames}}
{{Wario's Microgames}}
{{WWGIT Microgames}}
{{WWGIT Microgames}}
[[Category:WarioWare: Get It Together! microgames]]
[[Category:WarioWare: Get It Together! microgames]]

Revision as of 06:51, October 22, 2021

Template:Minigame-infobox Unlock Me is one of the microgames in the Wario Bug's Anything Goes level in WarioWare: Get It Together!

Gameplay

In this microgame, there is a three-digit combination lock and Wario is holding the code for the lock on a note next to the lock. The combination lock cycles one-by-one through every number from one to four, then goes back to one, giving 64 possible combinations. The player must hit or shoot at the numbers on the lock to make them turn, and match the code.

  • Level 1: Two different digits must be hit once to open a suitcase. When opened, a bunch of bananas or a pile of coins is revealed.
  • Level 2: One digit must be hit once, and another twice to open a safe. When opened, a slice of cake with a garlic clove on it or a creature resembling Wario’s nose with a top hat is revealed.
  • Level 3: One digit must be hit once, and another thrice (or once from the top) to open a treasure chest. When opened, a pile of ramen or a desert island is revealed.

Mission

  • Better Check 'em All (one player only): The player must hit all three dials at least four times in a complete rotation, then clear the microgame.

Suitability

Template:WWGITFit

Names in other languages

Language Name Meaning Notes
Japanese ダイヤルキー[?]
Daiyaru Kī
Dial key
Korean 다이얼 키[?]
Dai-eol Ki
Dial Key

Trivia

Template:Wario's Microgames Template:WWGIT Microgames