The Final Battle (New Super Mario Bros. U): Difference between revisions

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==Layout==
==Layout==
[[File:NSMBU Bowser and Bowser Jr Battle.png|left|thumb|The final two bosses]]
[[File:NSMBU Bowser and Bowser Jr Battle.png|left|thumb|The final two bosses]]
The first part of the course is a short section of [[lava]] and [[Skelefloor]]s. Bowser Jr. chases the player in his Junior Clown Car, periodically attempting to drop on their head and also may try to push the Mario Bros. and Toads into the lava below if they get too close. The player can dodge the attack by moving out of the way as Bowser Jr. drops, but he destroys any [[Brick Block]]s he hits on the way down. The player cannot harm Bowser Jr. in this section (due to a glass dome over the cockpit of his Junior Clown Car), so they must simply avoid his attacks as they work their way through the course. Throughout the area, [[Lava Bubble]]s are found between platforms, and [[Bony Beetle]]s can be found on some platforms. A [[Warp Door]] is found at the end of the area, leading to the second area of the level.
The first part of the course is a short section of [[lava]] and [[Skelefloor]]s. Bowser Jr. chases the player in his Junior Clown Car, periodically attempting to drop on their head and also may try to push the Mario Bros. and Toads into the lava below if they get too close. The player can dodge the attack by moving out of the way as Bowser Jr. drops, but he destroys any [[Brick Block]]s he hits on the way down. The player cannot harm Bowser Jr. in this section (due to a glass dome over the cockpit of his Junior Clown Car), so they must simply avoid his attacks as they work their way through the course. Throughout the area, [[Lava Bubble]]s are found between platforms, and [[Bony Beetle]]s can be found on some platforms. A [[Warp Door]] is found at the end of the area, leading to the second area of the level. To the right of the door are two [[Hidden Block]]s. The one on the top contains a [[1-Up Mushroom]].


The second area of the level begins with a [[Checkpoint Flag]] in front of a large green door. After navigating a corridor filled with incoming fireballs, the player reaches the first [[Bowser]] battle, which greatly resembles the first part of ''[[New Super Mario Bros. Wii]]''{{'}}s final boss. Hitting the switch at the other side of the course causes an [[Axe]] to cut the bridge Bowser is standing on, making him crash into the [[pit]] below. After the player moves on to the final part, Bowser Jr. arrives with [[Kamek|Magikoopa]], who casts a spell to enlarge Bowser.
The second area of the level begins with a [[Checkpoint Flag]] in front of a large green door. Two Hidden Blocks on both sides contain a [[Fire Flower]] and an [[Ice Flower]]. After navigating a corridor filled with incoming fireballs, the player reaches the first [[Bowser]] battle, which greatly resembles the first part of ''[[New Super Mario Bros. Wii]]''{{'}}s final boss. Hitting the switch at the other side of the course causes an [[Axe]] to cut the bridge Bowser is standing on, making him crash into the [[pit]] below. After the player moves on to the final part, Bowser Jr. arrives with [[Kamek|Magikoopa]], who casts a spell to enlarge Bowser.


The final part of the course takes the player to a courtyard overlooked by a tower holding Princess Peach captive. Before the player can reach the princess, they must survive a boss battle with Giant Bowser. Bowser Jr. appears and taunts the player with Bowser following. He then stands up and roars at the player, signaling the start of the true final battle. Unlike the three previous encounters, the player must directly harm Bowser by stealing Bowser Jr.'s Junior Clown Car and crashing it down on Bowser's head. However, Bowser Jr. cannot be defeated, no matter how many stomps or attacks from the player(s) he has taken, although he can be stunned. The player can then throw Bowser Jr. at Bowser to damage him, although this method is time consuming. The player can also shoot a large amount of fireballs at Bowser to defeat him. While doing this, they must evade Bowser's enormous fireballs and spinning shell, as well as Bowser Jr.'s diving attacks and dropped [[Bob-omb]]s. After three strikes to the head, Bowser is defeated and the game is beaten. Humiliated, Bowser Jr. jumps down to see his father.
The final part of the course takes the player to a courtyard overlooked by a tower holding Princess Peach captive. Before the player can reach the princess, they must survive a boss battle with Giant Bowser. Bowser Jr. appears and taunts the player with Bowser following. He then stands up and roars at the player, signaling the start of the true final battle. Unlike the three previous encounters, the player must directly harm Bowser by stealing Bowser Jr.'s Junior Clown Car and crashing it down on Bowser's head. However, Bowser Jr. cannot be defeated, no matter how many stomps or attacks from the player(s) he has taken, although he can be stunned. The player can then throw Bowser Jr. at Bowser to damage him, although this method is time consuming. The player can also shoot a large amount of fireballs at Bowser to defeat him. While doing this, they must evade Bowser's enormous fireballs and spinning shell, as well as Bowser Jr.'s diving attacks and dropped [[Bob-omb]]s. After three strikes to the head, Bowser is defeated and the game is beaten. Humiliated, Bowser Jr. jumps down to see his father.

Revision as of 14:26, September 12, 2021

This article is about the level in New Super Mario Bros. U. For other uses, see The Final Battle.

Template:Levelbox The Final Battle, or Peach's Castle-The Icon of Princess Peach's Castle from New Super Mario Bros. Wii.2, is the final course of Peach's Castle in New Super Mario Bros. U and features the final boss of the game, Super Bowser (with Bowser Jr. in his Junior Clown Car). The course is unlocked via completion of Red-Hot Elevator Ride, and completing this course unlocks the portal to Superstar Road and Secret Island. This level cannot be completed with Super Guide. This is the only level in the game that shares the same name with its New Super Luigi U counterpart.

Layout

Mario fighting Giant Bowser and Bowser Jr.
The final two bosses

The first part of the course is a short section of lava and Skelefloors. Bowser Jr. chases the player in his Junior Clown Car, periodically attempting to drop on their head and also may try to push the Mario Bros. and Toads into the lava below if they get too close. The player can dodge the attack by moving out of the way as Bowser Jr. drops, but he destroys any Brick Blocks he hits on the way down. The player cannot harm Bowser Jr. in this section (due to a glass dome over the cockpit of his Junior Clown Car), so they must simply avoid his attacks as they work their way through the course. Throughout the area, Lava Bubbles are found between platforms, and Bony Beetles can be found on some platforms. A Warp Door is found at the end of the area, leading to the second area of the level. To the right of the door are two Hidden Blocks. The one on the top contains a 1-Up Mushroom.

The second area of the level begins with a Checkpoint Flag in front of a large green door. Two Hidden Blocks on both sides contain a Fire Flower and an Ice Flower. After navigating a corridor filled with incoming fireballs, the player reaches the first Bowser battle, which greatly resembles the first part of New Super Mario Bros. Wii's final boss. Hitting the switch at the other side of the course causes an Axe to cut the bridge Bowser is standing on, making him crash into the pit below. After the player moves on to the final part, Bowser Jr. arrives with Magikoopa, who casts a spell to enlarge Bowser.

The final part of the course takes the player to a courtyard overlooked by a tower holding Princess Peach captive. Before the player can reach the princess, they must survive a boss battle with Giant Bowser. Bowser Jr. appears and taunts the player with Bowser following. He then stands up and roars at the player, signaling the start of the true final battle. Unlike the three previous encounters, the player must directly harm Bowser by stealing Bowser Jr.'s Junior Clown Car and crashing it down on Bowser's head. However, Bowser Jr. cannot be defeated, no matter how many stomps or attacks from the player(s) he has taken, although he can be stunned. The player can then throw Bowser Jr. at Bowser to damage him, although this method is time consuming. The player can also shoot a large amount of fireballs at Bowser to defeat him. While doing this, they must evade Bowser's enormous fireballs and spinning shell, as well as Bowser Jr.'s diving attacks and dropped Bob-ombs. After three strikes to the head, Bowser is defeated and the game is beaten. Humiliated, Bowser Jr. jumps down to see his father.

Star Coins

  • Star Coin 1: The first Star Coin is located above a pit of lava, and the player must Wall Jump to collect it safely.
  • Star Coin 2: The second Star Coin is found beneath a row of Brick Blocks, and the player must lure Bowser Jr. to attack above the Brick Blocks in order to destroy them.
  • Star Coin 3: Similarly to the first Star Coin, the third Star Coin is found above a pit of lava, next to a moving platform. The player must Wall Jump to collect the Star Coin.

Enemies

Names in other languages

Language Name Meaning Notes
Japanese けっせん! ピーチ城[?]
Kessen! Pīchi-jō
Decisive Battle! Peach's Castle
Chinese (simplified) 决战!桃花公主城堡[?]
Juézhàn!Táohuā Gōngzhǔ Chéngbǎo
Decisive Battle! Peach's Castle
Chinese (traditional) 決戰!碧姬公主城堡[?]
Juézhàn!Bìjī Gōngzhǔ Chéngbǎo
Decisive Battle! Peach's Castle
Dutch De grote finale[?] The great finale
German Die letzte Schlacht[?] The last Battle
Italian Scontro finale[?] Final battle
Korean 결전! 피치 성[?]
Gyeoljeon! Pichi Seong
Decisive Battle! Peach's Castle
Portuguese (NOE) A Batalha Final[?] The Final Battle
Russian Финальная битва[?]
Final'naya bitva
Final battle
Spanish La batalla final[?] The final battle

Level map

Level map

Trivia

  • The music that plays during the first part of the level (as well as the challenge course Ultimate Boost Blast) is a slightly more sinister-sounding arrangement of the Peach's Castle theme, which a part of it also plays in the world map.

Template:NSMBU Levels